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    posted a message on Diamond Cards- Come chat with a Dev! [Confirmed]

    Dear Dev,

    Love the game, pretty much 100% collector suporter. Please try selecting minions that probably will everlast (like what you did with loatheb) instead of niche cards that might never see too much play.

    Also a nice fix to arshbishop benedictus plat not doing anything to the hero power would be great!

    Thanks!

    Posted in: General Discussion
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    posted a message on Secret Y'Sharaj Spell Wild

    It's a Hero Card, unique and forever good. Yes in my opinion.

    Posted in: Secret Y'Sharaj Spell Wild
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    posted a message on XIII's Deathfire Rogue

    Amazing concept! Would it be too much to ask you if there are any inclusions to take in the wild version of this deck?

    Thanks!

    Posted in: XIII's Deathfire Rogue
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    posted a message on New Card - Bloodbloom

    Turn 2 into Kharakazan is something chogall never could have acomplished. This card seems better if not very good. I disagree it wont see any play.

    Posted in: Card Discussion
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    posted a message on INZANE ASTRAL RENO DRUID

    Noz will at least guarantee you some wins thats for sure, it has done it for me countless of times against mage. If you ever are crafting a card you have some extra dust to spent with, do it when you are going to get some enjoyment of it not because its just missing in the collection. 

    Posted in: INZANE ASTRAL RENO DRUID
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    posted a message on INZANE ASTRAL RENO DRUID

    Quite a bit. Many of the suggestions camed from the  people comenting on the deck so thanks to all!

    Posted in: INZANE ASTRAL RENO DRUID
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    posted a message on INZANE ASTRAL RENO DRUID

    I just switched Raven Idol to Noz, he actually makes mages go crazy. Great adition

    Posted in: INZANE ASTRAL RENO DRUID
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    posted a message on INZANE ASTRAL RENO DRUID

    Great video man! Im glad you had lots of fun :D

    Posted in: INZANE ASTRAL RENO DRUID
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    posted a message on INZANE ASTRAL RENO DRUID

    Its a great replacement, I personally prefer sneed because the boom bots will spawn more frequently each time you use Nzoth, my main reason for Sneed is the Priest matchup, where he constantly Reno's and Lightbombs my board so the game is stuck.

    Posted in: INZANE ASTRAL RENO DRUID
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    posted a message on INZANE ASTRAL RENO DRUID

    You usually end up drawing either deathwing or another big guy (9 mana) so you dont have time to play for draw. Also runic egg reacts to deathwing's boardclear wich is a little better. But yeah, if you want to draw more go for it!

    Posted in: INZANE ASTRAL RENO DRUID
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    posted a message on RENO DEATH WILD

    Hello LipaSenpai, there's plenty but I'd go with Anub'arak , Cairne Bloodhoof, Kel'ThuzadY'Shaarj, Rage Unbound or even a classy Ragnaros the Firelord. Got any of those?

    Posted in: RENO DEATH WILD
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    posted a message on New Hunter Card - On the Hunt

    So, how about 2 of this 2 elven archers and Ghaz'rilla. Put thaurissan in it, some mechs for the invisible sparepart and have a nice day.

    Only good combo I can think of.

    Posted in: Card Discussion
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    posted a message on Murloc OTK Valid Deck

    I would suggest a secondary sludge belcher, antique healbot or any card (even second copy) that gives you more survivability. 

    Posted in: Murloc OTK Valid Deck
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    posted a message on Murloc OTK Valid Deck

    Doing it right now. Im crushing anything controlish. Struguling against face hunter only.

    Posted in: Murloc OTK Valid Deck
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    posted a message on Murloc OTK Valid Deck

    Agree about being inferior to freeze mage. The deck results remain to be verified as the combo card is still not available to be played, one good different point of value tho, about this deck comparing it to a freeze mage is that you dont actually need to hold cards (most of the time dead like the last frost bolt you need to combo with the ice lances) in your hand, you can shamelesly play like a retard using murlocs to trade to later on be revivied from the dead. Another worth noticing point is that the combo is less hand oriented which means you might be up or low in different parts of the match, still play your cards to defend yourself and basicaly not worry about trying to find other cards apart from anyfin. I must desagree on Alex btw only because of the fact that the second copy of Anyfin works pretty much as Alex goes. You will in average get above 30 damage from the second anyfin. Both are 1 card turn play most of the times due to their high costs and escentialy provide 15+ damage. Alex is also another dead card in your hand if you are losing. Anyfin can still be used to wype or clean board as big as it is and still being able to push for additional damage and remain on board till the next turn. 

    As I was saying, cant really say at this time if the deck works or not, but it should be a fun time once the combo is pulled even if its just another gimmick deck. I apreciate your thoughts.

    Posted in: Murloc OTK Valid Deck
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