• 1

    posted a message on New Neutral Minion - Upgradeable Framebot
    Quote from WillsGT >>
    Quote from Kwakdizzle >>

    If I had to push as far as realistically possible to create a mech perfect for being a magnetic target, it would have been this. Super cheap, super durable, and yet not abusable by aggro. Great design.

    I hope magnet warrior/paladin/hunter actually becomes a thing.

     Sorry but you're totally wrong. This is definitely abusable by aggro. Lmfao 6 stats STICKS and Aggro relies heavily on constant damage. This card provides that, be it just one damage. 

    It can also be buffed in the form of cold blood on turn 3 for a ton of tempo, a 3 mana 5/5 is insane. So yes, very easily abusable by aggro. 

     ^this

    Each class with cheap buffs wants this minion so hard. Will be a pain to deal with. As said, trades for 2 cards minimum and will lead to many awkward turns to be made my opponent.

    Posted in: Card Discussion
  • 1

    posted a message on Why No One Play Malygos Rogue ?
    Quote from MRC00l >>

     

    My Question is why This Deck isn't in the Tier List ?!?!? It literally can defeat any other deck in this meta if Draws in your favor Controls , Combos , Aggros ....etc So whyyyy ?!

     

     A deck doesn't necessarily have to be known to the public or in the tierlist while still being legend ready.

     

    To your list: I like your techs, but youre rather low on draw. Especially with a more minion heavy approach on Maly Rogue and even more with Striders in it i think 1 Sprint deffo should be in. How did it work out for you, were you never missing draw? Also, could you provide stats, please?

    I am mentioning the "minion heavy thing" cause i cut the Sprints from my other Maly Rogue list (in favor of BC draw cards and Shadowsteps), which goes just for combo with Kobold Illusionist and Umbra, cause in that type, due to higher amount of combo cards to be drawn and also higher dependency on the combo, the hand is often too jammed for Sprint. Shouldnt be the case in your deck.

    Posted in: Rogue
  • 0

    posted a message on New Neutral Minion - Upgradeable Framebot

    This card will be obnoxious in the upcoming meta. Not only cause of magnetic, but also just with any other cheap buff. 5 Health trades with at least 2 cards early on.

    Posted in: Card Discussion
  • 2

    posted a message on How much MANA would this effect cost

    A card like this is not printable. The effect is too powerful to cost less than 6-8 mana, cause it can be combined too easily with draw mechanics. So, what they would do if they would print something along that line is making the body big enough to fit the high mana cost. Nothing breaks the game like cards with spell like effects and low cost. There have been some in the game, but they have all been removed or changed. The size of the body is completely irrelevant for combo cards, cause you reap the result instantly this turn, the body will neither attack or trade or anything. So, alibi statline like this to further lower the cost is just obv. abuseable.

    Edit: Reading some people really suggest making it 1-2 mana.. :D

    Posted in: General Discussion
  • 0

    posted a message on New Mage Legendary - Stargazer Luna

    On first glance mediocre, but not sure. I can see this in something low curve aggro, even tho its statline doesn't fit that archetype. Also one thing to note is that cards generated by other cards this turn will always take the right-most hand position.

    Posted in: News
  • 0

    posted a message on White Combo Priest

    .

    Posted in: White Combo Priest
  • 0

    posted a message on [LEGEND] MalyTog Druid (that actually still works) - Full guide included

    Either 2nd Wrath, 2nd Innervate or 2nd Starfire, depending on what youre up against mostly.

    Posted in: [LEGEND] MalyTog Druid (that actually still works) - Full guide included
  • 0

    posted a message on [Guide] OTK Velen Priest
    Quote from jethross >>

    Im not arguing this is a good deck, just tryng to be helpful.

    Yea i know, sorry for acting like a dick.

    One thing to add: if opponent doesnt kill off poly critters/raptors there is a last out in screaming them into his deck.

    Posted in: [Guide] OTK Velen Priest
  • 0

    posted a message on [Guide] OTK Velen Priest

    Ofc they will poly any of your minions as soon as they see youre obv a spellstone version, cause guess what, it is not a "waste" then. Deathing Velen is obv. But that is not enough. Opp plays 1 poly/adds to ress pool, youre screwed.

