• 6

    posted a message on Rise of Shadows Developer Q&A This Monday!

    I can’t wait to see the community ask well thought out questions just to have repeated ones cherry picked.

    Posted in: News
  • 0

    posted a message on inb4 new complaints about bundles (trying to be constructive while memey)

    It had to be said, and well said it was.

    Posted in: General Discussion
  • 0

    posted a message on Let's talk about ways to help Wild.

    Hey guys, I posted this in the official forums and I looked at the rules and couldn't find anything that said I couldn't post it here as well. So here we go.

    Hello everyone, the title speaks for itself and I'd thought I'd bring some ideas to the table to see what the Hearthstone community thought of them. Please refrain from saying things like "this won't work" or things along those lines without providing a reason as to why or instead provide a better idea to help support that idea. If you see a problem with what I'm saying, please give a solution as well.

    I've played since launch, I'm a whale, and now I only play when I have spare time (because of current job). There's a little background for you in case you're trying to understand what perspective I'm looking at Hearthstone at.

    If you haven't read the "In The Works" post, go read it now.

    The spectrum of Wild.

    I'm having a hard time starting this off but hopefully along the way you'll catch my train of thought. As we know when the Wild format was introduced, we knew what was to be expected with release schedules, metas, and the idea of rotating cards. Everyone knew that at some point in the game there would be game breaking combos that existed and we knew they would mainly exist in Wild, it's no secret. So in regards to "Should Wild live up to its name more, where we allow really crazy and powerful combos to happen, even in the early game?", I really don't feel like wild has been "Wild". There are two ways we could look at Wild. The first way is the way it is currently with troublesome cards being changed when needed to improve balance in the Wild format, which is what we've had since Wild became a format. The second way, is a Wild that truly is wild, where the absurd combos exist. As a player base it's hard to tell what we really want. Do we want a steady format with access to all the cards? Or do we want a ridiculously fun, crazy format where your combo is just as insane as your opponents? We only have one way to experience Wild and that's what everyone is trying to figure out, which Wild do we want? The Wild that's in the Zoo, or the one in the Jungle? Do we want one that's controlled and contained, or one that truly is wild. And what does the "Jungle Wild" look like? It's hard to say because if were talking about it in that way, are there reasons to revert card changes? Do we allow the Warsong Commander, Mountain Giant combo to come back along with other interactions and game deciding cards like Yogg-Saron? I feel like that's where we're stuck at when it comes to deciding on how to handle Wild.

    From that paragraph I propose a few ways we can play Hearthstone differently, if you like these ideas show your support or give ideas for improvement. If you don't, explain why.

    Let's talk about a few ideas that could help diversify the game modes.

    So currently we have Standard, Wild, Arena, and Tavern Brawl. I myself am not an Arena player, so I won't put an opinion on the format. We all know how standard works. Three expansions come out, three old ones rotate to wild and we repeat the cycle every year. So let's say for example we all loved the Year of the Kraken throughout the whole year, we love the strategies of the old gods, we love the Reno-Kazakus and Jade decks and cards like Medivh. It gets rotated out and now all those cards have to compete with the previous expansions that were more powerful in a format where combos and strategies just overpower those cards and sets that released that year. I feel that from a new players point of view, that this would discourage buying/dusting/crafting cards. A new player isn't going want to have to play against people who have a larger collection than they do in a format where they don't have access to all the cards that they need to catch up. All it leaves is a disgruntled player who has to invest more time/money into their collection with the reality that their collection isn't viable in a different format.

    From that information you can probably guess where I'm heading with this.

    I propose that "Years" are brought back into the game. I know we're currently in the third calendar year of Hearthstone but a lot changes quickly. The game is set in a tavern where you meet a random person and play a game of Hearthstone. Why not implement a "Table" system where past years are played at exclusively? Instead of that new player playing from scratch every April, let them sit at that table with their cards and let them play with what they have. Let someone who never got to experience the meta that existed after Goblins vs. Gnomes launched play it. There are a few ways we can divide these sets up at the "tables" so it doesn't have to be one set or a year of cards that decides whether a player returns or not. These tables aren't a part of wild, nor are they a part of Standard, they're a place where people can play older metas with their old cards again if the current Standard or Wild meta is too stale.

    Setting up the Tables.

    So we talked about the Tables, but how would we want them set up?

