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    posted a message on Weekly Card Design Competition 10.4 - Submission Topic

    Ever wonder why you don't generate random Quest cards? Well, that's because they're hard-coded to not appear in Discover pools or other random generation effects. UNTIL NOW! Booty Lootin' Toomba will discover non-rogue quest. In standard, that's 8 different cards, meaning you're likely to be offered your first or second choice.

    Nearly all the quests are easy enough for any deck to complete, excluding the Paladin and Priest quests. All the rewards are decent, except for perhaps the Druid quest. In Wild, it's a bit different, with most of the Journey to Un'goro quests requiring more substantial deck building decisions, should you want to actually complete them.

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 9.20 - Final Poll

    Oh man, I'm in the finals! You should all vote for Bananamancer. Banana Cards should be funny, strange and simple. I'm not going to call anyone out, but these other entries are way to serious for banana cards. Also, I've never won one of these comps, this is probably my best last chance to do so!

    Whats the word on these competitions going forward? We doing a few last ones before the site closes? Plans to migrate to a new location for the comps?

    Posted in: Fan Creations
  • 42

    posted a message on Weekly Card Design Competition 9.20 - Submission Topic

    Watch out! Bananas!

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 9.20 - Discussion Topic
    Quote from acegamerperson >>

     

     I love the custom art! I think that's a real advantage to have, its silly and fun! But I don't like the card text. Banana cards are kind of silly, you've got silly art, the card effect should be more playful and simple. Maybe just "Cast a Banana spell on every minion"?

    Here are my ideas. Banana Crawler is maybe actually a decent card. Totally Bananas! is maybe good? probably not great. Spooky Banana is just silly and stupid.

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 9.19 - Final Poll

    Gyrocopter, Moonlight Huntress and Crypt Fiend get my vote! All three are really neat ways to capture the special powers of the original units.

    Posted in: Fan Creations
  • 5

    posted a message on Weekly Card Design Competition 9.19 - Submission Topic

    Jobs Done!

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 9.18 - Final Poll

    Not into Eavesdropper. I play with the sound off and there are certainly deaf players. Also, think about the best/worst case scenario for this card. You play it, and you know every card in your opponents hand. That isn't fun, even though the auditory challenge and memory test might be fun.

    Posted in: Fan Creations
  • 3

    posted a message on Weekly Card Design Competition 9.18 - Final Poll

    Voted for Good as New and Crystalize Soul. Good as New sounds like a fun card, the joy of Zombeasts without being OP. Crystalize Soul is just a fun dual use design.

    Gotta say that I don't like I'd Tap That. Too sexualized for HS. Gilneas Gun Duel is a neat idea, but the execution feels off. I bet it could be a great card with a few more iterations and changes. I think it should be more ongoing, like Beneath the Grounds, so it keeps adding tension, even after the first bullet is drawn.

    Posted in: Fan Creations
  • 6

    posted a message on Weekly Card Design Competition 9.18 - Submission Topic

    A mage control card, lock out your opponents spells, but also possibly lock yourself down on your next turn! Can your control deck handle a turn or two with no removal spells? Can your tempo deck seal a victory with it?

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 9.18 - Discussion Topic
    Quote from thepowrofcheese >>
    Quote from ZardozSpeaks2 >>

    Ah, I always seem to be submitting on the last day. If anyone likes this, go vote for it on the last page.

    Edit: after reviewing all entrants, I gotta say, there's a lot of garbage. Never seen so many comment posts, nearly every page has some ill-informed person fouling up the thread with card reviews instead of submissions. Also, lots of broken garbage, dumb jokes, spelling mistakes, terminology mistakes, people reusing art from existing cards....

    Who knew Anarchy would be so messy? haha. Anyway, go vote for my card. The last two pages have so much trash, it should be an easy pick from among the few playable, viable, cards.

    Completely agree. The constant comments are really frustrating. I know I don’t have a submission every week, but I don’t remember it ever being this bad.

    Anyway, your card is great. Honestly since it’s a symmetrical effect in Mage, you could probably get away with making it cost 5.

     I went with the 6 mana 5/5 based on Loatheb. It's a card I'm familiar with using, in lots of different decks. I think the understated part is good, because it means it has to come out 'behind curve'. If your opponent played a 5 mana minion on the previous turn, there's a good chance they can just trade, and so the card works like a taunt. If their board is empty, it's not insurmountable to get enough damage on board to remove it.

    You could totally be right about it, maybe 5 mana is fair. It's something I'd need to see in play though, in order to make that judgement. The Loatheb statline makes it less exciting or unique, but makes me confident it won't be busted.

    Posted in: Fan Creations
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