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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    This game sucks anymore. RNG can L my B and S my D. 

    Posted in: General Discussion
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    posted a message on Recombobulator a Mad Bomber into ...
    Quote from Mister_Smith »

    First of all why the hell would you use Recombobulator on a 2 drop? Then i've got to ask how is that bad? 3/2 in stats is as good as it gets in terms of 2 drops so you got pretty decent value out of the recombobulator use. 

    And well "random minion of the same cost" clearly includes the minion itself as well. Otherwise it would be impossible to use on certain cards like Molten Giant and that would be really stupid.

    Uhhhhmmm...in the ARENA?? Duh...

    No one ever wants to Recombobulate a 2-drop but sometimes in life we're forced to make tough decisions. Surely, someone like you who has vast Hearthstone knowledge can understand that...

    Posted in: Card Discussion
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    posted a message on Recombobulator a Mad Bomber into ...

    ...another Mad Bomber???? Could my life get any worse? It should really give you a different minion. TOTAL RNG BS

    Posted in: Card Discussion
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    posted a message on Is Hearthstone more, the same as, or less enjoyable after GvG?

    Less enjoyable. So many cards need nerfed. It's impossible to climb the ladder now unless you're extremely lucky. I don't even want to play anymore unless certain cards get nerfed soon. Zzzzzzz...

    Posted in: General Discussion
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    posted a message on The Balance of RNG and Skill - Why More Classes/Decks Viable in GvG

    The game sucks anymore due to RNG and stupid random effects. I'm about to quit playing until the next round of card nerfs come. I've grown more and more agitated since the release of GvG. Every day is worst than the last. Too many dumb random effects. I can't even seem to climb ranked mode with the net decked legend decks I see on the forums. TOOOOO many matches are decided by a random effect. It's not fair. It's not balanced. And it's not fun.

    Posted in: General Discussion
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    posted a message on %$#&! Priests !

    Priest just has answers to basically everything and has few weaknesses. It's overpowered IMO. Can draw cards, has awesome removal, board wipes, and of course the most annoying part...can essentially steal MULTIPLE minions during the course of the game. Needs a serious nerf. Can rarely defeat a good Priest deck in ranked anymore. 

    OP

    Posted in: General Discussion
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    posted a message on Unstable Portal stories

    Here is some of my very bad luck...

    Played against someone today and the Portal gave them Blingtron which in turn gave them a Sword of Justice and me an Ogre Warmaul.

    FML

    Posted in: Card Discussion
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    posted a message on Averaging 70% no longer possible?

    The whole game has been more luck based as opposed to skill based. The majority of my matches come down to either me or an opponent getting lucky with an Unstable Portal or some other dumb random effect like Ogre Brute, Blingtron, etc. The RNG is ruining the game IMO.

    Posted in: The Arena
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    posted a message on Feign Death OP

    Off the top of my head...

    Mad Scientist

    Haunted Creeper

    Harvest Golem

    Loot Hoarder

    Cairne Bloodhoof

    Sylvanas

    Savannah Highmane

    Webspinner

    Piloted dudes

    Posted in: Hunter
  • 1

    posted a message on Feign Death OP

    Nerf Feign Death. That is all.

    Posted in: Hunter
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    posted a message on Does anyone else think Kel'Thuzad needs tweaked?

    I just played a game where someone played Kel'Thuzad and Reincarnate on it in one turn. Next turn followed up with a Flame Elemental and Shieldmasta. How the hell are you supposed to defeat that? lol

    And a few days ago, Kel'Thuzad followed next turn with a Sludge Belcher. Basically, endless taunts. Could never do enough damage to kill Kel' Thuzad. Polymorph, Hex, and Silence are the only answers.

    Posted in: Card Discussion
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    posted a message on Does anyone else think Kel'Thuzad needs tweaked?

    Maybe he should just trigger his ability during your turn as opposed to both turns. Or maybe make him a 6/6 for 8 mana. There are way too many game breaking combos with him that make it impossible to make a comeback. Its one thing to constantly reincarnate another minion on your turn but to have to deal with them on both turns over and over again seems waaay too OP to me.

    Posted in: Card Discussion
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    posted a message on Stop slamming mage!

    Mage is OP beyond tolerance in arena. You can predict what the Mage is going to play every turn it seems and yet...it still wins. Needs tweaked.

    Posted in: The Arena
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    posted a message on Blessing of Wisdom

    Does anyone else think that Blessing of Wisdom should only target your minions and not your opponent's minions?

    Posted in: Card Discussion
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