• 6

    posted a message on Wild is Fantastic So Far

    Wild is where best players play.

    Posted in: Wild Format
  • 1

    posted a message on Wild meta after Quest Lock Nerf

    Played 5 games so far at legend. inspire mage, questline hunter, 2 star aligner druids and questline mage.

    So better already since before nerf it would have been 4 questline warlocks and one questline hunter.. promising.

    Posted in: General Discussion
  • 3

    posted a message on All new skins coming in the next patch!!

    Could not care less. Only 1k portait are worth to use. 

    Hope there would be 2k portaits since its been ages of having all 1k's.

    Posted in: General Discussion
  • 2

    posted a message on how do you report bots in game?

    I have met couple bots. One was super nasty, it was programmed to play cards it was able, attack hero if possible (taunt minion stopped attacks), and it always hitted armour (ofc. it was odd warrior). It also said "Greetings" in every time it could and roped to end. Fucking disgusting.

    Posted in: General Discussion
  • 1

    posted a message on How to beat Quest decks very easily & satisfying - Wild Druid deck

    Ugh, I played Skulking Geist today with other deck against Quest hunter, and it removed 15 cards. 15!!! Even opponent played many one cost cards already.

    I was like what the fuck, is this what decks are today?! After that removal that hunter was unable to complete quest and soon run out of cards.

    Posted in: General Discussion
  • 1

    posted a message on How to beat Quest decks very easily & satisfying - Wild Druid deck

    When celestial is played, warlock and hunter will live one or 2 rounds max (see the screenshot at post 2). Neither of them are doing hard damage at the start because they are completing the quest (hunter doing rapid fire etc, and even warlock attacking own minions), so its not hard to make it to round 4 or 5, or even 6-7.

    If the fight will go on there are enough armor cards, tree of life (yes it have saved me couple of times :D ) and more giants.

    Guess the weight is very good card on this deck, because its easy to choose if you draw 0 cost card or molten giant. So even you don't get all cards first, its very good change to get innervate + lightning bloom + celestial in round 4 and hopefully few giants.

    Edit: I tried Overgrowth but it didn't work well on this, since its so expensive and all you need is play Celestial + giants to win.  

    Posted in: General Discussion
  • 4

    posted a message on How to beat Quest decks very easily & satisfying - Wild Druid deck

    If you have problems against Quest warlock / hunter / mage etc - there is very simple deck for you. Use this or make similar.

    ### giant
    # Class: Druid
    # Format: Wild
    # 2x (0) Innervate
    # 2x (0) Lightning Bloom
    # 2x (2) Guess the Weight
    # 2x (3) Ferocious Howl
    # 1x (4) Branching Paths
    # 1x (6) Lady Anacondra
    # 1x (6) Nourish
    # 1x (6) Spreading Plague
    # 2x (7) Celestial Alignment
    # 2x (8) Gift of the Wild
    # 1x (9) Tree of Life
    # 1x (10) Deathwing the Destroyer
    # 2x (10) Sea Giant
    # 1x (10) Survival of the Fittest
    # 1x (10) Ultimate Infestation
    # 2x (12) Arcane Giant
    # 2x (12) Clockwork Giant
    # 2x (12) Mountain Giant
    # 2x (20) Molten Giant
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone

    This deck is very simple. Try get in opening hand mana boosts and Celestial alignment. Storm the board with giants.

    Warlock, Hunter, Shaman and Priest quests are doomed after Celestial alignment play. Even if they manage finish quests they simply cannot play enough cards. Also Priest cannot even finish quest since all cards become 1 cost.

    Mage quest can still be hard if Sorcerers apprentice etc. is played. Also Druid can pack some hard 8 damage attacks.

    When I'm playing this I actually hope to face quest warlock and hunter. They are easily beaten and its very funny. Few losses come when Celestial Alignment are at deck bottom.

    Posted in: General Discussion
  • 1

    posted a message on The biggest Offender in wild Quest Warlock!!

    when do people understand that all do not like to play standard. It is just too incredibly boring to play with so less amount of cards.

    Standard is just full of copy decks of each other. There is no creativity. Whole standard should be deleted and all focus should be at wild.

    Ofc this can never happen since blizzard likes to milk money from standard idiots. Bunch of brainless cows.

    Posted in: General Discussion
  • 2

    posted a message on Just increase the quest reward cost to 7, or even 8, mana. That makes it more possible to counter them

    the problem is idiot designers that apparently are capable only to make good game worse expansion after expansion.

    Literally everything have been shit since shudderwok. Seems like Blizzard is only good at ripping off female employees.

    Posted in: General Discussion
  • 1

    posted a message on Stop overreacting about the meta

    Could not be more happy I haven't spend any money on HS. Would feel like raped and violated how company stole my money to build this game to so wrong direction.

    Posted in: General Discussion
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