That's a good choice, I removed it early on in my ETC because I thought Ziliax covered my anti-aggro option well enough. Perhaps ziliax can be main deck and ETC can slot in smothering for that undead priest, Totem shaman, and paladin matchup.
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DarkJak posted a message on Instrument TechPosted in: Instrument TechAmerican education inclusion
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Gnorf posted a message on Rats, Bats, Snakes and Bees 80%WR*Posted in: Rats, Bats, Snakes and Bees 80%WR*Okay, I just recorded 20 games, and I'll upload some video, but before I do, I want to brag a little bit:
- I went 16 - 4, for an 80% win rate.
- Granted, this was trash legend, but I still climbed 3700 ranks in 2:18, or under 6.9 minutes per game on average.
- I went 3 - 0 vs. Frost DK.
- I had lethal many times on turns 6 and 7.
- Discovered minions were the key to some wins, justifying Gorillabot's and Amalgam of the Deep's places in the deck.
I want to note I had about 50% win rate overall in the D5-1 meta, and was unable to push through to legend with this deck. Every time I climbed close to D2, the I ran into a wall of Frost DK's, and dropped back down. Ultimately I made legend with the quest hunter recommended in the latest VS report.
If Frost DK gets nerfed a bit as suspected, I think this deck is a legitimate option to climb.
I'll edit the video and upload later today or tomorrow.
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Gnorf posted a message on Rats, Bats, Snakes and Bees 80%WR*Posted in: Rats, Bats, Snakes and Bees 80%WR*Thanks for the comment. You may be right about K9 and Gorilla, but here's what I was thinking:
K9: Yes, I'm not getting full advantage of K9, but I'm trying to leverage its new "beast" status. Since the deck doesn't have card draw except for Leatherworking Kit, the dredge is more important than than the summon. Usually, I play K9 knowing what I want to play next turn. Getting Infuse targets in hand is particularly important for this deck. However, I am testing Emerald Skytalon, largely so I can kill Arms Dealers.
Before posting this deck list, I did try Mistake and Batty Guest, but didn't feel like they contested the board well enough, particularly against DK's. Peasant, not being a beast, and being so easy for DK's to clear, isn't really an option.
Gorillabot: Beside the mech and beast synergies, I like this card for the value, again, because this deck doesn't have a lot of card draw. Gorilla can give me a bridge to Turn 5 Shadehound. The big way this deck wins games is by presenting threats on board every turn, until the opponent fails to clear. Same reason I have Amalgam of the Deep in the Deck, really.
At any rate, you guys have inspired me to record some gameplay. I will share it here soon-ish.
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Warshack posted a message on Zero Losses - Plat 10 To Diamond 5 - Triple Blood DKPosted in: Zero Losses - Plat 10 To Diamond 5 - Triple Blood DKYeah man, you tellem
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Hoodini posted a message on Hookfist-3000Posted in: Hookfist-3000odd pirate warrior stonks
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MiDaiSun posted a message on Hearthstone malfunctioning after patchreleasePosted in: General DiscussionUse filter for 'new cards' to see them.
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OliverQueen posted a message on Hearthstone malfunctioning after patchreleasePosted in: General DiscussionThis cards are for free, bro.
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i mean...reading that could almost lead to 2x main deck slots for Smothering Starfish. There are many aggro boardbuff decks rn - or u can even ruin some deathrattle combos from warlock.
All in all id never been thinking about an analgam rogue in theory crafting less to say its power level. huge thanks for some good brain games
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ive slid in a smothering starfish in my ETC bc of all these devine shield paladins and it rly works well
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thx 4 telling what ETC has in it, since Deckcode wont automatically fills it in!
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wtf why the hate for the theme????
Each class gets its own music genre and its so matching so far.
DEATHMETAL DK?? Strobe light devine shield DiscoPaladin?? HippieBand Druid?
like cmon are yaall unhappy with the rest of your grey life also??
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CUZ TO NOIITE WILL BE THE NOITTE THAT I WILL FEL FOR YEOOUUH
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Thanks! always loved tempo and zoo type hunter decks especially with the Shadehound. But i really dont feel well with the gorilla Mechpack thing. k9 doesnt really submerch useful 1 drops since best outcome is playing 1 of your 2 clickclockers on turn 1 already and i want the springpaw battlecry.
maybe switch to some more 1drops and cut out gorilla for some batty guest or that peasant for card draw.
OR cut the springpaws for that 1/3 Mistake, good stats, k9 1 drop and synergizes with your mechpack even more plus also beast type synergies.
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i think nerfing Gnoll to 11 will do the most. It doesnt kill Gnoll itself completely but u cant chat out a 10 drop way too early since gnoll would be the only 11drop in the standard pool. and also increase cost of Transmutation i agree. 1 mana tranform AND choose which one AAAND also use as soft hex for opponent, like come on
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its not only shaman. Why even design a whole miniset when all u need is a turn 6 combo OTK with 5 neutral cards, so its playable and IS played in every class (so fa rogue seems most consistent with it).
standard is unplayable right now
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online 7pm/19:00 ?
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Thank you. Yes i totally recommend your changes, it got me out of trouble several times now. For now ive kept Pirate Admiral Hooktusk and subbed 1x Shroud of Concealment for her bc i have enough value from burgle package.
BUT sometimes my hand happens to be so bad the first 1 to 4 turns i am really thinking about Sir Finley, Sea Guide..