This deck is useless against the current meta. The author took a common Token Shaman and tried to "adjust" it with the most common counter cards (Hex, MCT, Eater of Secrets). Besides the real meta decks, every Control Priest, Warlock, Warrior will kick your ass with this deck too^^.
BUT i have to say, that if you draw a PERFECT curve, you can squeeze out one or two wins out of ten games.
As PeignFoo said, this deck is a waste of time. I guess the author has choosen the headline to get a website achievement.
Yesterday, I got away pretty relaxed with the druid on my very first run and after several attempts and a good deal of luck, I also led the hunter through the eight bosses. So far, I've gotten through to the seventh boss, but from there on the victory is basically only determined by the factor,
that you could choose between the most useful treasures,
that after each round you got really useful card supplement packages,
that you get the right opponent for your card choice,
that one draws correctly, whether the opponent draws "worse" (in the case of Azari also which cards he discards from you)
and last but not least, that your own cards with RNG also bring beneficial results.
RNG + RNG + RNG + RNG + RNG = VICTORY
If these factors are not really ALL in combination, you can play tactically flawlessly (and I certainly do not say that I always do that ^^) as you like, but you will not be able to pull the run through to the end.
I've been extremely sorry that this time there is no adventure (though a slimmed down as in the KotFT expansion), since I personally think that Blizzard has brought out really great ones here, but with this RNG Fiesta this fact becomes only twice as bitter.
I've been happy to adapt my decks to the heroic challenges, and while I do not want to deny that some bosses also needed a certain RNG factor, i could at least follow a clear strategy with my OWN cards. Now, you just hope that the pre-packaged three cards presented to you over a (partly misleading) caption will somehow be useful, because, as I said, that depends heavily on the other random selections as the game progresses.
All in all a diverting mode, but an extremely tedious undertaking if one should be interested in the cardback (which seems to me, to be a very appropriate reward for this ordeal ^^).
This card is so OP, that you can't just "nerf" it a little bit (even a 4/4/4/4 would still be way too strong). A realistic nerf, would push this card to insignificance and therefore they just let it be, before tinkering in faltering fixes.
0
Battletag: allemanus#2359Region: EUTrade Only?: Yes, you go firstDONE: with Capuche#21114
0
Battletag: allemanus#2359Region: EUTrade Only?: Yes, you go firstDONE: with Phons#2747
0
Battletag: allemanus#2359Region: EUTrade Only?: Yes, you go firstDONE: with Senbonzakyra#2666
11
This deck is useless against the current meta. The author took a common Token Shaman and tried to "adjust" it with the most common counter cards (Hex, MCT, Eater of Secrets). Besides the real meta decks, every Control Priest, Warlock, Warrior will kick your ass with this deck too^^.
BUT i have to say, that if you draw a PERFECT curve, you can squeeze out one or two wins out of ten games.
As PeignFoo said, this deck is a waste of time. I guess the author has choosen the headline to get a website achievement.
0
Yesterday, I got away pretty relaxed with the druid on my very first run and after several attempts and a good deal of luck, I also led the hunter through the eight bosses. So far, I've gotten through to the seventh boss, but from there on the victory is basically only determined by the factor,
that you could choose between the most useful treasures,
that after each round you got really useful card supplement packages,
that you get the right opponent for your card choice,
that one draws correctly, whether the opponent draws "worse" (in the case of Azari also which cards he discards from you)
and last but not least, that your own cards with RNG also bring beneficial results.
RNG + RNG + RNG + RNG + RNG = VICTORY
If these factors are not really ALL in combination, you can play tactically flawlessly (and I certainly do not say that I always do that ^^) as you like, but you will not be able to pull the run through to the end.
I've been extremely sorry that this time there is no adventure (though a slimmed down as in the KotFT expansion), since I personally think that Blizzard has brought out really great ones here, but with this RNG Fiesta this fact becomes only twice as bitter.
I've been happy to adapt my decks to the heroic challenges, and while I do not want to deny that some bosses also needed a certain RNG factor, i could at least follow a clear strategy with my OWN cards. Now, you just hope that the pre-packaged three cards presented to you over a (partly misleading) caption will somehow be useful, because, as I said, that depends heavily on the other random selections as the game progresses.
All in all a diverting mode, but an extremely tedious undertaking if one should be interested in the cardback (which seems to me, to be a very appropriate reward for this ordeal ^^).
0
Battletag: allemanus#2359Region: EUTrade Only?: Yes, you go firstdone with fremen#2542
5
This card is so OP, that you can't just "nerf" it a little bit (even a 4/4/4/4 would still be way too strong). A realistic nerf, would push this card to insignificance and therefore they just let it be, before tinkering in faltering fixes.
0
Hi. I'm playing Europe Region mainly.