Most of the time you would pick 5 or less because your opponent will test it with a cheap spell, hence at least counter that. It is quite an obvious pick against aggro decks or during the early game but it still does its job. However, if your opponent somehow plays a spell that costs 6 or more first, it will not get countered.
Potentially an enemy board clear & pushing for some face damage BUT minions like Argent Commander and Stormwind Knight might be undesirable outcomes when you cannot trade them off.
This minion has amazing stats for a 2-drop, but that comes with a huge drawback if you risk playing it on curve (if your opponent kills it on turn 2/3, you probably lose the game) unless you can silence it. It is more of a risky late-game combo card that synergizes with buff cards like Blessing of Might, Blessing of Kings to allow you to have several mana crystals advantage over your opponent, provided it is not silenced.
Costed high because it can potentially deal 9 (5+3+1) damage to the enemy hero if there is only 1 enemy minion on board. If there is no enemy minion, she only does 5 damage to the enemy hero.
From Gwent:
(Deploy:Damage an Enemy by 5, then Damage random Enemies by 4, 3, 2 and 1. The same Enemy cannot be Damaged twice in a row.)
21
Most of the time you would pick 5 or less because your opponent will test it with a cheap spell, hence at least counter that. It is quite an obvious pick against aggro decks or during the early game but it still does its job. However, if your opponent somehow plays a spell that costs 6 or more first, it will not get countered.
17
3
Can be upgraded by Potion of Madness , Shadow Madness , Embrace Darkness , Mind Control , Mind Control Tech , Cabal Shadow Priest .
0
Always ready to activate your Elemental synergies.
0
Bearshark
2
3
"Professor Putricide prepared 'special' souvenirs to scare his guests."
Abominable Bowman , Abomination , Ticking Abomination
Token decks can choose Abominable Bowman . Control decks can choose Abomination . Funky Warlock decks with Treachery can choose Ticking Abomination .
50
Lotus Illusionist
5
6
Potentially an enemy board clear & pushing for some face damage BUT minions like Argent Commander and Stormwind Knight might be undesirable outcomes when you cannot trade them off.
30
29
23
This minion has amazing stats for a 2-drop, but that comes with a huge drawback if you risk playing it on curve (if your opponent kills it on turn 2/3, you probably lose the game) unless you can silence it. It is more of a risky late-game combo card that synergizes with buff cards like Blessing of Might, Blessing of Kings to allow you to have several mana crystals advantage over your opponent, provided it is not silenced.
9
Synergy with cards like Flametongue Totem, Stormwind Champion etc.
6
Costed high because it can potentially deal 9 (5+3+1) damage to the enemy hero if there is only 1 enemy minion on board. If there is no enemy minion, she only does 5 damage to the enemy hero.
From Gwent:
(Deploy: Damage an Enemy by 5, then Damage random Enemies by 4, 3, 2 and 1. The same Enemy cannot be Damaged twice in a row.)