• 1

    posted a message on Weekly Card Design Competition 9.18 - Discussion Topic
    Quote from thepowrofcheese >>
    Quote from ZardozSpeaks2 >>

    Ah, I always seem to be submitting on the last day. If anyone likes this, go vote for it on the last page.

    Edit: after reviewing all entrants, I gotta say, there's a lot of garbage. Never seen so many comment posts, nearly every page has some ill-informed person fouling up the thread with card reviews instead of submissions. Also, lots of broken garbage, dumb jokes, spelling mistakes, terminology mistakes, people reusing art from existing cards....

    Who knew Anarchy would be so messy? haha. Anyway, go vote for my card. The last two pages have so much trash, it should be an easy pick from among the few playable, viable, cards.

    Completely agree. The constant comments are really frustrating. I know I don’t have a submission every week, but I don’t remember it ever being this bad.

    Anyway, your card is great. Honestly since it’s a symmetrical effect in Mage, you could probably get away with making it cost 5.

     I went with the 6 mana 5/5 based on Loatheb. It's a card I'm familiar with using, in lots of different decks. I think the understated part is good, because it means it has to come out 'behind curve'. If your opponent played a 5 mana minion on the previous turn, there's a good chance they can just trade, and so the card works like a taunt. If their board is empty, it's not insurmountable to get enough damage on board to remove it.

    You could totally be right about it, maybe 5 mana is fair. It's something I'd need to see in play though, in order to make that judgement. The Loatheb statline makes it less exciting or unique, but makes me confident it won't be busted.

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 9.18 - Discussion Topic

    Ah, I always seem to be submitting on the last day. If anyone likes this, go vote for it on the last page.

    Edit: after reviewing all entrants, I gotta say, there's a lot of garbage. Never seen so many comment posts, nearly every page has some ill-informed person fouling up the thread with card reviews instead of submissions. Also, lots of broken garbage, dumb jokes, spelling mistakes, terminology mistakes, people reusing art from existing cards....

    Who knew Anarchy would be so messy? haha. Anyway, go vote for my card. The last two pages have so much trash, it should be an easy pick from among the few playable, viable, cards.

    Posted in: Fan Creations
  • 7

    posted a message on Weekly Card Design Competition 9.17 - Submission Topic


    "Yeah, I'l take the uh............... 10 piece chicken tender combo, please"

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 9.16 - Submission Topic

    Don't forget to eat your bananas!

    Posted in: Fan Creations
  • 2

    posted a message on Weekly Card Design Competition 9.16 - Discussion Topic
    Quote from Wailor >>

    Why does everyone find this theme so weird? Lol

     I think it's a good theme. In the past there has been a lot weird 'themes' about stuff like "make a card with the number 4 in it". I think competitions that address either flavor/theming (like yours) or are about filling mechanical niches (make an expensive rogue weapon, make 3 mana mech, make a removal spell) are the best types of themes because they address actual game design concerns.

    One of the biggest design challenges in a game like HS is maintaining narrative storytelling and not descending into pure, meaningless math. When I play a deck like Pirate Warrior, there is cohesion between all of the cards in the deck feeling like the belong together (pirates, chargers, weapons) and also working well together. Then you get a deck like Even Shaman, which uses a mix of random early drops, mid game threats and sea giants, none of which have anything thematic about summoning lots of totems, they just happen to make a strong deck.

    So while Swipe could be renamed LASER BLAST, without changing text, you'd lose the narrative of the druid transforming and slashing his enemies with his claws.

    Posted in: Fan Creations
  • 3

    posted a message on Weekly Card Design Competition 9.15 - Final Poll
    Quote from Shatterstar1998 >>

     I'm not so convinced. Its 4 cards to create a 30/30. Priest already has similar shenanigans available, but no one plays it. Those 4 cards in your deck could be individual, high cost minions, each one presenting it's own threat. If my opponent spent 4 cards to create a 30/30, then I polymorph, hex, deadly shot, siphon soul, assassinate or w/e, I'd consider it a good deal.

    Posted in: Fan Creations
  • 4

    posted a message on Weekly Card Design Competition 9.15 - Final Poll

    Shouting Match gets my vote. It's flexible and interesting. I can see running this, but only as a twinspell for the value. Neat how twinspell makes otherwise weak concepts feel worth a card slot.

    Sylvanas Scheme seems busted. With Goblin Bombs, that's a really simple OTK with little interaction, high roll dependent (did you draw it early?)

     

    Posted in: Fan Creations
  • 3

    posted a message on MY JADES THAT BITE! MY JADES THAT CATCH!

    Killer deck. I don't have zentimo, so I swapped in Hagatha. Currently win-streaking from rank 8 to 6

    Posted in: MY JADES THAT BITE! MY JADES THAT CATCH!
  • 8

    posted a message on Weekly Card Design Competition 8.21 - Submission Topic

    "One man's trash is another rat's treasure!"

    Posted in: Fan Creations
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