• 2

    posted a message on [LEGEND] Fist + Curse Warlock

    It's a good deck, but it's a Timmy deck and it is very doubtful it ever got to legend, let alone even 10.  

    Posted in: [LEGEND] Fist + Curse Warlock
  • 5

    posted a message on SO on tavern brawl that is GIVING THEMED...

    Sad, just sad.  Giving away things for free brings out the worst in people.

    Posted in: Tavern Brawl
  • 1

    posted a message on Are Winter Veil Packs Better?
    Quote from Sherman1986 >>
    Quote from Ogobum >>

    So I went for the Winter Veil deal and it was the best result I have ever had.  Got King Mukla, 2 Kidnapper, golden Siphon Soul, golden Molten Giant, and golden Deathwing.  Many of the packs contained multiple rare and epic as well as several golden commons and rares. Over 3K dust, not counting DE non-gold.  Did they do this on purpose?  Did Santa come early or just some crazy coincidence?  Is it possible that the RNG for this purchase has been manipulated by the devs to some end?

    Really? That was the best result you ever had? Sorry man, but that is very sad :( . Also, if some of the few epics I would open from 50 packs were 2 Kidnappers, I would be at least a bit angry, specially after buying them with money...
     Come on, Kidnapper is one of the quintessential bad cards, and I got two of them.  Deathwing was the first legend I crafted and has always had a place in my heart.  To pull a golden one is an honor and really made my entire week. 
    Posted in: General Discussion
  • 1

    posted a message on Are Winter Veil Packs Better?
    Quote from Tahladnas >>

    50 packs without a playable legendary and you are celebrating your luck?

     

     Lol I already had Deathwing and Mukla, I got the deal for dust to gold out my Handlock.
    Posted in: General Discussion
  • 1

    posted a message on Are Winter Veil Packs Better?

    So I went for the Winter Veil deal and it was the best result I have ever had.  Got King Mukla, 2 Kidnapper, golden Siphon Soul, golden Molten Giant, and golden Deathwing.  Many of the packs contained multiple rare and epic as well as several golden commons and rares. Over 3K dust, not counting DE non-gold.  Did they do this on purpose?  Did Santa come early or just some crazy coincidence?  Is it possible that the RNG for this purchase has been manipulated by the devs to some end?

    Posted in: General Discussion
  • 3

    posted a message on "RNG should be fair"

    Mind Control Tech is completely fair, it couldn't be more fair.   They play 4 minions against your empty board, get MCT'd and somehow RNG is to blame?  If you are going to argue that getting a good result from RNG is unfair then you have to consider all RNG like topdecking a perfect card.  Does the game need code to redraw the card if it is too ideal for the board/situation? Topdecking certainly gives tempo to a random player.

    Posted in: General Discussion
  • 1

    posted a message on Gold should be awarded based on the game's duration.

    At higher ranks, games seem to take longer regardless of the deck because both players rope every turn.  I'm not saying this is a bad thing, it's simply the way the game is played and players need to get used to it.  Sure it's nice when you get a quick win, but saying the game should be like that all the time undermines the potential for the rich, complex mechanics that make this game so compelling in the first place.  From what I understand, there is a daily gold limit anyway.

     

    Posted in: General Discussion
  • 8

    posted a message on [TwoBiers] Dreadscale Hunter

    Easy up vote.  Thank you for establishing a 'control' style hunter. I imagine the puzzled look on the face of the opponent as they face highmane, boom, and freezetrap late game.  Still more flummoxed is the pally who gets his mustard obliterated by Dreadscale.  I was lucky enough to pull Dreadscale in a pack, but it is a true tech card and worth constructing.

    Posted in: [TwoBiers] Dreadscale Hunter
  • 2

    posted a message on Zombie's little priest deck (COMMENT PLS) :3

    I tried it, problem is not enough board clear.  The only WC I see is Confessor Paletress and you can't get her out without a clear.  If anything, I suggest double up Soulpriest + CoH and drop the Divine Spirit.   Perhaps Kodorider, but I'm not sure how the endgame is supposed to work.

    Posted in: Zombie's little priest deck (COMMENT PLS) :3
  • 3

    posted a message on Explain your gripe

    Netdecking. Question: Who has never taken a game they love to play in the past 10 years or so and looked up websites (like this one) to get tips on how to be a better/more successful player?

    Agree, this is a great example of convergent evolution.  The best deck is the best deck.

    2. Hyper agro decks. Question: Do decks that are faster and less complex to play, than say Oil Rogue or Hand Lock, make your epien any bigger or smaller?

    Hyper agro is quite complex to play, the time is compressed; consistent results hinge on minutiae and a series of managing simultaneous risks. 

    3. Patron Warrior. Question: Oh yeah, wait.., nevermind...

    Something will replace it.

    4. Secret Paladin. Question: So a 50% chance to draw a card that is more than likely OP is making everyone play this deck and only this deck?

    This deck lacks a cohesive Plan-B so it's a crap shoot albeit one with enticing odds.

    5. RNG. Question: So, what do you really want? A game that gives you a larger deck, more common card slots, and no active random mechanics during game play? Um...there is one, and you can play it online, for free...and it's been around for over 20 years.

    Cards can not increase RNG as RNG transcends the entire game.  Drawing a Zombie Chow on turn 9 is more devastating than than anything that pops out of Sneeds.

    6. BM. Question: is your fragile ego so unstable that a person playing out his whole hand when he has clear lethal on-board to show he has a bigger epien than yours too hard for you?

    If they want to show me their hand, their deck, it can only improve my game.

    The QQ on this forum is unreal. Agree?

    That's because of no in game chat.  Not even a stupid random lobby or a 'tell all' for friends.  Antediluvian 

    Posted in: General Discussion
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