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    posted a message on Monster hunter is broken AF

    Pretty sure it's intentional.

    Posted in: General Discussion
  • 2

    posted a message on [Lich King] Paladin Combo Deck

    So the exploit doesn't work anymore, but the deck can still work.

    I cut Hand of Protection and stuck in Emperor Thaurissan to buff the Stoneskin extra in one turn. Just make sure it has at least 18 health, then Humility it. Ideally, you can also buff one of the souls to extend the time you have to summon the horses.

    Takes more luck, but still doable!

    Posted in: [Lich King] Paladin Combo Deck
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    posted a message on Who will be best in WitchWood?

     

    Quote from tictactucroc >>

     

    Quote from WillowMelody >>

     

    Quote from tictactucroc >>

     

    Quote from WillowMelody >>

    Warlock is the safest pick since it loses very little in the rotation, but you're asking too early.

    You should ask about two weeks after the expansion has come out. Then there's a bit of a better idea, but it's still up in the air.

     Losing N'zoth is huge. Cubelock was autowin vs all control deck. Now it's autolose vs good control players.
     
    You must not have seen Cubelock lists that cut N'zoth entirely and just focused on the Doomguard combos.The one, if I recall correctly, that was still Tier 1 when it was around. Fell out of popularity now, but I find it hard to believe that it won't come back when N'zoth rotates.
    And I have an even harder time imagining Cubelock being hit so hard it's an "autolose," but hey you might be right. I'll make a bold prediction and say you aren't. But you might be.
     I said autolose against good control players. That is quite different than autolose period.
    Even if Cubelock is still tier 1 post rotation, it will now be a fair deck with the loss of N'zoth. Kind of like Call to arms will be a fair card once dirty rat has rotated. And yes I know aggro paladin doesn't run CtA dirty rats combo, don't ask me why people are idiots, I don't know. 
     
    I didn't bother restating the "good control players" part since I assumed it was implied by your statement, but since it wasn't clear I understood what you meant. I still don't think it's an autolose, even against a top legend control player. Is the deck going to be worse? Yeah, probably. Enough to make a noticeable difference? No, because it still loses the least. The current top tier decks are Cubelock, Murloc Paladin (loses too much), Dude Paladin (loses less than Murloc but still a lot), Combo Dragon Priest (completely dead unless some really good dragons pop up in the next reveals), and Control Warlock... which will be hurt more by the N'zoth loss than Cubelock. In fact, currently the only control decks in Tier 1 and 2 are Priest or Warlock in the first place. Unless an incredibly powerful control deck that completely stomps Cubelock pops up (might very well be a Control Paladin, who knows?), I'm pretty sure it'll still be the top tier 1 deck it's been for awhile.
    And yeah cards tend to become fair when they lose the rest of the good cards in the decks they're in.
    Edit: Notice you mention Control decks existing outside of Tier 1, and you're right. I didn't mention that Control Paladin and Control Mage exist in Tier 3, but again they also lose a lot. Control Paladin might survive since it has DK, which is great, but Control Mage loses a lot of incredibly powerful cards and replaces them with... well, we've seen nothing yet, so it's incredibly difficult to judge.
    Posted in: General Discussion
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    posted a message on Who will be best in WitchWood?

     

    Quote from tictactucroc >>

     

    Quote from WillowMelody >>

    Warlock is the safest pick since it loses very little in the rotation, but you're asking too early.

    You should ask about two weeks after the expansion has come out. Then there's a bit of a better idea, but it's still up in the air.

     Losing N'zoth is huge. Cubelock was autowin vs all control deck. Now it's autolose vs good control players.
     
    You must not have seen Cubelock lists that cut N'zoth entirely and just focused on the Doomguard combos.The one, if I recall correctly, that was still Tier 1 when it was around. Fell out of popularity now, but I find it hard to believe that it won't come back when N'zoth rotates.
    And I have an even harder time imagining Cubelock being hit so hard it's an "autolose," but hey you might be right. I'll make a bold prediction and say you aren't. But you might be.
    Posted in: General Discussion
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    posted a message on Summon a rush minion. Does it have charge or rush?

    Charged Devilsaur doesn't have Rush. It has charge with a battlecry that prevents it from attacking heroes the turn it's played.

    Therefore, Rush minions wouldn't be able to attack face (the turn they're played), even if summoned by other means.

    Posted in: Card Discussion
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    posted a message on Who will be best in WitchWood?

    Warlock is the safest pick since it loses very little in the rotation, but you're asking too early.

    You should ask about two weeks after the expansion has come out. Then there's a bit of a better idea, but it's still up in the air.

    Posted in: General Discussion
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    posted a message on New Shaman Minion - Bogshaper

    On paper, it seems weak. But a lot of cards seem weak on paper, this might be a sleeper card if Shaman becomes a bigger thing this year.

