When you start to think about the value proposition, 3 months of having all the cards until the next expansion is out is nowhere near the value of 4-5 AAA games. If you buy both of the preorders for 140 eur you still don't get the full set. They should really offer some kind of subscription based scheme where you have access to all the cards (but this is obviously a pipe dream because the market needs milking).
Not really consistent at winning vs warrior, but I'm playing a janky and pretty greedy version of quest warlock against them. Elekk + Plot Twist to generate extra cards. Running 2 copies of the 9/6 Anubisath that adds 3/3 to minions in hand. Plot twist + Dollmaster or Betrug generates extra deathrattles and tempo. 4 of those triggering makes for a pretty good handbuff. In the end slamming a single 10/10 or higher minion per turn for ~10 turns in a row will run them out of removal. Pretty satisfying when it works :D
100% random bullshit brawls like this are the least fun way to play hearthstone. For some reason in the eyes of Blizzard "getting steamrolled by pure RNG = so much fun everyone is going to jizz themselves". Sincerely, fuck off with this excessive RNG, Blizzard. This is not fun, it's just wasting my time to get a pack.
My deck slots are full of decks I play regularly, usually I have to copy the deck code into an Excel file and then delete a deck to make room for trying out another deck. I would certainly love more deck slots.
Lol, 5 trailers for a HS expansion? I would understand this many trailers for something really big like Starcraft 3 or Diablo4. One trailer would be enough, just start releasing actual information not "announcement of future announcement" style wank.
To me, there is no fun in playing a game where you can't lose anything. Not losing ranks would be like playing a shooter with god mode or a racing game where your opponents are stuck in the start and can't move. Just boring. Even if you win, it does not feel rewarding, because you could not do anything other than win anyway.
If you can't play a game where there is a chance you might lose any progress, that is a problem specific to you. You could play Solitaire or Minesweeper or play the casual mode of HS where you can't lose anything.
People are different and some people like challenge. For them the ranked mode exists.
I think Barnes itself is not the problem but the priest resurrect abilities are. If something was to be nerfed I would start with the 2 mana and 4 mana resurrect spells.
Out of big priest Barnes allows for a lot of fun but not game breakingly OP interactions.
Not really, most of the times one player doesn't get any real options to play and this leads to uneven and unfun matches. It's kind of boring when one side gets steamrolled.
1
When you start to think about the value proposition, 3 months of having all the cards until the next expansion is out is nowhere near the value of 4-5 AAA games. If you buy both of the preorders for 140 eur you still don't get the full set. They should really offer some kind of subscription based scheme where you have access to all the cards (but this is obviously a pipe dream because the market needs milking).
0
Lol, thinking you have any power whatsoever in the grand scale of things. LMAO!!! XD
2
Fucking rancid 100% random bullshit. Might as well play a coin toss simulator.
0
Not really consistent at winning vs warrior, but I'm playing a janky and pretty greedy version of quest warlock against them. Elekk + Plot Twist to generate extra cards. Running 2 copies of the 9/6 Anubisath that adds 3/3 to minions in hand. Plot twist + Dollmaster or Betrug generates extra deathrattles and tempo. 4 of those triggering makes for a pretty good handbuff. In the end slamming a single 10/10 or higher minion per turn for ~10 turns in a row will run them out of removal. Pretty satisfying when it works :D
7
Elysiana should have been nerfed to 10 mana. Now in mirror matches the one who starts with the coin for Elysiana + bounce wins by default.
0
Shit RNG-fest, hope it is never reintroduced.
1
100% random bullshit brawls like this are the least fun way to play hearthstone. For some reason in the eyes of Blizzard "getting steamrolled by pure RNG = so much fun everyone is going to jizz themselves". Sincerely, fuck off with this excessive RNG, Blizzard. This is not fun, it's just wasting my time to get a pack.
5
My best result with this deck is milling a hunter to -89 HP while being at 1 HP myself :D
0
My deck slots are full of decks I play regularly, usually I have to copy the deck code into an Excel file and then delete a deck to make room for trying out another deck. I would certainly love more deck slots.
0
I always squelch the opponent. Being able to see a player spamming "well played" with their tier S aggro deck adds nothing of value to my gameplay.
1
Lol, 5 trailers for a HS expansion? I would understand this many trailers for something really big like Starcraft 3 or Diablo4. One trailer would be enough, just start releasing actual information not "announcement of future announcement" style wank.
0
To me, there is no fun in playing a game where you can't lose anything. Not losing ranks would be like playing a shooter with god mode or a racing game where your opponents are stuck in the start and can't move. Just boring. Even if you win, it does not feel rewarding, because you could not do anything other than win anyway.
If you can't play a game where there is a chance you might lose any progress, that is a problem specific to you. You could play Solitaire or Minesweeper or play the casual mode of HS where you can't lose anything.
People are different and some people like challenge. For them the ranked mode exists.
2
Infuriating RNG bullshit. Can Blizzard already stop pushing this excessive RNG wank?
0
I think Barnes itself is not the problem but the priest resurrect abilities are. If something was to be nerfed I would start with the 2 mana and 4 mana resurrect spells.
Out of big priest Barnes allows for a lot of fun but not game breakingly OP interactions.
2
Not really, most of the times one player doesn't get any real options to play and this leads to uneven and unfun matches. It's kind of boring when one side gets steamrolled.