I understand the whelp's deathrattle being better, but the reason I was thinking about Cairne is because of it's stats the turn you play it.
A 6 mana 2/2 is so so slow, a 6 mana 4/5 a tad better.
2
I understand the whelp's deathrattle being better, but the reason I was thinking about Cairne is because of it's stats the turn you play it.
A 6 mana 2/2 is so so slow, a 6 mana 4/5 a tad better.
2
There is almost no diferance between Mechano-Egg and Mechanical Whelp in this deck. It's all about "do I have good minion to copy with hero power". IMO 4 minions are better then 2 so Mechanical Whelp is a must.
Almost every time in early game you chase to complete quest so you play Reborn minions. Small mechs are meh for me because they mess up Kangor's Endless Army and this card also should be auto included in this type of deck.
2
I've had a lot of success with Quest Paladin as well. However, I think that Bronze Gatekeeper is pretty underwhelming: it doesn't have good synergy with the quest reward, it messes with drawing your reborn minions off Crystology, and a 1/5 with Taunt doesn't really cut it for earlygame defense. I would suggest replacing it with something to help you against wide boards like Consecration.
Also, Mechanical Whelp is just phenomenal in this deck. Not as good as Mechano-Egg, sure, but it's so busted with the hero power that it's practically an auto-include. I would cut Safeguard or Replicating Menace for it.
1
Someone did a really good guide on what to do with rotating cards. Look it up.
If you don't want to I'll save you some time. It's not worth it.
1
I'mma just crunch a few numbers here.
Assume you do not craft golden rag. Your total dust after the expansion is 2700+1600=4300. (This is our default case, I think)
Assume you do craft golden rag. Your total dust after the expansion is 3200+you have golden rag (maybe call it 3100 since you had to DE 100 dust of cards that you can't reverse-craft?). You have gotten a golden legendary on sale for 1100 (or 1.2k, if you take the previous) dust (I.E. you have 1100 dust less than usual) Not that bad.
Alternatively, suppose you craft golden rag with regular rag's dust, and then DE him. You will have 3200+1600=4800, and have sold your regular rag at an increased rate of 500 dust. Pretty bad. In fact, this is the same effectively as keeping regular rag and disenchanting, since that would be 4700 dust (but you didn't spend the extra 100 dust from 2700->3200)
Now, the complicated case. Suppose we craft golden rag, disenchant it after, but leave regular rag untouched.
You spend 500 dust, as an immediate issue, but end up with 4800 dust and a regular ragnaros. So let's say that you have 4300, since you did have to disenchant 500 dust worth of cards. This comes out to the exact same as our default case, with the change that you decided to DE 500 dust worth of cards. Worse than basic.
So, what seems to be the outcome? If you kind of wanted a golden ragnaros, now is the time to make one, since it's effectively on sale for 1.1-1.2k. If you want to D.E. Rag, I'd say no, since it seems to be about the same either way, and your default case seems to have less hassle.
Hope that didn't look like a tangled mess of words and that it helped a little. (Honestly, I'm not 100% on my logic, but I think it's about sound.)
1
if you plan to DE rag after the expansions you get 1600 + 400 if you do nothing = 2000 dust
if you DE him now for 400, and craft golden, you get 400 now... -3200 now, then after the rotation, +3200 and +1600... which.... equals 2000 dust..
If you don't want to DE rag after the expansion.. if you do what you say, you will only get 400 dust from your old rag.. so essentially you are paying 1600 dust to make your Rag golden..
1
If you go for that option, you'll miss out on 1200 dust you get from having a normal Ragnaros vs crafting a golden version, it's a 1600 dust gain for those not considering getting a golden version.
You have Rag: you get 1600 dust (+1600)
You DE Rag and craft golden Rag: you get 400 dust for the DE, pay 3200 to craft the golden and get 3200 back later (+400).
1
You have 2700 dust. With the expansion +1600 from normal Ragnaros so that's 4300. If you waste that 2700 and find 500 more for the golden, you sit at 0 dust when the expansion comes, and get 3200 back. So start of the expansion with 4300 or 3200.
1
So you wasted 1600 dust to craft the normal one. If you dont do anything you will get 1600 dust back when the expansion hits. So basically you got back what you gave. If you dust him, free 400 dust.
If you craft the golden too, you waste 3200. So all together 4800 for 2 Ragnaros'. One golden, one normal. Expansion comes, you get only 3200. So you basically wasted 1600. Then you DE the normal and get 400 back. You are still minus 1200 dust but with a golden Ragnaros. If you wanna make a profit don't do anything.
Basically don't do anything. You won't gain more dust by crafting golden, only waste dust.
42
5500 - budget for who?
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4
They are key cards, can't be replaced
5
Missed the opportunity to call it Barnacle Rogue haha, great deck though.
2
This is tempo dragon priest. Ysera and Deathwing's mana costs are too high for the deck, as you only want to aim for low cost minions that can curve out well. You usually want the game to be decided before turns 9 and 10. As for Netherspite Historian, it's stats aren't good enough for 2 mana. This tempo deck wants to put out the most stats on board as soon as possible.
If you want to play the cards you mentioned, you'd be better off playing traditional dragon priest :)
2
How does Blood Warriors hold up in this deck? Is it really needed?
2
I would try Netherspite Historian for Wyrmrest Agent. The two deathwings wouldn't be good enough, as they cost too much. You could try a finisher like Ragnaros the Firelord or value cards likeYsera.
2
Sadly the deck just isn't good enough without Blackrock cards. They're just too key for the deck. There's no card like Twilight Whelp that gives great stats turn 1 without giving the opponent 4 health (Mistress of Mixtures) or being understatted. It's also a dragon.
2
You could try Hungry Dragon.
3
The inclusion of more early game as well as Holy Smite allows the deck to more consistently beat aggro decks over regular dragon priest. It could also just be for people who want faster games.
2
Maybe you're right, rank 5 isn't an accomplishment at all :)
3
You could try to use Hungry Dragon, but it's not nearly as good as Twilight Guardian.