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    posted a message on Will Blizzard ever BUFF a card? have they?

    I've been pretty disappointed in the significance the nerfs have had on the game.  Some of these nerfs completely ruin decks (i.e., warsong commander, starving buzzard).  Will/has Blizzard buffed cards?  Or will Blizzard simply create new cards to get our money?  Ben Brode did comment recently that they think it is OK to create better versions of cards which are not played.  The problem with this is there are a host of cards that could use small buffs (such as shaman cards since the class is nearly unplayable).  I've felt the beauty of an online card game was the ability to nerf AND buff cards, but to only nerf cards, and create new cards as a way of buffing the cards that do not see play gives me a negative view/feeling about the future of this game.

    Posted in: General Discussion
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    posted a message on THE RETURN OF INNER FIRE AND PRIEST!!!!

    Theres also the option of Velens on a unit and then inner fire... Using these both on a northshire cleric nets you a 7/7 minion early. Again, inner fire is situational. If I cannot Velens + inner on a cleric early vs certain classes - I hold it till later in the game... I've been able to Inner fire an enemy ysera to use BGH. It was fun...

    Posted in: Priest
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    posted a message on Is Twilight Whelp actually useful?

     

    Pro:

    Twilight Whelp is an excellent first drop, IF you can get the +2 bonus.

    Twilight Whelp can be better than Zombie Chow late game... Higher chance of 2/3 and will not give opponent +5 health.

    Con

    Need a dragon in hand - possibility of low chance of this on your first turn or two.

    Posted in: Priest
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    posted a message on Chromaggus INSTANT VALUE!!!!
    Quote from kkbubble »

    heres the thing, if the opponent can't kill Chromaggus before he draws you an extra card, they basically lose. the value is insane. once i had chroma's draw me into shield block, which then gave me another 2 free cards. i won, ofc


    Ive had chromaggus double draw me. tirion, sylvanas, sludge, velens. etc.

    Posted in: Paladin
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    posted a message on Shamans unite!

    Right, its truly disappointing because shaman has probably some of the most unique mechanics in the game.

    Totem play  -   deathrattle play   -    bloodlust    -   overload. The class has a great mix of aggro and control play.. only its all generally weaker than other classes..

     

     

    Posted in: Shaman
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    posted a message on Would This Buff Fix Shaman?

    What if with the hero power - you were able to CHOOSE which totem you wanted? Sometimes this can have critical make or break decisions in games...

    such as having a stone totem for taunt or a wind totem for the +1 on storm or a fire totem to kill an enemy with 1 health.

    This may even fix cards not used such as forked lightning - since this card really should be dealing 3 damage so it would be able take care of most 0-2 mana minions.

    Please note: you would still only be able to have 1 of each totem on the board at any given time.

    Posted in: Shaman
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    posted a message on Shamans unite!

    Very disappointed with shaman class ATM. lava shock is such an excuse.. we need more than 2 cards that remove overloaded mana...

    Posted in: Shaman
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    posted a message on Whirling Zap-o-matic

    You are correct, however, I just dont think creeper is really all that useful. I feel as if shamans are stuck into using it and they try and find value by using totem or defender on the two 1/1 drops. This just takes up way too much card space in a deck IMO...

    Posted in: Shaman
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    posted a message on Whirling Zap-o-matic

    After the BRM cards, I am still disappointed in the outcome for my favorite class. However, one aspect of the class bothers me is the play of haunted creeper. This 2 mana drop minion is seen in nearly EVERY shaman deck. What about swapping it for zap-o-matic? The early shaman of shaman is very passive. and Haunted creeper really isnt a threating drop for a 1/2. Dropping of 3/2 with windfury can be much more aggressive and result in a better choice for shaman openings. In addition to the use of pilotted shredder, powermace can also be of interest in the shaman deck.

    Needless to say, I am experimenting with standard shaman decks and have swapped out creeper for whirling. There are too many nice combos with staples such as flametongue, rockbiter, and even powermace if you choose so.

    Most importantly, whirling can still be a threat late game - you can drop that and next turn combo with rockbiter for 12 hero dmg. Haunted creeper, not so much.

    Posted in: Shaman
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    posted a message on THE RETURN OF INNER FIRE AND PRIEST!!!!

    Running an amazing dragon deck lately. Im currently running 1 inner fire. May switch to two. Considering:

    Deathlord

    Dragonking Sorc

    Ysera

    Power Word: shield / Velens Chosen

    You can only image the value I am getting out of inner fire.

    This one card alone has won me games by:

    1. Inner fire on ysera for 12 dmg

    2. Velens and inner on Dragonkin (got this guy up to 17/17) in a single turn.

    3. Inner fire on enemy ysera to use shadow word: death.

    This card is revived. It has many different avenues of tech.

    Posted in: Priest
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    posted a message on Sludge Belcher of BRM?

    Staple cards.

    Emp Thaurissan, dragonkin sorc, grim patron, blackwing corruptor (if a dragon deck).

    I do not see hungry dragon being very good. I havent had good experience. Giving a free minion to an enemy is quite irritating and loses tempo, This may work in a paladin deck, but in priest dragonkin sorc is much better. Volcanic drake I do not see being useful, unless only 1 is run per deck.. too situational being a 6 mana and only 6/4. If it were a 6/6 id say otherwise.

     

    Posted in: General Discussion
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    posted a message on Chromaggus INSTANT VALUE!!!!

    Very nice idea. Shaman is my main. I like this, however, I need to drop mana tide much sooner than turn 8 to keep up as shaman =/.

    Posted in: Paladin
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    posted a message on Chromaggus INSTANT VALUE!!!!

    I'm constructing amazing dragon paladin decks. used Dragon Consort on turn 6. - Sludge Belcher was turn 5. On Turn 7 I was able to drop a 6 mana Chromaggus and Blessing of Wisdom on my Dragon Consort. The draw from attacking gave me two Piloted Shredder INSTANTLY. He had to kill my consort next turn or GG. I won anyways.

    Posted in: Paladin
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    posted a message on My best game with Dragon Paladin was...

    Paladin Dragon Deck
    Export to BBCode Export to Cockatrice Export to MarkDown Export to Html Clone this deck
    Minion (23) Ability (5) Weapon (2)
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    Running amazing. 70% win rate - struggling with a couple lucky druids. May switch blessing of wisdom for solemn vigil

    Posted in: Paladin
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    posted a message on Blade Flurry Bug?

    Looks like the minion the rogue had may have had +1 spell damage on the minion it had. I see little twinkling stars underneath your hero faceplate.

    Posted in: General Discussion
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