    And not playing Thalnos screws you even more over in terms of carddraw.

     

    Posted in: [Guide] OTK Velen Priest
  • 2

    posted a message on [Guide] OTK Velen Priest

    The point is that the spellstone version of Velen priest is prone to any sort of addition to your ressurect pool: Poly effects, Leeroy, Raptorgirl. Second downside is an overly late spellstone due to itself or shadow being hidden in bottom. Third downside is general lack of draw and being overly dependent on drawing your few DR minions early. Sure, Scream will save your ass often enough, yet i am certain that this is not the most optimal build yet.

    Dont get me wrong, i like the deck and it can be really effective. It is just a really RNG dependant one amongst the combo decks, due to lacking draw. I think Velen priest is one of the decktypes with the biggest potential in the meta right now, just the lists developed so far are all lackluster in one way or the other.

    Posted in: [Guide] OTK Velen Priest
  • 0

    posted a message on Building a Glinda+Bloodbloom+Arcane Tyrant Deck

    @SlydE: I don't see the much investment part here. It's 4 cards that synergize well with a lot of other stuff in the deck on their own. And deckbuilding in wild is like fishing in a bucket. ^^ Note that i dont agree with a lot of card choices he made, i just refer to the combo he mentioned in the OP.

    Posted in: Warlock
  • 0

    posted a message on Building a Glinda+Bloodbloom+Arcane Tyrant Deck
    Quote from Sinti >>

    I mean it is cool and all, but is full board of 4/4s on later turns gonna do something spectacular when you had to invest so much resources into it? Not like there arent other cards that populate entire board, and more easilly i might add, and you dont win the game on the spot off them. Again, im not saying it cant be fun, but seems rather overly complicated for its worth :)

    It is a complete tempo reversal. Kill whole board, build whole board in a single play. How is that overly complicated? It is one of the possible combos. Its not that those few cards require to go all-in on the deckbuilding. Bloodbloom is one of the greatest spells ever printed, imo, just lacked the support so far. What i mean by this is, that so far it wasnt possible to utilize it in anything board-creating that made sense, but only in mere removal + play something for the saved mana combos, while this idea here adds a full, free board on top of that. His idea has definitely potential, but yes, it need refinement. Since i built a very tempo swingy Arcane Giants-Ixlid-Malydruid successfully in the past, which played a lot like this, i advise the OP to look for abundancy. Means, don't go all in on a mere tempo combo, add at least some other combo/powerplay, that synergizes well with all the cards of the first combo. That is the key to good deckbuilding in my experience (at least for non-exodia decks that can't afford fully goin all-in on a single win con): Vast synergy within the whole deck. You got a lot harder job to do than i had tho, since Druid builds itself a lot more intuitively, while you are entering completely unexplored terrain here. If i hadn't banned Warlock from my collection i would gladly join in into the deckbuilding. Bonne chance!

    Posted in: Warlock
  • 1

    posted a message on Building a Glinda+Bloodbloom+Arcane Tyrant Deck

    Great deck idea, man! Wish you good luck refining it, but deffo worth a shot.

    Posted in: Warlock
  • 2

    posted a message on [LEGEND] MalyTog Druid (that actually still works) - Full guide included

    Token Druid is quite even. Its all about Swipe/Plague management. Taunt Warrior is quite easy too, apply board pressure, Twig into Maly or draw deck and deal 15 with Tog Natu. Even Lock is easy too. Miracle is even. Odd Pally is easy. Dont see the problem, really, you must make misplays if you got that much trouble in those MUs.

    Posted in: [LEGEND] MalyTog Druid (that actually still works) - Full guide included
  • 0

    posted a message on Cards that you usually misread
    Quote from iDsDups >>

    I misread Tortollan Forager as Tortrollan forager. Because trolls makes sense in HS I guess. 

    I also pronounce Keeper of the Grove «Keeper of The grooove», back when it was playable anyway. 

     Tortollan should be reprinted to Tortellini Forager doe

    Posted in: General Discussion
  • To post a comment, please login or register a new account.