    We could set them up how standard works right now.
    Year of the Kraken
    -Blackrock Mountain
    -The Grand Tournament
    -League of Explorers
    -Whispers of the Old Gods
    -One Night in Karazan
    -Mean Streets of Gadgetzan

    Year of the Mammoth
    -Whispers of the Old Gods
    -One Night in Karazan
    -Mean Streets of Gadgetzan
    -Journey to Un'goro
    -Knights of the Frozen Throne
    -Kobolds and Catacombs

    Year of the Raven (Once it rotates out)
    -Journey to Un'goro
    -Knights of the Frozen Throne
    -Kobolds and Catacombs
    -The Witchwood
    -The Boomsday Project
    -TBA

    Plus Classic and Basic sets of course. I know Naxx, GVG, BRM, TGT, and LEO don't have their own year but you understand what I'm saying.

    Or we could set it up in a different way to where no expansion is used at two different tables. It could create new ways to play with your old cards without having to worry about the expansions of the previous year. So.....

    Year of the Kraken
    -Whispers of the Old Gods
    -One Night in Karazan
    -Mean Streets of Gadgetzan

    Year of the Mammoth
    -Journey to Un'goro
    -Knights of the Frozen Throne
    -Kobolds and Catacombs

    Year of the Raven (Again once it rotates out)
    -The Witchwood
    -The Boomsday Project
    -TBA

    Plus Classic and Basic sets. And then possibly Naxx-GVG, and BRM-TGT-LEO can get their own tables. Then we could also have a Vanilla table.

    You're almost done.

    I'm proposing ideas to help move the process of change along. Wild will have such a gigantic pool of cards in the future that players will find combos to absolutely destroy other decks. So we can either release wild into the Jungle, or keep it in the Zoo. We can add more table to the tavern so players can play the way they want to. I know that if these things were made possible, it wouldn't happen until a few years from now but hey, things can happen. Thank you for reading.

    Posted in: General Discussion
  • 0

    posted a message on Hearthstone Cards... in 5 years time

    Taunt Warrior failed warrior? Did you even watch any of the Un'Goro tournaments?

    Posted in: Fan Creations
  • 3

    posted a message on Lich king (one shot)(Big Priest)

    Beat it first try. Barnes into Lich King then resurrect over and over and over and over again.

    Shadow word: Horror is so helpful.

    Posted in: Lich king (one shot)(Big Priest)
  • 2

    posted a message on New Card Revealed: Forge of Souls
    Quote from ScienceCow >>

    How the heck would that even work?  Just allow you to attack twice per turn?

     That is honestly a good question. There's so much to breakdown. Damage, durability, number of swings. It will take some practice to understand unless they just combine the damage from both weapons in one swing.

    DUAL Gorehowl's!!!
    Posted in: News
  • 12

    posted a message on New Card Revealed: Forge of Souls

    Looks like trump might have leaked the warrior DK.

    http://www.hearthhead.com/news/trump-says-the-warrior-death-knight-allows-you-to-duel-wield

    Posted in: News
  • 0

    posted a message on How much real money have you spent on Hearthstone to date?

    At the end of this year I will have spent over 1000 on HS.

    Posted in: General Discussion
  • 3

    posted a message on Frozen Throne Mage, Paladin, and Warlock Legendary Death Knight Leaks!
    Quote from Zukuu >>
    Quote from Youtube_griffior >>

    I don't think every class will have an altered hero power. I think they did it for Hunter because the Hunter HP limits the Hunter's playstyle. They tried it with Dinomancy but it didn't work either. We'll have to see the official release of the card. (If this leak happens to be fake which I doubt.)

     No, they already announced that all these replace hero powers.
     Went back and watched the reveal video, yep, everyone gets a new hero power.
    Posted in: News
  • -4

    posted a message on Frozen Throne Mage, Paladin, and Warlock Legendary Death Knight Leaks!

    I don't think every class will have an altered hero power. I think they did it for Hunter because the Hunter HP limits the Hunter's playstyle. They tried it with Dinomancy but it didn't work either. We'll have to see the official release of the card. (If this leak happens to be fake which I doubt.)

    Posted in: News
  • 0

    posted a message on So apparently Echoing Ooze is pretty good with Spikeridged Steed.

    Thank you for this amazing deck.

    Posted in: Wild Format
  • -13

    posted a message on Noxious Leaves, New Hosts, Deck Discussion, HS News - Value Town #124

    Gewnt,
    No Mana,
    No Luck,
    No Fun.

    Posted in: News
  • 0

    posted a message on [WAY TOO EARLY] How are you preparing for the next expansion? Are you?

    I pre-order packs and spend gold on them on launch day. I'm at 3k gold atm.

    Posted in: General Discussion
  • To post a comment, please login or register a new account.