I just wanted these messages to reach Blizzard and they did something different.
I understand that bro :) but everything would be better just with nerfed cube xd because in future there could be even stronger combo with cube if they dont nerf it..
In my opinion i wouldnt nerf anything..its good like it is..cubelock is easy to counter. Paladin is easy to counter. Spitful decks are easy to counter. Yes there are some games when your opponent have OP draw and you cant do anything about that but it is pure RNG.
Every deck have its own counter. But most players want to nerf decks they are losing from. Yes i also losing from cubelock but also i am winning aginst it..its 50/50 depending on my and his draw..if he dont have lackey or skull in first 6 turns (what happend a lot) he will probably lose that game. Same with me if i dont draw silence or kazakus till turn 4 im dead probably :/ today i won vs cubelock with meme otk deck 48 dmg hero power in one turn.. But he had like really bad draw and i felt sorry about him xd
Oh really? :/ I like changes in the game, and I do not like a static game. Cubelock with a good hand wins from any deck, and it also makes it impossible for some good decks to enter the meta. I'd like to see more decks like Control Hunter and other different things. One of the decks that I liked to play was the Spell Hunter, it was really fun not to carry any minions on a Hunter deck.
Cubelock is not problem here...it is netdecking :) and guys who dont wanna play or build deck by themself...there will alway be 1 or 2 dominating decks (cubelock in this case) thanks to netdeckers..how many ppl would play cubelock that no one have posted it here...like really small amount of players and that would be the ones that knows to build deck with viable synergy :)
I understand you but I do not share the same opinion. :/
People are free and nothing should change that, the problem is in the game that does not provide a buff and nerf dynamic system or at least a fairer balance, I know it's almost impossible to make a totally balanced game, but they should try more, they are "inactive" for months and the meta remains annoying, several players get tired and stop playing because of it temporarily or permanently.
I just wanted these messages to reach Blizzard and they did something different.
I understand that bro :) but everything would be better just with nerfed cube xd because in future there could be even stronger combo with cube if they dont nerf it..
In my opinion i wouldnt nerf anything..its good like it is..cubelock is easy to counter. Paladin is easy to counter. Spitful decks are easy to counter. Yes there are some games when your opponent have OP draw and you cant do anything about that but it is pure RNG.
Every deck have its own counter. But most players want to nerf decks they are losing from. Yes i also losing from cubelock but also i am winning aginst it..its 50/50 depending on my and his draw..if he dont have lackey or skull in first 6 turns (what happend a lot) he will probably lose that game. Same with me if i dont draw silence or kazakus till turn 4 im dead probably :/ today i won vs cubelock with meme otk deck 48 dmg hero power in one turn.. But he had like really bad draw and i felt sorry about him xd
Oh really? :/ I like changes in the game, and I do not like a static game. Cubelock with a good hand wins from any deck, and it also makes it impossible for some good decks to enter the meta. I'd like to see more decks like Control Hunter and other different things. One of the decks that I liked to play was the Spell Hunter, it was really fun not to carry any minions on a Hunter deck.
If cube were the problem, all the decks with it would be strong
No solo card can win a game...its about synergy of cards.. Were all decks with raza a strong decks? No. Then tell me why they nerfed it..molten was nerfed...1 or two decks were strong with him...CON was nerfed only one deck was strong with it...argument that all decks would be powerfull with cube is dumb xd but decks with good synergy with cube are strong...3 mana 4/2 charge was nerfed and only one deck used it....inervate was nerfed and not all decks were strong with it..not even all decks used it...
Raza and Inervate are class cards, and is not able to all class.
Warlock is the class I play the most and I like it that's why I'm suggesting it, and the hearthstone problem is just that, it's not dynamic, if there were updates every month at the very least even if they made mistakes and had to revert afterwards , it does not matter, the important thing is that the goal change and game evolves, and do not stay the same decks and strategies for 4 months and even after 4 months with the arrival of new cards most of the meta also does not change.
Good ideas but the change in spiteful summoner would leave the card very weak, since it is dependent on RNG and the changes in the cards of the Warlock would change the mechanics of the card and not modify the power, I think that the blizzard would not change the mechanics of a card. I Think any idea is good if it's for nerf cubelock hahah
Warlock DK is OP but it is not good to modify it, currently it is a card that supports all the decks of Warlock, if they modify it for worse the class will lose a lot of strength and will hardly reach Tier 2.
Thanks for sharing your ideas, I wanted to say that there are good demons cost 4 or less, such as 5/6 which is the best possibility and also could be added in the future. The change in Voidlord was so that he did not get weak, because after the change in weapon and Possessed the Voidlord would be a little too expensive and this would harm the Control, it cost 8 manas also helps to be included in the Even Warlock. Regarding spiteful summoner was just an idea, I think that would decrease the Druid's winrate.
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Someone?
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Oh really? :/ I like changes in the game, and I do not like a static game. Cubelock with a good hand wins from any deck, and it also makes it impossible for some good decks to enter the meta. I'd like to see more decks like Control Hunter and other different things. One of the decks that I liked to play was the Spell Hunter, it was really fun not to carry any minions on a Hunter deck.
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I just wanted these messages to reach Blizzard and they did something different.
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If cube were the problem, all the decks with it would be strong
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4 attack or less? good
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I completely agree with you, Hearthstone needs to be more dynamic and not afraid to risk and make constant changes like League for example.
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I already played a lot of Warlock and I can tell you: Hearthstone does not need the current Cubelock.
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Some changes need to be made.
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Warlock is the class I play the most and I like it that's why I'm suggesting it, and the hearthstone problem is just that, it's not dynamic, if there were updates every month at the very least even if they made mistakes and had to revert afterwards , it does not matter, the important thing is that the goal change and game evolves, and do not stay the same decks and strategies for 4 months and even after 4 months with the arrival of new cards most of the meta also does not change.
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Another possibility
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Good ideas but the change in spiteful summoner would leave the card very weak, since it is dependent on RNG and the changes in the cards of the Warlock would change the mechanics of the card and not modify the power, I think that the blizzard would not change the mechanics of a card. I Think any idea is good if it's for nerf cubelock hahah
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Warlock DK is OP but it is not good to modify it, currently it is a card that supports all the decks of Warlock, if they modify it for worse the class will lose a lot of strength and will hardly reach Tier 2.
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Thanks for sharing your ideas, I wanted to say that there are good demons cost 4 or less, such as 5/6 which is the best possibility and also could be added in the future. The change in Voidlord was so that he did not get weak, because after the change in weapon and Possessed the Voidlord would be a little too expensive and this would harm the Control, it cost 8 manas also helps to be included in the Even Warlock. Regarding spiteful summoner was just an idea, I think that would decrease the Druid's winrate.