I faced an aggro Druid played it on turn 3 with Innervate...against my Tempo Mage with Sorcerer Apprentice on board.
I got to say he got some balls but ...
after 2nd Sorcerer Apprentice, Arcane Intellect, Coin, Arcane Intellect, Mirror Image, Arcane Missiles, Frostbolt, Frostbolt (something like that) his entire deck is gone with 3 cards in his hand...he roped and left the game.
You had 8 cards in your hand, playing a felreaver in that situation is stupid.
I'm playing a druid deck that has felreavers, I use them when I got the cards it my hands that I need to win. I typically use 1 at turn 8 right before the 14 dmg Force of Nature+Savage Roar doesn't guarantee a win on the next turn but it does empty the opponents hand.
If I get to legend I'll use Patron, sorry to say because I'm a fan of variety but I just did a test run on casual play and did 10-0, it's the strongest deck available and until blizzard nerfs something in it (I don't even know what because so many synergies are going on in there) it's gonna rule tier 1.
*but I won't because i play MGS5 and quiet doesn't like competition :P
I wouldn't say all control but aggro does get beat badly by a few builds (ei: dragon priests) and thanks to Mysterious Challenger, paladin can be annoying. Classics like the Token druid still dominate specially with the addition of Darnassus Aspirant, bottom line is.. TGT doesn't change the game much, just the meta has slowed down a bit, which imo, is a good thing.
I like less RNG so this brawl is fun for me, I do agree that once deck builders would have the time to optimize the deck (not plural) it would be a matter of who starts.
I have to say Tirion at 6/6 he's not a BGH target and requires a hard removal or a few trades to take out, paletress is RNG inspire, at 5/4 vulnerable to alot of spells, Gormok is for face aggro, chillmaw has a dragon in hand condition and can hurt your side of the board.
Spend all your counters and use synergy to kill 3/2 minions in the beginning of the game and yeah, you'll never come back but you're also a noob. IMO its a matter of perspective, a handlock or a control warrior will make strong comebacks but if you play aggro and fall behind after 3 turns, yeah you might be screwed. I never concede until I know that I will lose on the next turn (opposing minion attack superior to my health) you never know.
*in ranked, in casual i'll concede if someone is playing to slow lol
auto-concede with the boom bot.... IF you don't get an early board presence, so balanced I guess, idk brawls so far are disappointing, I don't think im the only one who goes for a single win.
1
I usually try to moderate my comments but this is the worst POS brawl RNG BS, god i hate rng
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You had 8 cards in your hand, playing a felreaver in that situation is stupid.
1
I'm playing a druid deck that has felreavers, I use them when I got the cards it my hands that I need to win. I typically use 1 at turn 8 right before the 14 dmg Force of Nature+Savage Roar doesn't guarantee a win on the next turn but it does empty the opponents hand.
0
If I get to legend I'll use Patron, sorry to say because I'm a fan of variety but I just did a test run on casual play and did 10-0, it's the strongest deck available and until blizzard nerfs something in it (I don't even know what because so many synergies are going on in there) it's gonna rule tier 1.
*but I won't because i play MGS5 and quiet doesn't like competition :P
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I wouldn't say all control but aggro does get beat badly by a few builds (ei: dragon priests) and thanks to Mysterious Challenger, paladin can be annoying. Classics like the Token druid still dominate specially with the addition of Darnassus Aspirant, bottom line is.. TGT doesn't change the game much, just the meta has slowed down a bit, which imo, is a good thing.
0
I like less RNG so this brawl is fun for me, I do agree that once deck builders would have the time to optimize the deck (not plural) it would be a matter of who starts.
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This is the most RNGless tavern brawl to date... I love it
0
needs a hellfire
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The Mistcaller
Ok so I read the description on the card and play him for the first time, he buffs the cards in my hands but not the ones on the board.. wtf?
*haha ok I read again in the deck not on the board ohhh well that card is useless then
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Ysera, specially since you like playing priest. It's a trump card and at 4/12 it's a hard removal.
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I have to say Tirion at 6/6 he's not a BGH target and requires a hard removal or a few trades to take out, paletress is RNG inspire, at 5/4 vulnerable to alot of spells, Gormok is for face aggro, chillmaw has a dragon in hand condition and can hurt your side of the board.
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So the "pro" priest had a single minion 4 turns in a row? Was this in rank 50?
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Spend all your counters and use synergy to kill 3/2 minions in the beginning of the game and yeah, you'll never come back but you're also a noob. IMO its a matter of perspective, a handlock or a control warrior will make strong comebacks but if you play aggro and fall behind after 3 turns, yeah you might be screwed. I never concede until I know that I will lose on the next turn (opposing minion attack superior to my health) you never know.
*in ranked, in casual i'll concede if someone is playing to slow lol
2
yeah it's a bit drastic, I take it back, that being said... you might wanna turn your jerk dial a few notches down, makes you look kinda salty.
0
auto-concede with the boom bot.... IF you don't get an early board presence, so balanced I guess, idk brawls so far are disappointing, I don't think im the only one who goes for a single win.