The answer to this question was given by Kripp many years ago: the Credit Card.
Doesn't matter the expansion, it's always your most powerful card.
- Zerti86
- Registered User
-
Member for 4 years, 6 months, and 4 days
Last active Fri, Feb, 7 2025 07:42:15 -
- 1
- 8
- 18
- 0 Followers
- 98 Total Posts
- 185 Thanks
-
3
Thonson posted a message on Best Card from Each Hearthstone Expansion - BasicPosted in: General Discussion -
6
Stupidusername posted a message on Old player what to do with my golds?Posted in: General DiscussionRun as far as you can
-
0
izogfif posted a message on 25.4.3 Patch Notes - Constructed, Battlegrounds & Duels Balance ChangesPosted in: NewsIf your trigger for leaving the game is a change to a degenerate, uninteractive and low-skill deck like Discard Warlock
What if it was about Blizzard killing high-skill Mecha'thun lock instead??
-
8
Makeleth posted a message on 25.4 Known Issues - Test Subject Banned from Wild - Various Art and Animation Issues & MorePosted in: NewsI'm convinced the devs don't even play their game anymore
-
22
b1ak1ce posted a message on 25.4 Known Issues - Test Subject Banned from Wild - Various Art and Animation Issues & MorePosted in: News"unintended Interaction" that the community figured out 2 seconds after reveal
-
2
geoxyx posted a message on New Neutral Common Card Revealed - Silvermoon ArcanistPosted in: NewsThis is absolutely terrible in every conceivable way lmao.
-
3
fjl93 posted a message on New Neutral Epic Card Revealed - EnchanterPosted in: News@MysteryboxHS dude you're reading it bad lol, it's indeed Mo'arg Artificer powercreep. Read again, they take double damage, it doesn't says from where that damage needs to come from.
-
11
mantis33 posted a message on New Death Knight Epic Card Revealed - SoulstealerPosted in: NewsTwisting Nether cries in a corner.
-
11
Boaretheus posted a message on New Death Knight Legendary Card Revealed - Alexandros MograinePosted in: NewsFinally I can give my opponent cancer
-
9
Cleedek posted a message on 24.4.3 Patch Notes - Balance Changes For Constructed & BattlegroundsPosted in: NewsThey need to change the logic of Theotar, the Mad Duke to discover duplicates also (right now if you have 2+ same cards in hand, it will be shown as 1 of 3 options in discovery). Also as someone else mentioned, the card you will swap from your hand should be random. I think, that people would be satisfied with this change and it could stay 4 mana even.
- To post a comment, please login or register a new account.
1
zeddy and rarran did the same thing and you cannot rate cards as they are right now. they didn't even rank mysterious challenger top 5 eventho it literally changed the whole meta to revolve around countering it. currently nobody plays warsong commander, but BRM warsong commander is probably the most powerful card ever printed. you have to consider the release state of the card and the meta it was in or else rankings will be worthless
2
so, they haven't learned anything and your rogue opponents turn still takes up half of yours because of animation clutter. great game.
2
cards like the new brann are the reason why i don't feel bad killing people on turn 5 with treant druid.
horrible card design that perfectly shows off that the hearthstone devs don't know what they're doing. the reno hero card wasn't stupid enough so they did this.
3
ngl this whole expansion looks horrible so far.
1
you have to know that you'll be playing against a lot of russian bots which you can't report. good game blizzard. glad you care.
2
cool.
i pre-ordered the big bundle and got 3 legendaries out of it. absolute fuggin bullsh*t
2
they made TLP a common card... disgusting.
2
mana cheat is still the biggest offender in this game by far. Kripp told them 6 years ago that it would eventually ruin ranked mode and they didn't listen.
when i don't agree with the problem of the discover mechanic per se, i also think that the random card generation has gotten so excessive, that it turns games from an actual online 1v1 card game to single player mode.
but the devs are literally incapable of grasping the core issues of hearthstone ranked mode. and while they have given up on arena mode years ago, the keep putting ranked players in this hamster wheel of releasing broken untested cards and then nerf some cards and have the game playable until the next broken deck establishes 1 week later. this repeats until the game is semi-ok to play and two weeks from then, the mini set releases and we rinse and repeat until the next expansion gets on it's way.
mana cheat, random card generation and incompetent devs. the 3 pillars of failure in hearthstone
2
it's almost never aggro decks that win before turn 5. it's pretty much always broken combo decks, which by your suggestion should start with 50 hp so they never lose a game again.
0
lol Ledouaje you're the poster child of the hearthstone community.
blame the people that play broken decks, because that's the only way to have fun in this shit game, instead of the utterly incompetent game developers, that don't have a single clue about what they're doing.
you're quite toxic expecting somebody to ruin his experience (OMEGALUL) by playing cool decks.
it would be better for this game to just vanish because the good days of hearthstone are over 5 years ago and we're just here because we're clinging to old memories.
this game is in the worst state it's ever been. it's bad. it's sad.