Quote from Getridofpriest >>Imagine not thinking this card is beyond broken. Say goodbye to every good card you want to play when you need it. Priest just gets the most busted cards every expansion. Priest is just an auto win against every deck now. Now they add this card? Against a control deck, you just play a win condition and out tempo them. Against aggro it doesn’t matter because priest has an answer to everything aggro decks does and heals the damage away in one turn. Finally against a combo deck, they just auto concede once they see they’re against a priest player. Great job Blizzard. Great job Team 5.
Imagine thinking we're going to get a balanced assessment of the card from someone with your name. If you want to hate on priest, go for it. But if you honestly think this is an autowin card, there's no much hope for you. And the idea that this means "goodbye to every good card you want to play when you need it" is absurd.
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"WILD CASUAL" I can't believe you talk about meta and put a casual wild as an example, play ladder for a month and tell me what you encounter, spoiler alert Quest mage and Hyper-aggro. Non-mill rogues will play that against an aggro deck or Quest mage because they will lose 100% of times so they go to Casual as Res priest does because their decks are not competitive enough to handle the meta.
oParis is indeed perfectly right about his statement, a priest can handle most things but "handle" doesn't mean he wins, means he has a 50%-60% chance to win, in the other hand Quest Mage is a 100% lose and that's the purpose of Mindrender Illucia.
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Finally, the priest can win against Quest mage somehow, maybe not often but still isn't concede and queue for next. And nice options against Mecha'thun and Togg waggle.
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Broken
2
Insta golden