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    posted a message on Gul'dan help?

    Yeah, thx, i guess i will try the 2nd one. 
    But what's up with naming here? Before all tasks corresponed to exactly to the name of the ability. Why is this any different i wonder. Strange xD

    Posted in: Mercenaries
  • 0

    posted a message on Gul'dan help?

    Task says deal damage with Gift of Ner'Zul. But Gu'dan doesn't have such ability....
    Am I missing smth? 
    Plz help guys

    Posted in: Mercenaries
  • 0

    posted a message on Gadgetzan Auctioneer. Is he a problem?
    Quote from YourPersonalGuru >>

    I don't think OP meant that it's Auctioneer who is messing up the meta, but that the introduction of super easy combos makes him potentially harmful and slightly annoying.

    What I like is to see how multiple people are just tired of the card. IMO we could use some tech or tank cards instead with all the combos we have. 

     Exactly what i meant, good sir =)

    Posted in: General Discussion
  • 1

    posted a message on Gadgetzan Auctioneer. Is he a problem?
    Quote from Banur >>
    Quote from Wogie >>

    My point is - this card was fine before all mana cheat cards and cards that generate coins etc were introduced. Now this card is essential in most OTK dekcs.

    2014 just called and asked if you had seen Auctioneer + Coin + Prep + Shiv + Conceal?

    Auctioneer just came back into fashion due to the draw mechanics and interactions with the decks you listed. He will be good in those circumstances and not used otherwise.

    Similar threads and discussions pop up every now and then. If you search, you will find some longer threads from mid 2016 and late 2017.

     You are right. But what's your opinion on the topic? Didn't quite get it

    Posted in: General Discussion
  • 0

    posted a message on Gadgetzan Auctioneer. Is he a problem?

    Just wanna hear your opinions on Gadgetzan Auctioneer

    My point is - this card was fine before all mana cheat cards and cards that generate coins etc were introduced. Now this card is essential in most OTK dekcs. And it would have been fine except now OTK decks kill you way faster then before. Approximately on turn 6-8. Talking about mainly Quest Mage, Garrote Rogue and Celestial Druid (a bit different story but falls into general problem pattern).

    My main concern is not these OTK decks by themselves, but that OTK combo now is way easier and faster to complete. IMO one thing OTK decks are for is to beat control decks, now they can beat everything except maybe hyper aggresive aggro decks.

    What do you thinks, guys? Gadgetzan Auctioneer is fine or has to be adressed somehow?

    Posted in: General Discussion
  • 0

    posted a message on New balance changes are just..... wow. Are they gonna fix something?
    Quote from Wogie >>

     True, but warlock quest terminates an entire (control) archetype from the game just by the way it's designed. Sure, in current meta warlock losses to some classes etc, but the point is in its quest design philosophy, which just takes a dump on one of the core game mechanics - fatigue. Well, not takes a dump but uses it to its own advantage.

    This is not the whole picture though. Warlock's quest may be considered part of the problem, but not the problem itself. Unfortunately, It's not like you can remove it and then everything will be back to normal, because there are other quests with inevitability mechanics, like Mage, Shaman, Hunter or even Priest (it's very slow compared to others, but does the same).

    There is also another thing, how should control decks lose their games then? Because it's obvious that they have to lose against something, right? But if not against combo decks, then what?

     I agree with you. Mage with ignite breaks the fatigue rule the same as warlock. By itself ignite and quest in mage are ok but combined together they ruin control again. Shaman is not broken imo, just annoying, can be dealt with. Priest is slow as combo decks should be to win against control. 

    The problem is now combo (OTK ones) decks can kill you turn 6-7 easy and you can't really counter it. They nerfed DH OTK (which was not interactive at all), but left rogue with garrote shenanagins untouched. I got obliterrated vs garrote deck everytime i play anyting than aggro hunter which i personally do not like, but what choice do i have? 

    Once again - imo combo decks should be as slow and skill capped (more or less) as control decks for situation to be fair. When you got killed turn 6 with combo deck - this just feel wrong. Combo should be hard to pull out. Now rogue, quest hunter, warlock, mage etc do it by just playing on curve..

    Posted in: Standard Format
  • 1

    posted a message on New balance changes are just..... wow. Are they gonna fix something?

    Paladin doesn't lose to Handlock, on the contrary, both Handbuff and Secret Paladin counter him quite hard, because he basically has no way to deal with beefed-up, divine shield minions and constant pressure (even Soul Rend is not enough).

    Zoo Lock is no more (died after the previous patch), D6 Warlock is probably dead too (2 more mana for SoS is a huge deal), so Handlock is the only one left in standard, and all what quest does for him (most of the time) is: Deal 13 damage to yourself. Reward: Deal 6 damage with lifesteal to the opponent. I'd say it's far from problematic. Final reward is not a thing in like 90% games, because it's too slow in current meta (specific build is needed to speed it up, but there's none viable in standard).

     True, but warlock quest terminates an entire (control) archetype from the game just by the way it's designed. Sure, in current meta warlock losses to some classes etc, but the point is in its quest design philosophy, which just takes a dump on one of the core game mechanics - fatigue. Well, not takes a dump but uses it to its own advantage.

    Posted in: Standard Format
  • 1

    posted a message on Just my Luck in pack opening.

    Actually this happned only once and pretty long time ago as you can see (Kobolds and Catacombs meta). I play since Old Gods with major breaks and usually open ~120 packs each expansion, so it's usually 1 golden legendary per expansion in a pack for me.

    Posted in: Standard Format
  • 5

    posted a message on Just my Luck in pack opening.

    My best so far ^^

    Posted in: Standard Format
  • 0

    posted a message on warlock is even more cancerous than before

    https://www.youtube.com/watch?v=D1DyMKDaIoo

    This sums up my latests experience when facing quest warlock =)

    Posted in: General Discussion
  • 1

    posted a message on I would like to thank Blizzard for the new nurfs(buffs)
    Quote from Random_Huffer >>

    I like the Nerfs. Everyone will still ceep playing warlock and i can smash them with my face hunter witch is already a monster deck vs warlock.

    Ok this is cool i guess but the question is this - is it ok that there are basically 2 playable decks right now? One that is bullying the meta and second one that couners it.

    Posted in: Standard Format
  • 0

    posted a message on Nerfs are in - what do we think?

    Yeah, sorry, thought screenshot speek for itself. So yeah, you can notice 1 particular card most used in both formats - warlock quest. That usually says that smth is not right

    Posted in: General Discussion
  • 0

    posted a message on Is it finally time for a petition?

    So title pretty much says it all. Is it time for a petition? Can it even help? Where should people shout for incompetence of team 5 to be heard loud and clear?

    Maybe i'm overreacting, but tbh i can't remember a time in HS where u can't play BOTH standard and wild because of one broken deck and people that abuse it.

    Posted in: General Discussion
  • 2

    posted a message on Nerfs are in - what do we think?

    Ok this is how broken the meta is now for both wild and standard. And it's just few hours from patch. I just CAN'T imagine how bad you playtest things if you ever even do....

    If i was a suprerior for team 5, i fired them all immediately. HS has seen a lot of over the top things but situation now is just absurd.

    Posted in: General Discussion
  • 2

    posted a message on A Spell That Is Fel

    oh yeah! Bloodmage Thalnos is even better i guess. But what about Metamorphosis? Isn't it too slow for current meta?

    Posted in: A Spell That Is Fel
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