Alright deck intro time...
- Xeze
- Registered User
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Member for 6 years, 6 months, and 14 days
Last active Sun, Oct, 6 2024 16:26:22 -
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- 206 Total Posts
- 337 Thanks
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tfbolt posted a message on Murder At Castle Nathria Mini Set: Maw & Disorder - Launches September 27th!Posted in: News -
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RaptorWithWings posted a message on New Shaman Epic Card Revealed - Snowball Fight!Posted in: News -
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Rocky_Timbers posted a message on New Shaman Epic Card Revealed - MagicfinPosted in: NewsHe is pulling Frogg-Saron from his hat
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hs_Dragonborne posted a message on New Shaman Epic Card Revealed - MagicfinPosted in: NewsDeathrattle: If you are holding a mech, your Silver Hand Recruits have Taunt.
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ReinVos posted a message on Petition to blizzard - Change (buff/unnerf) Tinkmaster Overspark in Hearthstone to cost 5-6 and effect targets.Posted in: General DiscussionJust add Tinkmaster to your deck and believe in the heart of the cards.
Even with 7 potential targets, it's a 50/50 chance. Either Blizzard wants you to win the game and it'll transform the best possible target into a squirrel, or Blizzard wants you to lose the game and it'll transform their 1/1 into a Devilsaur.
Now if you'll excuse me, I'm heading over to the Salt thread to share my thoughts on ZTG programming and how it's being used to keep everyone at a 50% winrate.
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Sherman1986 posted a message on Hotfix 1.8.0.3 NozdormuPosted in: General DiscussionQuote from Dinosaur69X >>https://www.reddit.com/r/hearthstone/comments/idfqfh/1803_server_hotfix/?sort=new
What do you think about they clearly not know how to fix nozdormu
Unity can be very tricky sometimes, I perfectly know that for experience on the matter. Seems like Nozdormu was just a mistake and only causes headaches. Worst meme card ever, only useful against Lifecoach. XD
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Danjo posted a message on Legend after two yearsPosted in: General DiscussionI started playing Hearthstone in September of 2018, right after The Boomsday Project came out. My first love was Hunter, and now that I'm two years in to the game and have a better understanding of things, I understand why. It is an easy to learn class and holds its' own fairly well. I got bored of it pretty quickly, though, and moved on to Shaman. This class, when things fell in to place, felt amazing. I had a hard time making things fall in to place though, more often than not. That led me to what I would come to view as my favorite class in the game, the Rogue. It was powerful but not overly so. It made you think. Games tended to be quick. Finally, I had found the "perfect" class for my play style.
Every time I did good in a season, my best pushes and streaks were always with Rogue. And now, after almost two years to the day of playing, I hit legend for the first time. My "boss fight" on 3-star Diamond 1 was an aggro Demon Hunter who gave me a hell of a good fight.
Id's like to take a second to say that this community has been tremendously helpful over the last two years, and I am thankful to have found it. The deck I hit legend with came from here, as a matter of fact:
Dekkster's 69% Win-rate Stealth Aggro Rogue Malygos Rogue Deck by DefinitelyNotDekkster - Aug 15, 2020Minion (15) Ability (13) - 2x Secret Passage
- 1x Plague of Madness
- 2x Sinister Strike
- 2x Backstab
- 2x Cold Blood
- 2x Eviscerate
- 2x Sap
Weapon (2) Loading Collection So thank you, everyone, and good luck out there on ladder!
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Ogemaniac posted a message on Party Portals! is This Week's Tavern BrawlPosted in: NewsI almost throw my phone at the TV as my opponents high rolled me again and again. I hate this brawl.
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Mackie264 posted a message on Party Portals! is This Week's Tavern BrawlPosted in: NewsIt's amazing how little they care about brawls anymore. Blizzard just keeps reusing old brawls (and the absolute worst ones btw) over and over. At this point they might as well just give the classic pack as a gift and scrap the brawl thing as a whole. I don't even remember the last time I enjoyed playing a brawl, it literally feels like a chore to get the weekely pack and move on.
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Its9I posted a message on Are there any cards you'd like to see buffed?Posted in: General DiscussionOnyxia - give whelps Rush
Nozdormu - Rework: Taunt. Battlecry: Players only have 15 seconds to take their turns. Turn off animations.
Raid the Sky Temple - Reward: Discover a spell. It costs 2 less this turn.
Bazaar Burglary - Reward: Equip a 3/2 Blade with Immune while attacking and Lifesteal. Cannot attack heroes.
Oblivitron - Add 1 mana cost. Add Rush.
Vashj Prime - Spd +1. Add to your hand 3 spells you cast this game. Reduce their Cost by (3).
Lord Jaraxxus - Replace you hero with current Jaraxxus (with all buffs). Replace weapon with passive attack => enemies will take damage when attack Jaraxxus's face.
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2
Once you get the legendary treasure, your max hand size is essentially 9 because you never want to play it. But I agree that it's worth to run a small excavate package because Finley is super good.
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Here's my opinion on that subject:
For the majority of the playerbase, any deck that is good is not fun to play against. And team 5 knows that. The recent designs have been focused more on cards/archetypes that are fun to play with, so at least 1 of the players is having fun.
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That's a nice Rogue card.
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Shaman is still paying for the sins of Snowfall Guardian I see.
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Cat Trick is a good card, so this one will be good too.
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Not really. Evolve Shaman wants minions that go wide on a battlecry (like Desert Hare in the past), not on an end of turn effect.
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Looks unplayable, unless they reveal a card that allows you to mana discount totems (similar to what Clownfish does to Murlocs).
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You can cheat this out with Razorfen Beastmaster, so you don't get the downside but still draw 3 cards when this dies. Aggro Deathrattle DH is coming back.
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Remember when the devs said the new year will be more board based?
Yeah, me neither.
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Don't let the color of this card deceive you. Before rotation happens, this is a Druid card.