this mode is decided by treasures and passive effects just like the single player. Do cards help? Sure. But when someone can summon 3 9/9 demons on turn 5, or have double deathrattles and reborn, you didn’t lose cause you didn’t have Loetheb .
Yeah you can highroll and obliterate your way past everyone with only standard cards, that can happen on literally any game mode. You don't need the tavern pass to highroll everyone and do 30 damage on turn 10 playing BG but that's not the point. That's not a good argument. Not everything is about winning, it should also be about enjoying it and having fun. And by that line of thought then players with no wild collections would still have a competitive...
1. “It should be about enjoying it and having fun” you are suggesting cant have fun Without wild cards... which seems pretty silly for this mode, cause it’s just like the past dungeon runs.
2. This whole game is “you can highroll”, every single mode. you can also “ low roll” every single mode, this is no different. those few extra cards are not anywhere near the power of your draft choices, powers, and treasures.
3.you think it’s strange that people that have a larger collection have a slight competitive edge. Cause it is just that, a slight advantage. Just like in regular standard play, ranked or casual. That will always be case forever in a card game unless you are drafting only.
I think this mode is fun, and proboccasionally frustrating, and when there are more hero’s, powers, and treasures I think it’s be super fun.
problem being that in order to unlock new tresure/hero power you need to have a certain amount of epic and legendary, and this sucks if you don't spend hundred of dollars every year