if everyone had a choice most would just block druid so you would end up with whole groups of jade druids just playing other jade druids. then they would start to only put cards into their decks to deal with other jade druids knowing everyone else has you banned. you would end up with a two tier ranking system where the jade druids scrapped it out with themselfs and everyone else playing a totally differnt meta
So you just confirmed that THIS would mean that the most OP decks would change their deck and create more diversity, because they could end up fighting against their own deck all the time. Meaning people who then Q against those people have a better time, because it is not the most possible raffined deck.
Without a penalty, it will never be implemented in ranked Mode. It makes no sense to allow players to ban the best counter to their deck and get an easy climbing experience...
But since you dont have to counter so many decks you have a easyer time to counter the remaining decks. At least in Wild i have more than enoth counters to fight other decks...
But i have to say that it maybe wouldnt work this way in standard.
And to your "autolose". Yea... try to ban Pirate warrior, Shaman or Druid in their best times... where like 50% of the Q from 5-legend played the same deck... what a joke.
i've reached the point where i wonder "why cant i veto classes"? In games like Starcraft you can veto maps that seem unbalanced to your race. I just dont understand why i cant "bann" one or two classes on ladder,(shouldnt be able to bann mirror matches).
I mean.. you dont have to bann them, but why can you do this in a turnament but not on the ladder?
I understand that you might not aggree with me here, but i for example disliked the pirate warrior meta or the so much needed change to druid. Since then... over metas like Shamanstone it now changed into a meta that i enjoy more, but i really dislike it to play against priest.
What do you guys think? You dont have to bann... but wouldnt you like the OPTION to bann the class you dislike the most?
Edit: this explains it somehow very well in my eyes:
if everyone had a choice most would just block druid so you would end up with whole groups of jade druids just playing other jade druids. then they would start to only put cards into their decks to deal with other jade druids knowing everyone else has you banned. you would end up with a two tier ranking system where the jade druids scrapped it out with themselfs and everyone else playing a totally differnt meta
He confirmed that THIS would mean that the most OP decks would change their deck and create more diversity, because they could end up fighting against their own deck all the time. Meaning people who then Q against those people have a better time, because it is not the most possible raffined deck.
thrall is for people with low dust and believers in RNGsus Rexar seems to become better now, but i would wait till 2-3 weeks after the patch guldan should be a evergreen and work well in wild later. He is the demon n'zoth (Malganus + charge... that alone makes the card solid in the future).
Based on what people think... priest DK should be the best one soon. Unlucky that you dusted Valera... i think she is nice. Uther looks good, but somehow isnt that good in the meta.. so dont be sad.. he doesnt fit in right now.
Playing this game since beta... and i find this "confusing" (or should i say... WRONG?). It says very clear "your cards cost 5".
This should mean that a giant cost 5, because if he gets costs lower than 5 (like a 0 mana spell) it SHOULD BE set to 5 again. I understand that you could say "but the other cards also have rules that you have to add", but for me it is just lazy coding, because the rule is IT COSTS 5.
But dont get me wrong.. i get it. For Bright-Eyed Scout i even think that it is somehow correct, because it changes the costs of THE CARD and then the "active change" like the "aura" that a Naga Sea Witch has is... gone? But the Naga Sea Witch is a aura for me that sets the very clear state that ANYTHING costs 5.
That "special card pack" sounds like a "1 legendary guaranteed" pack. Otherwise it wouldnt be so special. But who knows... could be another one of those promo things that just gives you another "40 dust pack".
Well, i guess i will have a look on the cardback ingame the next days. Should it really be such a good pack it would be worth a real Prime sub, since one leg every 40 packs would mean you reset the timer right away.
So in this case i would get the special pack and save it till i get the next legendary and open that one right after it (IF it would be a pack like that) to make sure i dont mess with my legendary counter.
Thinging about it... i HOPE it is not a classic legendary...
I like the void cardback... but iam not sure if it is woth to waste my free month for prime that you get after a limited time.
I know it sounds stupid.. because it is free for me, but i got a feeling that in the coming months you will get something better and if i then have to pay for it i would somehow be angry. I wish that the cardback woudlnt look so good...
