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    posted a message on Weekly Card Design Competition 8.19 - Discussion Topic
    Quote from Demonxz95 >>

    Interesting theme.

    Witch Hunter is a very basic way to go about this theme, but it could be a good one. I would've made it discard any card, but the flavor only makes sense with minions. The hunter catches a witch, puts it in prison, and then when the hunter dies, you break it out.

    Also, Coin Rogue support, but I couldn't think of a decent name. Dark Peddler and Shady Dealer are already taken.

     God i want a card like Witch hunter so much in a meta like this lol

    Edit: also how about "Mysterious Merchant"

    Posted in: Fan Creations
  • 1

    posted a message on So a KR hearthstone channel leaked a video?

    Apparently a leaked video showed " brawl of rastakhan " which is apparently themed around trolls, as I remember trolls were a very popular Theory when all the sets were teased in February, I feel like between an official Hearthstone source leaking it and the troll theme this might be the actual next set coming.

    https://www.hearthstonetopdecks.com/rumor-spoiler-brawl-of-the-rastakhan-might-be-a-new-hearthstone-expansion-blizzard-koreas-yt-channel-leak/

    Posted in: Standard Format
  • 2

    posted a message on I don't wonder why players leave Hearthstone

    Here how about this, every card game that has ever had to nerf a card in the history of forever of card games is absolute garbage. So everyone just needs to play the garbage that they enjoy the most/hate the least.

    There now can we go back to playing more than bitching? 

    Posted in: General Discussion
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    posted a message on Had this idea in a weird dream.
    Quote from Pumpkin03 >>

    Lol totally OP.  It would be used in every Raza Priest and some weird Coldarra Drake/ Jaina Combo.

     I...guess? I mean you could cast infinitely sure except your HP is random so like, you're gonna yogg your way into a lot of trouble like healing your opp or fire blast your face.

    And raza priest? Lol okay .

    Quote from Billie_Lurk >>

    Why does the hero power cost 0? Hearthstone needs to move away from hero cards. They were fun for awhile, but they are busted due to the inherent nature of having them every turn and they have severely damaged the benefit of things like card advantage and resource management. It's not funny or meme worthy, it's just stupid.

     Jeez man it was a random idea in a dream based on how much fun the whizbang card itself is. This isn't a real card and I don't see how an RNG power hurts anything but you don't seem like someone that listens to rationality so....yeah.

    Posted in: Fan Creations
  • 1

    posted a message on Why are there so few people at the latest custom card competitions?

    *shrugs* I pop in and out from time to time.

    Posted in: Fan Creations
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    posted a message on Whizbang should become a Classic Legendary.

    One constant thing we see in new player issues is that there's not a real way for players to play with card collections without grinding a few "vanilla" decks for gold to get packs. Whizbang would fix that. In these new ranks, if Whizbang was a Classic card every player had access too (eventually)  then all new players would be experimenting with decks recipes, which ARE meant to be introductory ways into deckuilding. Not only that every set they would update keeping it fresh. I think he is all around a great newbie card.

    Blizzard themselves said when they released the new classic cards that one of the things they liked best was rogue and mages "random spell" cantrips cause it would allow newer players to play with cards they didnt own. So yeah, Make him Classic so new players always have a route to go.

    Posted in: General Discussion
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    posted a message on Weekly Card Design Competition 8.15 - Discussion Topic
    Quote from Demonxz95 >>

    So here's two card with the same requirement, only used and evaluated in two different ways.

    In case it isn't clear enough, Wicked Shadowmancer swaps its own Health with the enemy, not your hero's. I gave it high Health to try to balanced this.

     I love the knight! The Mancer feels kinda busted to me. i mean Hold on to 4 cards until turn 10 to go Mancer - Mind Blast - Mind blast for GG against anything but warrior or druid. Possibly sooner or with one less mind blast depending on the game itself. I'd make it at least 10 health or an 8/9 mana cost personally (but I might be overreacting)

    Quote from CecilHoshino >>

    Might as well get the obligatory Pun and Giant out of the way...

    I'll come up with something more appropriate later.

     I was actually trying to make a "Golden Giant" that was 12 cost and did this lol funny stuff XD

    Quote from Fortify >>

    So I have an idea... but it's one which could be useful if there were more cards that interacted with rarity gems. So you take one gem of one minion and swap it with another. But like I said without many other cards this effect isn't really that special. So I 'm not sure how people will react to it.

     Yeah like, I dig the card but other than helping legendary cards dodge Rend Blackhand there isnt much use for it. A shame too gem/rarity manipulation would be a hilarious archetype to explore.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 8.14 - Submission Thread

    " Adjust RNG coeffiecent by .013% for maximum results. "

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 8.14 - Discussion Thread
    Quote from Fortify >>

    So this is my idea, though it's not really flashy. Anyway I'll see what you think.

     

    Quote from LevaVanCleef >>

    This is the first idea that came to my mind, but I wonder if it looks too OP.

     

    The idea is to build a midrange mech paladin around it. I would like to know if you see this like something too powerfull, specially played on curve after Mechano-Egg.

     These are both solid!

    Posted in: Fan Creations
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