• 5

    posted a message on A legendary spell for each class!

    Hi guys. I made a legendary spell for each of the 9 classes. These effects are pretty insane. What do you think about the cards?

     

    Posted in: Fan Creations
  • 14

    posted a message on Custom 100+ cards expansion- Myths of the Pantheon- Need feedback

    Hi guys! Today i'm super excited to show you my newest expansion- Myths of the Pantheon.

    This expansion is inspired by Greek Mythology and is all about the battles, stories, monsters and wonder of this ancient world.

    This is a world filled with Monsters and Magic, a world created, shaped and ruled by gods- the gods that will help you in your darkest hours... But only if you will show your complete Devotion in them first.

    Themes and Mechanics

    *Favours and Gods-

    The gods rule this world. They hold in their hands powers that could wipe out full Polises. But the gods, being immortal and extremely powerful, will not come to help meek mortals easily. They have to be devoted to them in their lives and death, and try to earn their favour in any way possible. 

    Favour can be earned by cards, both Neutral and Class specific. It can be collected from Strong Hoplites that bring glory to their gods, or by doing certain tasks, like helping Hermes with his many deliveries, or joining Artemis on a legendary hunt. Some examples of cards with Favour are:

    Once you earn Favour, its yours for the rest of the game, and you can't lose it. Favour count will be marked by Laurel icons near your portrait. Cards that are upgraded when you earn Favour (more on them below) don't need to be in your hand when you earn the Favour. The mechanic acts similar to C'Thun and NOT like Spellstones.

    So, why would you bother earn Favour? Well, lets just say that the gods of this expansion are VERY POWERFUL. Let us meet Hades, lord of the underworld:

    The gods start off very weak, but as you impress them more and more with your deeds, they start to show intrest in you. And if you are able to fully earn their Favour, they are simply insane. To upgrade a god once 2 Favour is needed, and for the second upgrade 4 more is required, so to fully upgrade a God you need 6 Favour in total. Each class gets its own God as one of its two Legendaries (9 in total). The god of each class is supported thematically and mechanicly by many of the other cards from that class. There are no neutral gods. Each player will get a random god as a log-in gift when the expansion releases. 

    * Buffs and Targeting- A minor theme. You will see more buffs than usual in Myths of the Pantheon. You will also see minions with the words: "When you target this minion with a spell for the first time..." in their text, giving you a one time bonus when buffed.

    * Big minions- The ancient greek world is filled with monsters, and this expansion tried to represent that. There are more big minions than usual, even at lower rarities.

    I Guess you want to see some cards now, so without further ado, here are the full collection of cards:

    Icon Druid 48.png Druid

    Goddess: Demeter, Goddess of the Harvest

    Themes: Ramp

     

    Treant(181).png

     Icon Hunter 48.png Hunter

    Goddess: Artemis, Goddess of the Hunt

    Themes: Midrange

     

    Icon Mage 48.png Mage

    God: Poseidon, God of the Sea.

    Themes: Tribal

     

    Icon Paladin 48.png Paladin

    Goddess: Athena, Goddess of Wisdom

    Themes: Many minions, Buffs.

    Icon Priest 48.png Priest

    Goddess: Hestia, Goddess of the Hearth

    Themes: Healing, Copying cards

    Icon Rogue 48.png Rogue

    God: Hermes, God of Trade

    Themes: Bag of Tricks, Coins

    Deadly Poison(87).png

    The Coin(141).png

    Icon Shaman 48.png Shaman

    God: Zeus, God of Lightning

    Themes: Overload, Battlecry

     

    Lightning Bolt(10).png

    Icon Warlock 48.png Warlock

    God: Hades, God of the Dead

    Themes: Life After Death

    Icon Warrior 48.png Warrior

    God: Ares, God of War

    Themes: Enrage

    Magma Rager(362).png

    תוצאת תמונה עבור ‪neutral hearthstone‬‏ Neutral

    The Coin(141).png

    That's it guys! I have had a blast designing the expansion, and I hope you enjoy the cards. Please, tell me what you think in the comments below, and may the Pantheon favour you!

    Posted in: Fan Creations
  • 2

    posted a message on (want feedback) A card for each class.

    Hi guys!

    I created 1 card for each class, without a specific theme. 

    Here are the cards:

    What do you think about the cards (Ideas and/or Balance)? Tell me in the comments below :)

    Posted in: Fan Creations
  • 2

    posted a message on The Favour Mechanic- Impress the gods!

    Hi! 

    I am currently working on two expansions- a time themed set and a greek themed one. Today I want to share with you guys a mechanic from my Greek set, and I want to hear your opinion about it. 

    The mechanic is called Favour. As an aspiring champion, you try to do heroic deeds and go on great quests. The gods watch every step you take, and if you impress them enough, perhaps they will save you in your time of need. 

    There will be many cards in the greek expansion that will earn you favour. Some will do that as an enter the battlefield trigger, and some will do that if you do a certain thing. when you earn favour, its yours for the game, and the number of favours you earned will be marked near your hero portait, with a laurel symbol. here are some cards that can earn you favour

    So, what is favour is for, you ask? Meet Hades, god of the underworld:

    Hades starts off very weak, but if you earn his favour he could make your opponents life, well, HELL. 

    The 9 gods of this expansion (1 for each class) gets upgraded when you earn enough favour. It doesnt matter if they are In your hand or deck. They will become stronger. Also note that the gods need six Favour to transform all the way- 2 for the first upgrad and 4 for the second.

    The gods should all be amazingly powerful in their final form, but you need to build your deck around them, kind of like a C'Thunstrategy. Because they are an important part of the expansion gameplay, every player gets a random god for free when he logs in. 

    Also, meet Artemis, goddess of the hunt:

    I need to know what you guys think about the Favour mechanic before I continue working on the expansion. Do you think a build around mechanic like that is something you want to see in game? Also, do you think more cards should be upgraded with Favour, other than the gods? And lastly, what do you think about the example cards I came up with? I would love to hear your perspective.

     

     

    Posted in: Fan Creations
  • 2

    posted a message on a card a day (The 3 Month update!)

    3/1 Update- In His Shadow

    This seems VERY weak at first glance, but it has a crazy combo potential in a dedicated deck, with cards like Malygos or Prophet Velen.

    Posted in: Fan Creations
  • 2

    posted a message on a card a day (The 3 Month update!)

    2/1 Update- Arcane Negator

    Counters miracle style strategy and works well with buffs.

    Posted in: Fan Creations
  • 1

    posted a message on a card a day (The 3 Month update!)

    31/12 Update- Auriok

    Spooky.

    Posted in: Fan Creations
  • 1

    posted a message on a card a day (The 3 Month update!)

    29/12 Update- Cleansing Spirit

    Can weaken your opponent's weapons, or combo with something like Cursed Blade or Aluneth.

    Posted in: Fan Creations
  • 2

    posted a message on a card a day (The 3 Month update!)

    28/12 Update- Hellrage

    תוצאת תמונה עבור ‪magma rager‬‏

    The finisher you never knew you needed for your Magma Rager decks.

    Posted in: Fan Creations
  • 2

    posted a message on a card a day (The 3 Month update!)

    25/12 Update- Petchantress

    Combos with cheap beast like Alleycat or even with Polymorph effects.

    Posted in: Fan Creations
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