I suggest Blizzard nerf Warlock. Super annoying to play against the corrupt/Tickatus combo. Warlock just removes whatever you play, and then plays their corrupt refresh. Not fun to play against. Also, while they are at it, please nerf the warlock deathkinight. Every warlock deck in wild has that card, which is obnoxiously overpowered. They should replace the hero power.
Cannonmaster Smythe follows in a long tradition of trash legendaries for Paladin. If this were for another class, it would read, "Summon a 3/3 for every secret you have played this game..."
I don't like having to dig through the achievements menu and scroll around to see if there's something I need to click to unlock some experience points. Waste of time! I'd rather play the actual game. But now, we have to do that or we could miss out on our gold & pack rewards that used to be automatic
Diminishing returns! It used to take the same amount of games/wins on each quest regardless of how much you have earned. Now, it's a weird progressive system, where it takes longer and longer to gain levels needed for rewards.
I don't want to have to look through each possible rewar to figure out what I have to do to maximize regards to get what I used to get. I'm the type of player who usually rerolls quests so I can just play whatever class I want, and still complete quests.
I'm not F2P. I've been supporting Blizz/HS by buying the expansion pack deal (smaller one) each time. I feel that $50/month should be more than enough to play a game that doesn't have that much overheard to create and run. There aren't gazillions of polygons in complex 3D art and deep storylines. However, with the new system, I have been draining my Dust and Gold reserves to be able to build the decks I want, so it feels like the new system is less rewarding and not sustainable for me.
Almost every time, this card seems to hit the same target if there's two targets. Almost everytime! Has anybody else noticed this? Either the card is bugged or I am just realllyyyy unlucky.
Pretty sure this is still buggy. I had 4 targets and it still only hit one. I just played another game, and it is to the point that I can predict that it will only hit one target. There is probably a bug in the code in the selection of targets that biases it to a single target.
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Nef should be changed to discover a spell, and then given some nerf to compensate and keep the power level the same.
That way it would become less random.
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I suggest Blizzard nerf Warlock. Super annoying to play against the corrupt/Tickatus combo. Warlock just removes whatever you play, and then plays their corrupt refresh. Not fun to play against. Also, while they are at it, please nerf the warlock deathkinight. Every warlock deck in wild has that card, which is obnoxiously overpowered. They should replace the hero power.
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Yes, he is worse. And he is a legendary.
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Cannonmaster Smythe follows in a long tradition of trash legendaries for Paladin. If this were for another class, it would read, "Summon a 3/3 for every secret you have played this game..."
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What if there was a corrupted version?
After your hero attacks give all Mechs, Dragons and Pirates in your hand +1/+1.
Or what if that was always the text and it was legendary?
1
They should have made it bigger with bigger stats and cost and give it rush!
4 cost 4/4 with rush maybe?
Or at least give it rush as is.
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Pretty sure this is still buggy. I had 4 targets and it still only hit one. I just played another game, and it is to the point that I can predict that it will only hit one target. There is probably a bug in the code in the selection of targets that biases it to a single target.