    However, it seems odd. It has spell synergy (obviously to pair with your random spells), but it comes the turn before Hagatha (meaning you won't have many random spells, unless we see more playable random spell cards), and it has a pretty fair body for the effect... but it more or less does nothing the turn it's played. On Turn 7. And the effect isn't even that strong! It draws minions when you play spells... eh.

    Like I said, this might be a sleeper card. Seems weak on paper, but strong in practice. Who knows?

    Posted in: Card Discussion
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    posted a message on New Hunter Card Reveal - Rat Trap

    They mean that echo cards trigger this easily.

    Posted in: News
  • 0

    posted a message on New Druid Legendary - Duskfallen Aviana

     

    Quote from swad >>

    Aviana was a legendary that's in wild now, so it is a proper legendary name

     
    Yeah, when I made the comment the name given was "Duskfaller Avian" which was... not the same thing. This name makes a lot more sense for a legendary.
    Posted in: Card Discussion
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    posted a message on New Druid Legendary - Duskfallen Aviana

    The name doesn't really sound like it belongs to a legendary,(Duskfallen Aviana, on the other hand, does)  and this would be almost a full day earlier than it's actually supposed to be revealed.

    Probably fake.

    Edit: Or just bad? Apparently just bad. Being 5 mana means Druid's recruit cards don't work on it. It gives crazy initiative to the opponent by giving them a straight up free card, druid doesn't have ways to pull minions from hand so it can't really be used in any sort of Malygos combo decks.

    Overall, best case scenario is it can be used to combo out a Malygos OTK earlier against aggro, because aggro might not have the tools to kill this from an empty board (and their cards are pretty cheap to begin with), but I don't think that's likely or even good.

    Posted in: Card Discussion
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    posted a message on So basically I need to drop $500 on a tablet to be able to play this and other games effectively

     

    Quote from ayanakm >>

     

    Quote from DoubleSummon >>

    You don't need to play with deck trackers.

     
     That's kind of like saying you don't need to net deck 
     
    So ignoring that this isn't true at all, it at least has a grain to truth to it when it comes to getting to legend (people can do it without netdecking but not most people, so fair). But if you aren't secretly a goldfish, you do have this thing called a memory, and while some people have worse ones, you should be able to remember what cards you drew and what your opponent drew if you try. It's a skill, it takes a bit of effort and thought, but it's a lot cheaper than buying an expensive tablet for no good reason.
    No reason to get upset because you want to spend money where you could spend effort.
    Posted in: General Chat
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    posted a message on Long Term Motivation to play Dungeon Run

    There really isn't any long term motivation. You just do it because you find it fun, and that's pretty much my reason for doing it.

    We can hope they'll either introduce new sets of dungeon runs, or roll in new potential bosses and passives as time goes on, but it's pretty much just something you're expected to do for the hell of it.

    Not that rewards wouldn't be nice, some gold or dust for completing a dungeon run isn't exactly going to break the game, but at the end of the day it wouldn't make me want to play it more.

    Posted in: Dungeon Run
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    posted a message on Why people should not complain about Rng effects....
    Quote from DiamondDM13 >>
    Quote from DyingAtheist >>

    All competitive games are determined by luck to an extent(...)

     That is correct, but the problem is that in competitive play, like in a tournament, you cannot even out results to surpass bad RNG. If you lose a match of Bo3 where you got rekt by RNG, which is easy since it's only 3 games, not 1000 games like you can play in Ranked, you lose the spot on the tournament.
    RNG is fine if only playing Ranked because you can just regain the lost stars or ranks with time, because you are allow to continuously play until you are satisfied. You can have a gigantic pool of games so your skill can surpass the random elements. Tournaments where you play a very limited amount of games as a sample size, like 3, 5 or 7 at max, it is really easy for RNG to dictate the outcomes, and that is not fair for players, nor is it fun to watch, at least for me, since I am watching to see proper technical play, not to see Yogg decide a game.
    Honestly, you should probably find a different game to watch. Hearthstone was never designed to be a competitive game where the technically best players win every tournament and luck is never the deciding factor. The competitive scene was forced by players who apparently expect the designers of the game to change the game to fit it. This isn't chess, or football, or Magic the Gathering. It's a casual online card game by design, designed to favor luck and fun, not technical skill.
    And at the end of the day, what isn't fun for you to watch is the reason why Hearthstone became so massively popular. 
    Posted in: General Discussion
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    posted a message on Upcoming Changes to HearthPwn Accounts & Community Card Pack Giveaway

    Opening that Golden Sindragosa is the only one I can remember being excited about, but it's a fun card so yeah pretty cool.

    Posted in: News
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    posted a message on Marin the Fox
    Quote from nilitsch >>

    But for me or the opponent if I played Marin?

     ?
    It's summoned for your opponent, it seems obvious who it triggers for.
    Posted in: Marin the Fox
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