I could be wrong here.. but it is about you winning with the cardback to give "your team" a better chance for more packs. Later they will open it and have to build decks with it?
4 out of 5 people will just insult you. But sometimes they just want a rematch or your decklist and congratulate you to your victory ;) This happens. So there is still hope ;)
People that say "well played" are the people that will ask you for the decklist... rest will almost all the time be toxic. Unlucke me when i quit and then remember that i woudl like to know more about his deck... :D
Fiery War Axe would be fine if they would add "cant attack the hero". Now it is just a bad version of King's Defender
Murloc Warleader giving HP is what helps to deal with the Lichking in PvE... Murloc Shaman isnt a thing and there are MANY area damage spells out there. Since there are not many murlocs with big HP i wonder what they will print in the future to make up for this nerf. Its not like decks with this card are as strong as Jade Druid.... what's the point?
Innervate is now a coin... couldnt you just rename it to "give you 2 mana back" but you cant go "overcap"? The problem is that druids can use it to play their ramp cards and then refill...what is so special about this card now? IT IS A COIN after the nerf.
I think that they nerf it because they want to print something in the future, but who knows....
I find it hard to understand why a tribe that is base on "tempo drop stuff on the board" or should i say "is a zoo tribe" that they are like "hmm... lets remove the +health, since it was the only card that helps against Volcanic Potion ,Ravaging Ghoul or Consecration.
We know that there are many area effect damage things out there... Coldlight Seer isnt enoth and the RNG on evolve doesnt really help
- Unlimited Discards... you cant print that with the discard legendary that we just got. It would be OP there and would break other discard decks that want to spawn discarded things
- 1 mana 2/2 that will spawn the plate minion.... that was a 3/3? so turn 1 you get 5/5 stats for 1 mana?
- Legendary... not sure about the stats. Over all the enemy would want to remove fast, so the downside shouldnt be that high and this would make the stats to high. While i think that 4 att would be worse for priest.
- The 3/3 for 3 is ok... it would lose most trades but would help with the discard stuff. 3/4 could make it broken in the future. I also wouldnt mind this card as a 4/4 for 4 mana (not sure what other cards you play for 4)
As the other people wrote... it is all about having the perfect starthand for the first turns;
Turn 1: Tidecaller Turn 2: Rockpool (his 2 damage minion cant clear any of those 2) Turn 3: Warleader or Coldlight Seer (get HP up for the next trade) Turn 4: Tidecaller + Warleader or Coldlight Seer OR gentle-megasaur (at this point you should be able to bring the game home)
restart right away if you dont curve the first 3 turns like this.. its not worth your time! Like this you shouldnt lose any minions to him and win before he puts down his 2/6 wall
So people get punished they dont have a friend who plays Hearthstone or dont get to those events, because they cant get something that those people cant get?
I wonder what they will get from that Gamescom Event. Some special Cardback?
0
0
0
Hi,
i've reached the point where i wonder "why cant i veto classes"? In games like Starcraft you can veto maps that seem unbalanced to your race. I just dont understand why i cant "bann" one or two classes on ladder,(shouldnt be able to bann mirror matches).
I mean.. you dont have to bann them, but why can you do this in a turnament but not on the ladder?
I understand that you might not aggree with me here, but i for example disliked the pirate warrior meta or the so much needed change to druid. Since then... over metas like Shamanstone it now changed into a meta that i enjoy more, but i really dislike it to play against priest.
What do you guys think? You dont have to bann... but wouldnt you like the OPTION to bann the class you dislike the most?
Edit: this explains it somehow very well in my eyes:
0
How to deal with jade druid? THIS
Very ironic that a 8 mana card that kills 2 jade somehow seems balanced, even if it is totaly broken
0
thrall is for people with low dust and believers in RNGsus
Rexar seems to become better now, but i would wait till 2-3 weeks after the patch
guldan should be a evergreen and work well in wild later. He is the demon n'zoth (Malganus + charge... that alone makes the card solid in the future).
Based on what people think... priest DK should be the best one soon. Unlucky that you dusted Valera... i think she is nice.
