Ogre Brute never saw constructed play in any class, so I cannot imagine situation in which this class-restricted worsened version would.
- YouthThunder
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Member for 8 years, 6 months, and 5 days
Last active Tue, Aug, 10 2021 04:55:42 -
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13rockHS posted a message on Trogg GloomeaterPosted in: Trogg Gloomeaternice Master Oakheart target
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TheYorickle posted a message on Kobold BarbarianPosted in: Kobold BarbarianActual text:
3 mana 4/4: When you open this card, remove it from your collection and gain 20 dust.
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friendbuddypal posted a message on Kobold BarbarianPosted in: Kobold BarbarianLmao, a class rare is a nerfed version of the neutral common Ogre Brute.
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GameTheory345 posted a message on New Shaman Card Reveal: Murmuring ElementalPosted in: NewsDouble the battlecrying for you, double the actual crying for your opponent
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Exitium posted a message on Will the new Rogue Legendary Weapon - Kingsbane see play?Posted in: General DiscussionI think it will definitely see play. If you draw Kingsbane and none of the other cards, you still have a hero power with 1 more durability for one less mana AND it activates your combo.
If you draw the poison cards without the weapon, then you can hold them, still use them to cycle with e.g. Gadgetzan, or just use them to buff your hero power dagger.
If you get them all, then you have a weapon that is extreme value and, ideally, has lifestyle to mitigate rogue's downside of limited healing and needing to tank damage with face.
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BearBrilliams posted a message on Ironwood GolemPosted in: Ironwood GolemI dont get you people. 3/6 taunt for 4 mana is not bad, especially against aggro. Yeah it can't attack without 3 armor, but 3 armor ain't that hard to get, and not hard to keep with, well, taunts like this. Plus, if you play control or defensively, do you need to always attack with taunts?
...Oh right, I forgot, its not jade's card. 0/10, burn it to dust, worst card worldwide.
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justinlawrencesy posted a message on New Paladin Legendary Reveal: Lynessa SunsorrowPosted in: NewsI think this card is pretty good. In my opinion, silence isn't much of a threat for a few main reasons.
1) there's always Adaptation. There's a chance to get a stealth, & can't be targeted by spells or hero power which lowers the chances of getting silenced.
2) why silence if you can kill it? a lot of decks don't play silence because most of the times, it still leaves a large body that they need to get rid of.
3) there's 9 classes in the game! unless there's a lot of cards in a number of the 9 classes that definitely needs to be silenced without leaving a large minion on the board, people would rather just use hard removal. I would at least.
4) it's a nice bait for your more important cards such as The Lich King, Tirion Fordring, Ragnaros, Lightlord, Galvadon, even Doomsayer.
I think the ooze weapons removals would be seen a LOT more than silence this expansion...and there's only 30 cards in a deck ;). i think Lynessa Sunsorrow would slip in the meta for paladin just fine :)
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Vakulaw posted a message on New Druid Legendary - Ixlid, Fungal LordPosted in: Card DiscussionVoting meta defining just because of the name.
Fungal Lord omegalolz.
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Animal Companion for Warrior. Warrior needs more aggressive early drops for aggro/midrange warrior.
Flamewaker for Rogue.
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Warsong Commander is simply unviable.
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Warlock. Handlock limits control decks design imo.
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I suggest using cards like Kor'kron Elite ,Axe Flinger instead of situational cards like Charge ,Rampage.
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I suggest cutting one Battle Rage ,1 Fiery War Axe, 1 Dread corsair and add in tougher minions.
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3 mana 2/3 battlecry: the next non-legendary warrior minion you play gain Charge. Magnataur alpha new meta?
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How about change her into 3mana 2/3 Battlecry: Give the next Charge minion you play +2/+2? This might make Korkron Elite useful as a removal and minion.(Note that the charge minion does not necessary have to be played on the same turn with her.) The total stats including battlecry is 4/5 which is more than an average 3 drop but remember playing her as a 3mana 2/3 is a bit of a tempo loss , although the 2 damage increase on the charge minion is quite a lot because it has immediate impact when the charge minion is played ,I think this can be justified by the fact that this is a class card.