Yes that interaction is intended. I remember when Un'Goro was in Standard, some people used Adaptation on Wild Pyromancer, fishing for poisonous, to get a mass board clear.
i am legend 6700 ish, in wild, and facing bronze 5 players...
You face bronze 5 players while you are legend? :O Seems like a strange match-making-system. I´m approx. 15k standard-legend and i hit other legend-player in similar ranges only.
The matchups are ONLY based on mmr not on the actual rank.
Not entirely true. It's based on MMR in Legend and outside of Legend while you have a star multiplier of x2 or higher. If you are outside of Legend and your multiplier is x1 then you will be matched according to rank.
Why the fuck did Blizzard nerf Shaman's rush minion from 7 mana to 9 mana, only to print Bloodboil Brute for Warrior at 7 mana?
Shaman has access to a 0 mana evolve card (Mutate), which in combination with a 7 mana Mogu could create an 8 drop very early. The discount condition for Mogu is also easier to fulfill than the Brute's.
Nerfs? I'd say no, but Warlock desperately needs buffs! He's the worst class in standard now
I think you misspelled Shaman.
On topic: I don't think there will be any more buffs/nerfs for this expansion. This month the single player content comes out and next month it's reveal season.
Galakrond, the Unspeakable should rise to tier 2. Galakrond Priest is a legit deck now and the minion pool from the Hero power is much better after the rotation.
Galakrond, the Tempest can probably remain tier 3, although tier 4 wouldn't be too far fetched either. The nerfs to the invoke cards and the rotation of Shudderwock made this Galakrond a lot weaker.
Shaman's class identity is occasionally generate fun clips for Trolden with evolve or Bandersmosh highrolls.
Jokes aside, it was kind of expected for the class to be weaker this year because of how busted it was in the Doom of the Tomb event and at the start of Descent of Dragons. The same happened when Shaman was busted during the Karazhan/MsoG and then it was trash during the second half of the Year of the Mammoth (remeber Freeze Shaman?). So either there has to be some balance patches to bring the powerlevel of the top classes down a bit or the next expansion bring some additional tools to refine the current Shaman archetypes.
So anyone that is not supporting your opinion is complaining?
That's generally how people on the internet work these days. Everyone is now growing up in a world where they are told all their ideas are wonderful so when someone eventually disagrees with them they can't differentiate between a personal attack and a difference of opinions.
P.S. Quote me on this but none of these nerfs above going to happen.
And this is big part of the problem, you are right, Roque is NEVER seeing nerfs.
Roque is universally accepted as the sole worthy Tier S class.
1) Its the most popular class, since its so FUN to play and interactive ..... xD
2) "None game is like the other, its so FUN and exciting !!!!!1"
3) They are best to look at on Streams, OMG ROQUE SO FUN !!!!1"
4) Youtube Highlight Reels
5) Did I mention FUN ?!?!? FUN FUN FUUUUUN !!!
Blizzard wont ever do something that possibly has an crippling Impact on their Earnings. Too many Roque lovers and Fanboys.
Rogue saw nerfs in the past, but it was for a strategy that almost didn't have random card generation (Raiding Party Aggro Rogue).
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Yes that interaction is intended. I remember when Un'Goro was in Standard, some people used Adaptation on Wild Pyromancer, fishing for poisonous, to get a mass board clear.
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This can also work as an anti-Bomb tech, because Bombs are spells.
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They are most likely saving them for the final reveal stream.
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You still summon one copy. This effect only checks if you have at least one secret.
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4 mana 7/7 is so 2016.
4 mana 8/8 is where it is at.
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Not entirely true. It's based on MMR in Legend and outside of Legend while you have a star multiplier of x2 or higher. If you are outside of Legend and your multiplier is x1 then you will be matched according to rank.
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My guess is that Nozdormu will be gone next year with the classic set rework, so this was the fastest way to prevent the turn skip from the portals.
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Shaman has access to a 0 mana evolve card (Mutate), which in combination with a 7 mana Mogu could create an 8 drop very early. The discount condition for Mogu is also easier to fulfill than the Brute's.
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I think you misspelled Shaman.
On topic: I don't think there will be any more buffs/nerfs for this expansion. This month the single player content comes out and next month it's reveal season.
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Tunnel Trogg + Totem Golem
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Un-nerf Dragon's Pack. It won't be problematic in the current meta.
Windspeaker : increase stats to 4/4. I would like the Windfury theme to be a consideration for some Shaman builds.
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My opinion on the Galakronds.
Galakrond, the Nightmare is arguably the only tier 1 Galakrond, as Galakrond Rogue is still a solid tier 1 deck.
Galakrond, the Wretched to tier 2. The nerf to Sac Pact made Galakrond Warlock worse in the meta.
Galakrond, the Unbreakable to tier 2 or 3. Galakrond Warrior kind of dissapeared after the rotation.
Galakrond, the Unspeakable should rise to tier 2. Galakrond Priest is a legit deck now and the minion pool from the Hero power is much better after the rotation.
Galakrond, the Tempest can probably remain tier 3, although tier 4 wouldn't be too far fetched either. The nerfs to the invoke cards and the rotation of Shudderwock made this Galakrond a lot weaker.
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Shaman's class identity is occasionally generate fun clips for Trolden with evolve or Bandersmosh highrolls.
Jokes aside, it was kind of expected for the class to be weaker this year because of how busted it was in the Doom of the Tomb event and at the start of Descent of Dragons. The same happened when Shaman was busted during the Karazhan/MsoG and then it was trash during the second half of the Year of the Mammoth (remeber Freeze Shaman?). So either there has to be some balance patches to bring the powerlevel of the top classes down a bit or the next expansion bring some additional tools to refine the current Shaman archetypes.
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At least it's the number one in the number of alternate heroes available... /s
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Rogue saw nerfs in the past, but it was for a strategy that almost didn't have random card generation (Raiding Party Aggro Rogue).