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    posted a message on Ghostly Charger

    This is still in the Exotic Beasts package in Monster Hunt. Not sure if that's intended, because it has no beast synergy at all anymore.

    Posted in: Ghostly Charger
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    posted a message on To dust, or not to dust...

    Tomb Lurker and Furnacefire Colossus are both garbage, dust them safely.

    If you aren't opening more Frozen Throne packs, you can dust Moorabi (Freeze Shaman is bad).

    I wouldn't dust cards from the current expansion until you're sure you won't open a significant number of packs from it again, just in case you get the card again.

    Explore Un'Goro as a one of might be worth keeping for Togwaggle stuff, but for the most part it's bad.

    Keep Giggling Inventor. That card's really good right now, could end up being even better or not as good, but it's certainly not worth the risk.

    Posted in: General Discussion
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    posted a message on New Neutral Legendary Minion - Subject 9

    Captain Greenskin existed before Kobolds and Catacombs.

    This could definitely be real.

    Posted in: Card Discussion
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    posted a message on New Rogue Spell - Necrium Vial

    Maybe someday Preparation will get nerfed or rotated and Rogue will be allowed to have good spells, but today isn't that day apparently.

    Posted in: Card Discussion
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    posted a message on Predictions about C'Thun Mechlike Card

    So... a magnetic mech version of the Sergeant Sally effect?

    Seems kind of boring, but you could be right.

    Posted in: Card Discussion
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    posted a message on Molten and Mountain Giant changes?
    Quote from Kaladin >>

    I predict this change will be detrimental to elemental decks, especially Shaman with Servant of Kalimos.

    Giants are strong in very specific decks with very specific synergies.  Substantial discounts are necessary to make them worth it (or even play at all in arena).

    Adding giants into the elemental pool will dilute the overall card quality for discovering elementals, since the giants will be unplayable in a deck not designed to capitalize on their discounts.

     ..........what?

    you could play an elemental deck and just not include giants if they dont fit  your theme.

     I bolded the important part since you missed it.

    You can't avoid giants in the Servant of Kalimos discover pool. Molten Giant (in wild) and Mountain Giant don't work unless your decks are designed to make use of them, making them bad discovers. That being said, this is a fringe downside, and this change is for the most part a positive thing.

    Posted in: Card Discussion
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    posted a message on [RANK 1 LEGEND] Zetalot's Control Priest

    Wincon is Mind Blasts and Shadowreaper HPs, while delaying them from killing you pretty much. Turn 10, two Mind Blasts + three HPs is 16 damage, which is enough to kill someone post Alexstrazsa. Getting additional Mind Blasts with Shadow Visions can help solidify a win without Shadowreaper, or get you more Psychic Screams to keep them from playing things.

    You could always run the version of this with that Priest legendary that shuffles their deck into yours and focus on more of a Fatigue game, I suppose. Or throw in a Velen instead of the Geist, since Skulking Geist isn't needed anymore. Point being, it's not really meant to be an OTK deck, just a good control deck that can control the board long enough to throw out a nice burst of damage at the end, with just enough reach to beat out most additional healing.

    Posted in: [RANK 1 LEGEND] Zetalot's Control Priest
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    posted a message on Monster hunter is broken AF

    Pretty sure it's intentional.

    Posted in: Monster Hunt
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    posted a message on [Lich King] Paladin Combo Deck

    So the exploit doesn't work anymore, but the deck can still work.

    I cut Hand of Protection and stuck in Emperor Thaurissan to buff the Stoneskin extra in one turn. Just make sure it has at least 18 health, then Humility it. Ideally, you can also buff one of the souls to extend the time you have to summon the horses.

    Takes more luck, but still doable!

    Posted in: [Lich King] Paladin Combo Deck
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    posted a message on Who will be best in WitchWood?

     

    Quote from tictactucroc >>

     

    Quote from WillowMelody >>

     

    Quote from tictactucroc >>

     

    Quote from WillowMelody >>

    Warlock is the safest pick since it loses very little in the rotation, but you're asking too early.

    You should ask about two weeks after the expansion has come out. Then there's a bit of a better idea, but it's still up in the air.

     Losing N'zoth is huge. Cubelock was autowin vs all control deck. Now it's autolose vs good control players.
     
