We should make a petition about not changing arena to Standard,the other changes are good,but this one is not bad,is disrespectful to all arena veterans.
- albusdumbaldor
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Member for 9 years, 10 months, and 15 days
Last active Thu, Nov, 9 2023 16:48:06 -
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The_Stiff posted a message on Upcoming Changes to Hearthstone Arena - Standard Format, More Spells, & MorePosted in: News -
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Livienna posted a message on Upcoming Changes to Hearthstone Arena - Standard Format, More Spells, & MorePosted in: NewsWhy not a choice? Have 2 arena modes, Standard and Wild. There's definitely enough players for it... and Blizzard has the server power to support such a thing...
RIP mechs :(
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bno888 posted a message on Upcoming Changes to Hearthstone Arena - Standard Format, More Spells, & MorePosted in: News"Arena will change from Wild format to Standard"
"NO GOD! PLEASE NO!!! NOOOOOOOOOO"
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forstt posted a message on Upcoming Changes to Hearthstone Arena - Standard Format, More Spells, & MorePosted in: NewsHow to make people happy. Blizzard recipe:
1. Make people sad with some ridiculous update
2. Wait
3. Wait some more
4. Remove that update
5. Everyone happy now
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M_atrix posted a message on Upcoming Changes to Hearthstone Arena - Standard Format, More Spells, & MorePosted in: NewsCommon cards were about 78% of all Arena cards, and we felt that number was too high
Damn, they are really quick. Took them more than 3 years to realize.
It seems that Arena will be even less enjoyable than standard constructed. Decks with less synergy.
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Zaliethan posted a message on Upcoming Changes to Hearthstone Arena - Standard Format, More Spells, & MorePosted in: NewsChanges to Card Rarity Distribution? GOOD
More Spells in a Run? AWESOME
Neutral Classic Cards Show Up Less? FINE, but it could be better
Arena will change from Wild format to Standard? HELL NO !!!
Hey guys...humm we did a big mess back then, and we don't want to spend time changing it...
...so screew you guys arena is STANDARD now.
Someone could please help me rioting about this, why they don't create 2 arena modes?
Why they have to take another thing away from us? -
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ShadowsOfSense posted a message on Upcoming Changes to Hearthstone Arena - Standard Format, More Spells, & MorePosted in: NewsI like the sound of all the changes, except changing it to Standard. The fun of Arena is being able to play with a wild hodgepodge of cards and sure, occasionally getting a bad run, but that being offset by that insane Mech run you had that one time that went 12-1!
Lowering the card pool makes Arena less interesting, and means I'll just be playing Wild cards in the occasional Brawl now (and yes, I realise some people do actively play Wild mode, but that's a personal gripe with this change).
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PivsXII posted a message on Upcoming Changes to Hearthstone Arena - Standard Format, More Spells, & MorePosted in: NewsI mostly play Arena because I can use all the cards released.
Shame for this update...
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evanw1234 posted a message on Max McCall Talks About Combo Decks and Why They Can Be ProblematicPosted in: NewsYes, combo decks are meant for the more skilled players. However, if you are worried about "non interaction", why not look at the "aggro wins" meta? SMORC to win.
I interpret that you are trying to make things "fair" as in everyone has an equal chance and no one can be better. What's really the point of playing then? All is left is luck on who draws the better card first. Well that in itself is not fair. If someone has a superior deck and skill level, they should be able to play to their best ability and opportunity. While it might sound mean or rough, there shouldn't be new players in top tiers. By making everything the same and equal, it's now mostly chance on who wins.
Now, back to combo decks. While yes, we can't have easy turn 2 or 3 combo wins, combos aren't bad. And if you are worried about combos, why not make cards that can slow or counter them? We obviously don't have instant speed spells like MTG, but what if you had something similar? We have card abilities. If you were to print something like Thaurissan again, what if you had a card that did the opposite to an opponent? Each turn makes their cards cost one more. Or a creature that had an ability, "Every time a card is played, increase all other cards in that player's had by one until end of turn." And calling removal or stall cards non-interactive is not true. That is the whole point of playing control; stopping the opponent from doing anything. Just like aggro want to push hard and fast. Combo decks are trying to do their thing.
While yes, the strive for new player experience is important, you still need to think of all the current players. I don't want thoughtless decks that anyone, even bots, can play and win with. SKILL and EXPERIENCE is why I want to be playing this game. I wouldn't still be playing Magic the Gathering after 7 years if it wasn't. So just sayin.
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AntonAmby posted a message on Year of the Mammoth Clarifications Roundup and Recent Blue PostsPosted in: NewsI just want a mode with all of the nerfed cards being un-nerfed (call it legacy or something?), I miss playing Oil Rogue, Combo Patron and Handlock... (and I know a lot of people also miss playing these decks and other old ones) :/
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What is this nonsense - golden common same rate as normal legendary? I should have like 20 legendary cards then....
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I'm stuck at rank 3-6 for a week now... playing handlock - after I realized I was able to beat anything but huntards I started switching to huntard but I just hate it... So now I'm playing my handlock and huntard is just an autoloss matchup - i literally cringe when I see I'm against a hunter. Have been able to win like 1/6-7 matches against hunters, all because they weren't getting what they needed. Never has anything game related annoyed me this much as the words "I'll show them all".
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The bosses look scary... I was expecting it to be much easier - good luck to all !
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So you're suggesting to make this deck a shockadin deck?
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Yes it does work pretty well! I think I play this deck more like a shockadin then I should though... Zoo is the only matchup that I find hard, this deck actually eats druids alive!
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This deck just made my day! A good combo of aggro, zoo and mill - really a hilarious deck, it also wins many games hah. Replaced one BK for Leeroy, I've played mainly aggro and mill decks and I believe this one is really strong! Good work.
Also the best move I found (in this order of cards) Equality + Leeroy Jenkins + Consecration and other mean shockadin moves.
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Hellfire is beautiful in this deck, cause you don't usually have anything on the board, you just hit his face all the game hehe.