All they had to do for the shudderwock issue was to have all the battlecrys trigger at the same time. in a specific order yes, but with none of the other battlecry animations.
like BAM play shudderwock, and just have a single animation like maybe a flash of light or the screen goes dark for a second or two and the new board state is shown, not having to sit there through every single battle cry
A Fun deck i really enjoyed playing is now dead in the water because Blizard is terrible at problem solving.
The Biggest effect his nerf is going to have on me personally , is that its helped me make a decision, on crafting Zul'jin and picking hunter back up again. Since Hunter has like the most options for decks atm. I also doubt ill be the only one to jump to Hunter
im noticing a severe lack of battlecry cards in this set
no love for the Shuderwock :< , or maybe becuase Shudderwock is a thing they are going lite on the battlecrys it can use, so no new really good battlecrys
While you have Toxmonger on the field, Tol'vir and Piper pretty much read, Draw a 1 cost assassinate. Dire Frenzy adds more ammo to pull from your deck.
Edit: Stitched Tracker and Tracking also exist to help get the right cards to this going more consistently
0
You just aswell run Onyxia aswell, as a backup if this is the point of the deck
0
They have wanted Freeze Shaman to work
and this new set gave cards for a working freze shaman deck
Ice Cream Shaman
but Ironically with the SCG nerf and the death of shudderwock decks, that deck will not be able to grow now.
0
All they had to do for the shudderwock issue was to have all the battlecrys trigger at the same time. in a specific order yes, but with none of the other battlecry animations.
like BAM play shudderwock, and just have a single animation like maybe a flash of light or the screen goes dark for a second or two and the new board state is shown, not having to sit there through every single battle cry
A Fun deck i really enjoyed playing is now dead in the water because Blizard is terrible at problem solving.
0
The Biggest effect his nerf is going to have on me personally , is that its helped me make a decision, on crafting Zul'jin and picking hunter back up again. Since Hunter has like the most options for decks atm. I also doubt ill be the only one to jump to Hunter
Welcome to Hunterstone boys
0
doesnt hurt Grumble or Shudderwok ? have you played a Shudderwock deck ?
the deck is legit unplayable now.
2
Shudderwock with Infinite armor
5
this would make for an amazing Shudderwock deck
0
..
0
I see this being a decent small buff to Hagatha, since its another easy to burn none overload spell
0
lets try to think positivily on this card
Maybe it would fit into some Mill Sudderwock, this with Mukla. fill your openets hand with cards to make them burn there combo pieces or something.
it can also delay mechathun i guess
6
im noticing a severe lack of battlecry cards in this set
no love for the Shuderwock :< , or maybe becuase Shudderwock is a thing they are going lite on the battlecrys it can use, so no new really good battlecrys
0
I wonder if this will become a new standard shudderwock card.
2
Thinking about it this could find a home in Quest Druid
since Marsh Drake is a good pull with Oaken Summons
and your bound to have atleast a few other dragons in the deck for the sake of them getting effected by jungle giants
Marsh Drake and Scaleworm also both trigger Jungle Giants, Scaleworm when its effect goes off though.
17
This card might find a home in a new type of hunter deck :O
Imma Just call it Quick Draw Hunter
Witchwood Piper + Tol'vir Warden in the same deck with
Elven Archer + Stonetusk Boar With the support of both new hunter cards
Toxmonger Dire Frenzy
While you have Toxmonger on the field, Tol'vir and Piper pretty much read, Draw a 1 cost assassinate. Dire Frenzy adds more ammo to pull from your deck.
Edit: Stitched Tracker and Tracking also exist to help get the right cards to this going more consistently
4
Thats actually part of a combo i thought of with it
At 10 Mana
First play Stampede Then Play Timber Wolf Then play Hunting Mastiff 4 times
You just did
12 Damage probably killing most big threats and at the very least 5 cards in hand.