Uther looks good, but somehow isnt that good in the meta.. so dont be sad.. he doesnt fit in right now.
3
Playing this game since beta... and i find this "confusing" (or should i say... WRONG?).
It says very clear "your cards cost 5".
This should mean that a giant cost 5, because if he gets costs lower than 5 (like a 0 mana spell) it SHOULD BE set to 5 again.
I understand that you could say "but the other cards also have rules that you have to add", but for me it is just lazy coding, because the rule is IT COSTS 5.
But dont get me wrong.. i get it. For Bright-Eyed Scout i even think that it is somehow correct, because it changes the costs of THE CARD and then the "active change" like the "aura" that a Naga Sea Witch has is... gone? But the Naga Sea Witch is a aura for me that sets the very clear state that ANYTHING costs 5.
0
That "special card pack" sounds like a "1 legendary guaranteed" pack. Otherwise it wouldnt be so special.
But who knows... could be another one of those promo things that just gives you another "40 dust pack".
Well, i guess i will have a look on the cardback ingame the next days. Should it really be such a good pack it would be worth a real Prime sub, since one leg every 40 packs would mean you reset the timer right away.
So in this case i would get the special pack and save it till i get the next legendary and open that one right after it (IF it would be a pack like that) to make sure i dont mess with my legendary counter.
Thinging about it... i HOPE it is not a classic legendary...
0
I like the void cardback... but iam not sure if it is woth to waste my free month for prime that you get after a limited time.
I know it sounds stupid.. because it is free for me, but i got a feeling that in the coming months you will get something better and if i then have to pay for it i would somehow be angry. I wish that the cardback woudlnt look so good...
0
0
Unlucke me when i quit and then remember that i woudl like to know more about his deck... :D
5
Fiery War Axe would be fine if they would add "cant attack the hero". Now it is just a bad version of King's Defender
Murloc Warleader giving HP is what helps to deal with the Lichking in PvE... Murloc Shaman isnt a thing and there are MANY area damage spells out there. Since there are not many murlocs with big HP i wonder what they will print in the future to make up for this nerf. Its not like decks with this card are as strong as Jade Druid.... what's the point?
Innervate is now a coin... couldnt you just rename it to "give you 2 mana back" but you cant go "overcap"? The problem is that druids can use it to play their ramp cards and then refill...what is so special about this card now? IT IS A COIN after the nerf.
0
I think that they nerf it because they want to print something in the future, but who knows....
I find it hard to understand why a tribe that is base on "tempo drop stuff on the board" or should i say "is a zoo tribe" that they are like "hmm... lets remove the +health, since it was the only card that helps against Volcanic Potion ,Ravaging Ghoul or Consecration.
We know that there are many area effect damage things out there... Coldlight Seer isnt enoth and the RNG on evolve doesnt really help
0
- Unlimited Discards... you cant print that with the discard legendary that we just got. It would be OP there and would break other discard decks that want to spawn discarded things
- 1 mana 2/2 that will spawn the plate minion.... that was a 3/3? so turn 1 you get 5/5 stats for 1 mana?
- Legendary... not sure about the stats. Over all the enemy would want to remove fast, so the downside shouldnt be that high and this would make the stats to high. While i think that 4 att would be worse for priest.
- The 3/3 for 3 is ok... it would lose most trades but would help with the discard stuff. 3/4 could make it broken in the future. I also wouldnt mind this card as a 4/4 for 4 mana (not sure what other cards you play for 4)
5
As the other people wrote... it is all about having the perfect starthand for the first turns;
Turn 1: Tidecaller
Turn 2: Rockpool (his 2 damage minion cant clear any of those 2)
Turn 3: Warleader or Coldlight Seer (get HP up for the next trade)
Turn 4: Tidecaller + Warleader or Coldlight Seer OR gentle-megasaur (at this point you should be able to bring the game home)
restart right away if you dont curve the first 3 turns like this.. its not worth your time!
Like this you shouldnt lose any minions to him and win before he puts down his 2/6 wall
-16
So people get punished they dont have a friend who plays Hearthstone or dont get to those events, because they cant get something that those people cant get?
I wonder what they will get from that Gamescom Event. Some special Cardback?