When everbody said yogg was a bad card, think about this card again, your opponent has a big board and lethtal next turn, EVERY MINION will attck an other random minion till they kill this one, and even spells dont work because they will be on a random target to, i think this card can be a life saver.
Not only can they attack other minions, they could also attack opponents face and kill them (or could attack their own monsters and clear their own board)
Ditto, I doubt this will be any good agaisn't smorc. Too slow, bad stats, no taunt. If you still has a good amount of HP by turn 9 you don't need this, you have good chances of winning. If you have low HP this isn't enough, unlike something like Reno Jackson.
6 mana to put a 3/6 in field + one golem 1/1 (two with Brann).
What's so great, both minions have low atk. It wouldn't be a big flaw, if the card wasn't expensive, but it is.
Taunt doesn't save this card imo.
This druid card seems underpowered, so I voted -> bad.
Every time you summon a Jade Golem, it grows in power based on the number summoned so far.
The first Jade Golem summoned is a 1/1 creature. The second is 2/2, and so on all the way up to 30/30 I believe.
By the time you reach turn 6 (or turn 5 with the coin), you might have summoned 2-3 other Jade Golems via cheaper cards. If Jade Behemoth is your 3rd card to summon a Jade Golem, you get a 3/6 Taunt as well as a 3/3 vanilla minion, and your next Jade Golem will be 4/4.
Overall, this card seems pretty good, since it can put a speed bump down to protect the newly summoned Jade Golem and/or your face.
Thanks, I didn't know the Jade Golem get's bigger the more you summon.
I thought its growth was similar to how the card Shade of Naxxramas works.
So if you have Brann Bronzebeard in field, Jade Behemoth summons a 1/1 minion and 2/2 minion, possibly even better than that, in a Druid deck focused in Jade Golem.
Talking about golem, I can't wait to test Jade Idol!
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This is Blizzard's way of trolling people, imagine getting excited with the orange glow of a card, and seeing THIS in your pack.
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I'm glad Team 5 is not only concerned with Spike, but with Timmy and Johnny players, too.
I'll play this in Beast deck, even if it's not OPIE OPIE!
I'm surprised at how quickly most of this community throws a card at the trashcan, I mean just look at the comments and poll, omg...
I'm not saying the card is perfect, far from it, but I strongly disagree with the naysayers.
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Please correct me if I'm wrong:
6 mana to put a 3/6 in field + one golem 1/1 (two with Brann).
What's so great, both minions have low atk. It wouldn't be a big flaw, if the card wasn't expensive, but it is.
Taunt doesn't save this card imo.
This druid card seems underpowered, so I voted -> bad.
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Whaaaat? O-O
This is such a great addition to my favorite class.
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You can use 2 of these in same deck, so does that mean I could possibly use one Manic to copy another Manic, and keep copying them forever?
What about Brann Bronzebeard and Coldlight Oracle, oh my god will we have some type of mill deck with mages too?
I like the card, lots of synergies will be uncovered by the players!
I don't think it's meta-defining, it's good but not that much.
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I love it! I'll try this in some kind of token deck, for sure.
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