This would be so much better if it summoned your opponent's board full of noxious spores that are poisionous to heroes, but with the deathrattle deal 5 damage to your hero.
This card in amazing compared to Cabalist's Tome. Where this can play 5 spells for the price of 1, the Tome gives you ones that either don't fit the situation, or are too slow too play. This card also is amazing in control matches where you gaining new cards from other classes can easily win you the game like Free From Amber, DOOM!, and Vanish.
-8
Dr.5
1
You've met with a terrible fate haven't you.
-7
Should have been nerfed to 10 mana 5/5: Costs one less for every time you play a class card
6
Sounds kinda dumb, but 5 mana, but making it only draw 2 cards seems a lot less self destructive.
0
This card is really good in arena where it's really not about what you hit but the size of your board
2
*1 mana 8/8 Battlecry deal 15 damage to your hero, draw 2 cards
There fixed it
-3
This would be so much better if it summoned your opponent's board full of noxious spores that are poisionous to heroes, but with the deathrattle deal 5 damage to your hero.
-13
Probably would see more play if it had divine shield and overload (2), but this is okay I guess.
-1
This card is surprisingly really good in arena, he's saved me so many times.
5
This card is basically the equivalent of pre-time stop Jotaro fighting Dio using Za Warudo. If that doesn't sound fun that's because it isn't.
1
This card in amazing compared to Cabalist's Tome. Where this can play 5 spells for the price of 1, the Tome gives you ones that either don't fit the situation, or are too slow too play. This card also is amazing in control matches where you gaining new cards from other classes can easily win you the game like Free From Amber, DOOM!, and Vanish.