The biggest travesty is the League of Evil year and all that used established liked characters. And we got so many funny heroes and memorable lines...and then they threw it all away.
They start mass manufacturing derivative hero skins and they don't give us the ones they had ALREADY made? Why can't we be Rafaam, the SUPREME ARCHEOLOGIST? Why can't I get a hero skin of the best character in the game, Squeamlish, Druid of the Rrrrrrat? They have 17 Malfurions, seven of which look like clowns completely out of place with the art style of the game.
They had the lines already recorded, characters people liked, and the heroes already worked? Why didn't they just roll THOSE into the game?
0
Am I the only one who felt that this adventure just got easier for every game? Kurtrus was by far the hardest to me :p
1
I don't think OP meant that it's Auctioneer who is messing up the meta, but that the introduction of super easy combos makes him potentially harmful and slightly annoying.
What I like is to see how multiple people are just tired of the card. IMO we could use some tech or tank cards instead with all the combos we have.
4
Looks great but.... If paying just makes all your stuff more powerful it'll just be pure p2w. At least normal HS is pay for deck options rather than raw card power
1
I agree that power/speed wise he's not a problem, but I'm tired of OTK/infinite draw-cards so let's just kick him out of standard :)
3
Well I guess I'll be playing arena for the next couple weeks then....
3
We all know that it's a mad bargain, but let's not encourage them to raise it to 30 ;)
1
I was hoping to play something other than burst shaman, but maybe I should just go full on anti warlock XD
2
seems like they just nerfed all counters more. The irony of those nerfs :p
2
For solo content:
Good times are mostly found in the dungeon style adventures. You only get packs for Dalaran heist and uldum, which I think should be old packs sadly. This style is just for fun and can to some extent be replaced by duels which offers rewards and has some kind of meta in it.
The books are decent but I would only play them if I'm tired of every other mode more or less. They give a pack but i don't think it's worth the time if you're having more fun elsewhere. I tried two of the mercenary ones yesterday. Was nice but nothing compared to normal pvp
For standard
Nerfs coming today. Gonna be exciting to see if they're efficient. Very explosive meta. Not for the chill value trade deck building, but great if you want to test out your speed combo or high pressure burst deck.
1
The hit for mage and warlock seems pretty soft compared to that of the other classes sadly