    You must not have seen Cubelock lists that cut N'zoth entirely and just focused on the Doomguard combos.The one, if I recall correctly, that was still Tier 1 when it was around. Fell out of popularity now, but I find it hard to believe that it won't come back when N'zoth rotates.
    And I have an even harder time imagining Cubelock being hit so hard it's an "autolose," but hey you might be right. I'll make a bold prediction and say you aren't. But you might be.
     I said autolose against good control players. That is quite different than autolose period.
    Even if Cubelock is still tier 1 post rotation, it will now be a fair deck with the loss of N'zoth. Kind of like Call to arms will be a fair card once dirty rat has rotated. And yes I know aggro paladin doesn't run CtA dirty rats combo, don't ask me why people are idiots, I don't know. 
     
    I didn't bother restating the "good control players" part since I assumed it was implied by your statement, but since it wasn't clear I understood what you meant. I still don't think it's an autolose, even against a top legend control player. Is the deck going to be worse? Yeah, probably. Enough to make a noticeable difference? No, because it still loses the least. The current top tier decks are Cubelock, Murloc Paladin (loses too much), Dude Paladin (loses less than Murloc but still a lot), Combo Dragon Priest (completely dead unless some really good dragons pop up in the next reveals), and Control Warlock... which will be hurt more by the N'zoth loss than Cubelock. In fact, currently the only control decks in Tier 1 and 2 are Priest or Warlock in the first place. Unless an incredibly powerful control deck that completely stomps Cubelock pops up (might very well be a Control Paladin, who knows?), I'm pretty sure it'll still be the top tier 1 deck it's been for awhile.
    And yeah cards tend to become fair when they lose the rest of the good cards in the decks they're in.
    Edit: Notice you mention Control decks existing outside of Tier 1, and you're right. I didn't mention that Control Paladin and Control Mage exist in Tier 3, but again they also lose a lot. Control Paladin might survive since it has DK, which is great, but Control Mage loses a lot of incredibly powerful cards and replaces them with... well, we've seen nothing yet, so it's incredibly difficult to judge.
    Posted in: General Discussion
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    posted a message on Who will be best in WitchWood?

     

    Quote from tictactucroc >>

     

    Quote from WillowMelody >>

    Warlock is the safest pick since it loses very little in the rotation, but you're asking too early.

    You should ask about two weeks after the expansion has come out. Then there's a bit of a better idea, but it's still up in the air.

     Losing N'zoth is huge. Cubelock was autowin vs all control deck. Now it's autolose vs good control players.
     
    You must not have seen Cubelock lists that cut N'zoth entirely and just focused on the Doomguard combos.The one, if I recall correctly, that was still Tier 1 when it was around. Fell out of popularity now, but I find it hard to believe that it won't come back when N'zoth rotates.
    And I have an even harder time imagining Cubelock being hit so hard it's an "autolose," but hey you might be right. I'll make a bold prediction and say you aren't. But you might be.
    Posted in: General Discussion
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    posted a message on Summon a rush minion. Does it have charge or rush?

    Charged Devilsaur doesn't have Rush. It has charge with a battlecry that prevents it from attacking heroes the turn it's played.

    Therefore, Rush minions wouldn't be able to attack face (the turn they're played), even if summoned by other means.

    Posted in: Card Discussion
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    posted a message on Who will be best in WitchWood?

    Warlock is the safest pick since it loses very little in the rotation, but you're asking too early.

    You should ask about two weeks after the expansion has come out. Then there's a bit of a better idea, but it's still up in the air.

    Posted in: General Discussion
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    posted a message on New Shaman Minion - Bogshaper

    On paper, it seems weak. But a lot of cards seem weak on paper, this might be a sleeper card if Shaman becomes a bigger thing this year.

    However, it seems odd. It has spell synergy (obviously to pair with your random spells), but it comes the turn before Hagatha (meaning you won't have many random spells, unless we see more playable random spell cards), and it has a pretty fair body for the effect... but it more or less does nothing the turn it's played. On Turn 7. And the effect isn't even that strong! It draws minions when you play spells... eh.

    Like I said, this might be a sleeper card. Seems weak on paper, but strong in practice. Who knows?

    Posted in: Card Discussion
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    posted a message on New Hunter Card Reveal - Rat Trap

    They mean that echo cards trigger this easily.

    Posted in: News
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