Man I really love the card art.
- YouthThunder
- Registered User
-
Member for 8 years, 6 months, and 5 days
Last active Tue, Aug, 10 2021 04:55:42 -
- 7
- 16
- 66
- 0 Followers
- 1,999 Total Posts
- 951 Thanks
-
2
Kaladin posted a message on New Neutral Minion - Swift MessengerPosted in: Card DiscussionPredicting the expansion after WW gives the "each turn this is in your hand, swap its attack and health" effect a keyword.
-
7
laughterline posted a message on New Neutral Minion - SpellshifterPosted in: Card DiscussionQuote from Rainbowhorsehead >>Dalaran Mage powrcreep...Blizz stop
I mean, can you even call this powercreep? It's not always gonna be a 1/4, and you almost never would rather play it as a 4/1, so it's more of a downside.EDIT: Oops, didn't even realize Dalaran costs 3 mana. This is definitely powercreep then. -
2
1xbenx1 posted a message on New Hunter Spell - Dire FrenzyPosted in: Card DiscussionIs worth consideration with and/or over Houndmaster.
This card could redefine a lot of Hunter builds.If you put this on a Mastiff, that could be pretty sweet.^That doesn't work. But Huffer! -
1
Kaladin posted a message on New Warlock Minion - DuskbatPosted in: Card DiscussionI'm not so sure this card is good. Beast tag, and Warlock doesn't (currently) have beast synergy. It's only 1 mana cheaper than Grim Necromancer, which sees no play, and this card is conditional (Warlock currently doesn't have a way to take damage for zero mana that early in the game). For the same cost and no condition, you get one less 1/1 with Sewer Crawler (1 less health too, which can be relevant).
-
1
Banelocky posted a message on New Warlock Minion - DuskbatPosted in: Card DiscussionEh...It's a Grim Necromancer for one less mana IF you trigger the effect... Since Grim Necromancer never saw play ( not even close ) I don't think this is good considering you have to trigger the effect so you probably play this on turn 4 / 5 and by then the 2/4 body is pretty bad.
Pretty disappointed overall in the 3 cards they revealed for warlock now...Bad and boring describe all of them pretty well if you ask me :(
-
3
MBLEED posted a message on New Hunter Card Reveal - Rat TrapPosted in: Newsi agree with the community on this one, annoying to play around if it enters the meta
-
2
macbx_jfc posted a message on New Warrior Weapon - Woodcutter's AxePosted in: Card DiscussionNot flashy, but is extremely good. It's at pre-nerf Fiery War Axe level of power in a deck w/ couple rush minions. The deck does not have to be build around rush...just couple rush minions and this will be enough to control the early game.
-
3
TrueHorde posted a message on Ever though about why warrior is doing bad in latest metas?Posted in: WarriorWarriors don't have:
Strong mid-game aggression.
Tempo swings
Overpowered synergy. Whirlwind synergy is weak compared Demons of Warlock or Reviving fallen minions of Priest.
-
2
Manuelo46 posted a message on New Warrior Weapon - Woodcutter's AxePosted in: Card DiscussionNice!. works wonders with Militia Commander and Darius Crowley. Now all warrior needs is a 3 mana rush minion and this card is golden.
- To post a comment, please login or register a new account.
1
^it is better to run Gorehowl over Kings Defender to gain card advantage since warrior hp is kinda protected by all those taunts and armour.
2
I think Oil Rogue is the hardest.
1
I think you should not use Bolster and Brawl.Although Bolster is probably the reason we thought of making a taunt warrior deck, I don't think it fits,.What makes taunt warrior works is Fierce Monkey and the fact that putting taunt minions in a warrior deck isn't a bad idea. As for Brawl you are aiming for complete board control,if you ever lose it ,I don't think you can win as taunt warrior. As for card draw , I think you should use 2 Slam [/card]and 1 [card]Shield Block.
18
Piloted Sky Golem>Piloted Shredder> Haunted Creeper > Spectral Spider
2
^ Maybe a Coin Rogue would be viable if Cutpurse has Tomb Pillager's deathrattle.
3
This card is better for Rogue than Warrior.
1
They should make the first wing free again , I mean some of the guys around here got it for free.
1
I think unearthed raptor works better in tempo rogue with deathrattles better than a fullblown deathrattle rogue.
2
Isn't Dread Corsair too weak?
1
^ Gang Up is different because you spend 2 mana and nothing happens ,while for Forgotten Torch you get to deal 3 damage for 3 mana AND then you get a 3 mana Fireball shuffled in your deck that is quite a difference.