• 1

    posted a message on Nerf Speculation
    Quote from Scorpyon >>
    Quote from Yollowolf2 >>
    Quote from Scorpyon >>
    Quote from Hawk_tr >>

    Just stop cards from hitting face. Nerf astalor and shockspitter and other cards to hit enemy minions .

     But then you will have the problem that the only ways of winning feasibly are board damage from minions or possibly fatigue, which then makes the whole game become stale and less fun for everyone. 
    Having unexpected and surprising ways to win a game is what makes the game fun and more interactive and immersive.

     Unexpected and surprising 40 dmg from shockspitters or lets say our beloved Denathrius back then, way more interactive than board trading. 

     You are literally interacting with the opposing player rather than ignoring them and only attacking minions. Its the very definition of “interactivity”. Not sure what more you want. Lol

     ??? So by ,,opponent" u mean their ONLY their face? Their board is not ,,opposing player"
    Damn, that's next lvl. 
    So if 2 burn decks match, and noone is gonna play ANY minion, both just cast spells at enemy face, that's the most interaction you can get in hearthstone? 

    Posted in: General Discussion
  • 2

    posted a message on Nerf Speculation
    Quote from Scorpyon >>
    Quote from Hawk_tr >>

    Just stop cards from hitting face. Nerf astalor and shockspitter and other cards to hit enemy minions .

     But then you will have the problem that the only ways of winning feasibly are board damage from minions or possibly fatigue, which then makes the whole game become stale and less fun for everyone. 
    Having unexpected and surprising ways to win a game is what makes the game fun and more interactive and immersive.

     Unexpected and surprising 40 dmg from shockspitters or lets say our beloved Denathrius back then, way more interactive than board trading. 

    Posted in: General Discussion
  • 0

    posted a message on Nerf Speculation

    Wildpaw Gnoll cost less 1 for each non-rogue class card added to your hand
    Sinstone Graveyard Remove stealth, summon ghost with stats equal to number of cards you played this round (-1/1)
    Overall nerf to concotions. Make em 4 mana or something
    Unleash Fel not going face
    Final Showdown redesign somehow, if u increase X cards to draw its gonna be buff so xD 
    And either redesign to shadowstep ( i hope not ) or just rotate it alongside Brann, 
    Shockspitter might be 4 mana and will still be annoying as long as Brann is here



    Posted in: General Discussion
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    How can 1 class in this game have both best value ( x4 astalor, endless kazakus potions for 0-3 mana ) and best tempo ( 0 mana 3/5 rush ) 
    It's a fucking mess

    Posted in: General Discussion
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    i might be old but damn. 
    Back in my days Innervate was the biggest mana cheat, and we were using pyroblast as finisher
    3, 2 cost minions for 4 mana wasn't too bad either back then(call to arms)
    And now we have 3 mana cast pyroblast
    0 mana yeti's with rush
    And arcane intelect combined with kazakus potions. 

    Posted in: General Discussion
  • 3

    posted a message on Casual Mode Etiquette.
    Quote from aegisis >>

    People who cry about opponents not playing what they want just because they want an easy time should play vs the ai in practice mode. Do not expect other people to play what you want or expect, grow up. Everyone has the right to play whatever they want.

     and everyone has the right to shit/complain about what they play

    Posted in: Wild Format
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    How do you beat rogue? You can't tempo them, you can't out-control them, you can't do shit unless they have horrible draw(They wont) 
    How the fuck do you beat x2 3/5 on turn 2 followed by 10/10 stealth on turn 4 into fucking sprint for 3 mana??? 
    This meta would be playable if not for fucking rogues and demon hunters with double/triple reno 

    Posted in: General Discussion
  • 1

    posted a message on Everytime I'm at FULL stars Diamond 2..

    It was me, but on Diamond 1 past 2 months. Pretty much every final boss was damn rogue with 14/14 stealth and 14 attack weapon on t4
    But then i changed to deck that has no weakness, which is DH and it was easy

    Posted in: General Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    T2 Potion Belt into x2 3/5 gnols
    T3 Potion that summons x2 3 drops.
    Who the hell can deal with such tempo? 

    Posted in: General Discussion
  • 0

    posted a message on Struggling with DK opponents

    Be more lucky than your opponent.
    This is what it's about. The faster your realise the better. Just pray they wont be able to copy their spells

    Posted in: Standard Format
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Can we re-design Unleash Fel already?
    I know Reno is back in standard, but i dont remember him costing 1 mana and clearing your board

    Posted in: General Discussion
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from Souless_Anghel >>

    Alright, can Druid and Rogue just f*ck right off with all of their Mana cheating. 

    Infectious Ghouls are so annoying to try to deal with because you're trying to not die and not kill them unless you want more to keep spawning. It's basically like Greybough but cheaper and it's especially annoying with Burning Blade Acolyte

    Druid is probably more egregious because they are capable of including multiple win conditions in their deck. It wouldn't be so bad if they did not have draw/tutor cards to get their win condition nearly on command. Even worse is that Druids are completely capable of copying their win conditions thanks to Moonlit Guidance. I played a Triple Blood Death Knight and I literally played Patchwerk twice and managed to get rid of Insatiable Devourer, Sire Denathrius, and Brann Bronzebeard.

    Did it matter? Nope. They played Anub'Rekhan and Astalor Bloodsworn. It's like Druid can afford to have multiple win conditions simply because they can afford the Mana to use them in one turn thanks to Wildheart Guff. This game does not need to have more Mana Cheating because now Standard feels like Wild back in like 2018-2019.  I just want to play Death Knight without feeling bad since I always feel like I'm losing out on Tempo even though the cards themselves are solid.

     So you are mad because Patchwerk didnt won you a game on the spot? Well fuck you. And fuck Patchwerk. Fuck y'all blood freaks.
    Just because your life is empty and you can afford to play 40 mins games it doesnt mean everyone can 

    Posted in: General Discussion
  • 10

    posted a message on druids hidden nerf

    xD

    Posted in: Druid
  • 0

    posted a message on Druid is turning meta toxic

    Good thing 15/15 stealth minions combined with 14/3 weapon on t4/5 aren't toxic.
    Triple Galakrond Demon hunter who draw half of their deck ( IT COSTS 0 MANA )
    Warlocks with 2 mana +7/7, 2 charges
    Everything is fucking broken in current hearthstone. Get used to it, stop living in the past where 4 mana 4/5 was good 

    Posted in: General Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Fucking triple galakrond demon hunter
    Draw 4 cards, they cost 0
    draw 4 cards, they cost 0
    draw 4 cards, they cost 0

    Posted in: General Discussion
  • To post a comment, please login or register a new account.