• 6

    posted a message on New Legendary Card Reveal: Zola the Gorgon

    I somehow like it. A different "golden Shadowcaster " for any class... and that "make it golden" is soooo troll.

    Would this work with C'Thun? It is a real copy and not a 1/1 copy.
    Think about those Brann Bronzebeard copys with the Disciple of C'Thun dubble trigger

    Posted in: News
  • 9

    posted a message on Kobolds and Catacombs Card Reveals Begin at 11 AM PST on Monday, November 20
    Quote from One_Man_Army >>
    Quote from dratiny >>

    I'll happily watch any card reveal stream that doesn't feature Day9 :))

     You mean Sellout9 ?
    I dont follow this much and like Brian and Day9 (what he did for SC2 back in the day was great), but what is your problem here? People promote things since the start of TV... why cant he do it? Nobody forces you to watch his streams... and if he does HS you shouldnt have a problem with him promoting it... or not?!?
    I  can think about some other people that would be far worse. Mr.Salt Krip or (high voice OH MY GOOODDD) Amaz for example. But again.. if i dont like it... i just dont watch it and let others enjoy it.
    Posted in: News
  • 1

    posted a message on Treasure in the Catacombs is This Week's Brawl! Get a Kobolds Card Pack!
    Quote from Fishtard >>

    Actually the pve content in frozen throne awarded extra packs, and during un'goro there were daily login rewards that rewarded additional packs, rather than just handing out like 3 extra ones at the start of an expansion. So technically they're not cheating you out of any packs, they're exchanging the classic ones for the new expansion ones.

    that is, unless they decide not to hand out any extra packs on this expansion. (idk)

     I wonder how you managed to misunderstand this two lines of text. All he said was "they take away the classic packs from brawl that we would normaly get by this". There was a posting by someone on the forums about how expensive HS is... and THIS is also part of it.
    Past:
    PvE Addon with some cards for 20-25$ ... lots of legendarys.. anyone would get the full set fast (even people with gold could buy it fast) and save up the following 4 month for the next 130 pack addon
    Now: 3x Big Addon (most cards that you get from packs are trash) You need an average of 200-300 packs to get the set... so even your 50$ prebuy helps you a lot.
    So you have to pay more and cant save up as much anymore, because of the missing PvE AddOn.
    And now they even replace the free dust from brawls....
    Yes, you can argue that we get a free weapon with the release AND we just got a legendary for free, but I would pref the 25$ PvE that gives me 2 legedarys in the first wing.
    Posted in: News
  • 0

    posted a message on The All Golden Classic Pack - Now Available for Free to Twitch Prime Members

    Still somehow sucks for you when you see how other people open playable golden legendarys, while you open unplayable commons and a rare.

    Why cant they just give out 3200dust?
    That would help new players a lot more and older players can chose what they want to do.

    How does it help to promote a game to give players 5 shiny cards that are bad?

    Posted in: News
  • -2

    posted a message on The Headless Horseman Rides is This Week's Brawl!

    i'm still confused... other games give you tons of free stuff right now. What did i get from hearthstone?

    2x old gods (80dust)
    1 arena run with 7 wins... so 150 gold and a pack = two packs that turned into 80 dust
    and now a brawl that have me another 40 dust

    200dust, while only 160 are from the real bonus stuff... that is not even a epic card.. that is one rare and one common card.
    Srsly... thats it?

    At least give is 2-3 times the gold for... oh, wait.. that would also only be some small packs and more work...
    Cant you just give us anoher 100% legendary or something else that is usefull for most players?

    I mean you either got all the cards OR you dont have many.. so it doesnt help much at all. Come on blizzard... one free legendary OR just make it rain... 1600dust, so people can pick what they want (even from older sets). Or ppl can save it for the future.... anyone would feel rewarded this way

    Posted in: News
  • 2

    posted a message on Hearthstone Patch 9.2 - Trigger Changes, Synergy Picks Removed, Hallow's End
    Quote from davidwizard >>

    "20 lines of code"

    BAH HAHAHA. That's rich. Adorable even.

     Sarcasm requires intelligence on the receiving end.. you seem to fail to understand my words.
    I just compare it a Java, where you just have to change some little things. Unity isnt that much different.
    I wonder why it is so hard to have one main source that all the other classes read from.. replace that one fine with the reworked order and it should be done. You could code a game like hearthstone in Java is a very short time...
    What big "int"s does the game have?
    Hero HP
    Armour
    Attack/HP from the minions and the effectcts that always follow the say order every turn.
    Play a card -> check effects -> check mana ...
    The card text and stats is also just loaded...you see how people create fan made cards, so why should it be so hard to create cards with unity? You select what they do after you wrote the class... that isnt very hard IF you know how to code for unity and dont want to do it over and over by hand.
    The biggest part of the game should be the golden animation and the boards. You shouldnt be forced  to download 1,4GB to install a god dam patch for a stupid little config file. We're talking about a god dam card game and not about a big open world MMO.
    Posted in: News
  • 3

    posted a message on ShiftCon is This Week's Brawl

    with all the hate... at least it helps people that dont have a big set to play this brawl. I dont have this problem... but i can see how those "turn one kill" brawls didnt give anything to the new players.

    For me and i think for many of you this is the "beeing forced to play a special game that gives you 40 dust and sometimes a bit more" on the first win. I really dont think that many players play more than their one winning game, if they dont have to finish a quest. The people that really enjoy this seem very small to me...

    Posted in: News
  • 1

    posted a message on Hearthstone Patch 9.2 - Trigger Changes, Synergy Picks Removed, Hallow's End
    Quote from Athame7 >>
    Quote from dolsoongi >>

    Why the hell didn't they nerf naga giants? Show some care for wild players, Blizzard. When your opponent is going second, you get hit by coin naga giant giant giant giant and instantly lose. I don't care if the winrate is only 53% or something, it's an uninteractive and bullshit deck.

     By that same logic you could argue Spell Mage that only throws spells at face is an uninteractive and bullshit deck and should be nerfed even if its winrate is like. 5% because they don't do anything to minions. 
     There is a difference if you dont clear the enemy board OR spawn a board of giants that force you to have something like "equality + pyromancer". Oh... wait, that would be turn 6, but he used the coin... good luck clearing one giant... 4 mana 7/7 is so much more balance than naga+2 or 3 gians on turn 5.
    I mean.. i'm open to hear what you do against that, but even lightbomb is a turn 6 Spell and besides ice+doomsayer i cant think of any combo that you can play to prevent this vom dealing massive damage for at least that one turn (if both have what they need).
    How do you kill this as a Hunter, Shaman or Druid? Even Brawl could still let a giant on the board. You cant vanish it, because it will come back right away and "Doom" is far out of range.
    Posted in: News
  • 5

    posted a message on The 2017 Hearthstone Summer Championship Survival Guide! October 13 - 15

    Just in case people wonder what happened to Pavel.... the topdeck draw RNG did. One of that games where you just dont draw anything good.

    Posted in: News
  • 5

    posted a message on The 2017 Hearthstone Summer Championship Survival Guide! October 13 - 15

    I just saw the games against Pavel... the way he lost so stupid. Shaman against Shaman and Orange draws tempo, while Pavel draws 2 Bloodlust, DK, Evolve/Devolve and two falme totems.

    How on earth do you win like that?

    Posted in: News
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