• 0

    posted a message on Devolving Missiles

    There is no "damage" involved so I assume the answer is no.

    Posted in: Devolving Missiles
  • 4

    posted a message on Faceless Corruptor

    HOW ABOUT A NEW EYE?!?

    Posted in: Faceless Corruptor
  • 0

    posted a message on Druid is single

    This is a sick list man! Ooze depends a lot on the meta though I'd probably just take Zephrys and sometimes the L for the singleton requirement instead...

    Posted in: Druid is single
  • 0

    posted a message on Tasty Flyfish

    BEFORE opening packs this expansion it is recommended to craft two of these in golden to appeal to the dragon overlords and receive their blessings.

    Posted in: Tasty Flyfish
  • 0

    posted a message on Toads of the Storm

    Shudderwock recalls the Deathseer battlecry along with what you could expect. With a bit of luck you can go from empty board to very threatening with that 1 card. The new Loa with Unstable Evolution is amazing, and you could retrieve good spells again due to Shudderwock. Imp master is a bit weak to be honest; try Big Bad Voodoo, which will give you a sticky minion instead!

    Posted in: Toads of the Storm
  • 0

    posted a message on Kripp Dragon Warrior

    I replaced both acolytes to help with fatigue; one discover a spell and 1 giant. It doesn't feel as bad as it did plus you get a neat turn 2 with potential for another brawl or something you might need. Odd is definitely better and I think fitting Direhorns in that deck is good vs control and Hunter's spellstone

    Posted in: Kripp Dragon Warrior
  • 5

    posted a message on Kripp Dragon Warrior

    Problems with this deck: too many whirlwinds, heavy hands and slow play (hardly any push potential). You'll often have 10 cards in hand wondering what's the least bad play you can make, hoping your opponent gets to fatigue soon and... oh did you just draw a second acolyte? Yeah... 

    Relatively fun to play due to Boom and armor calculations, though that fun dries up pretty quickly for the dust cost. It needs an update, or 3. Don't take it personally Kripp love your streams!

    Posted in: Kripp Dragon Warrior
  • 0

    posted a message on Odd Hunter

    What do you think of changing Bittertide Hydra for Card NameWargear?

    Posted in: Odd Hunter
  • -1

    posted a message on The WHACKIEST functional deck out there. Scorpion Paladin 2.0

    Granted, it is one of the most complicated decks to pilots. You need to play it quite a bit to understand what it can and can't do. But I've reached rank 4 with it so far this month and I'm still winning a decent portion of matches. I'll put a disclaimer now to warn people so they don't craft it without this knowledge. Thanks :)

    Posted in: The WHACKIEST functional deck out there. Scorpion Paladin 2.0
  • 0

    posted a message on The WHACKIEST functional deck out there. Scorpion Paladin 2.0

    That was a consideration during my deck building. There are a few versions to play with keeping the general concept in mind. If you have that card you are more than welcome to playtest it; I do not. Blessing of Kings should be strong as well if you play that. Probably take out Marin, Lens, Crystology, and the secret (replace with a Divine Favor for good measure). Coppertail is good but not mandatory. It helps mainly vs Rogue. Tarim is also replaceable but you need to make sure that you trade it with something worthwhile.

    Posted in: The WHACKIEST functional deck out there. Scorpion Paladin 2.0
  • 0

    posted a message on [Legend] 83% W/R Spiteful Mage

    Replacement for second Blood Knight please?

    Posted in: [Legend] 83% W/R Spiteful Mage
  • 0

    posted a message on Toki’s Quantum Error

    7/10, would test that.

    Posted in: Fan Creations
  • 0

    posted a message on New Paladin Spell - Prismatic Lens

    I have found a use for it. In a jack-of-all-trades paladin and potentially only as a one-off, this card can act as Arcane Intellect in Mage, except that it can occasionally get you an empowered combo. It makes your opponent less certain. In such a deck, the extra 1 mana cost can be justified in that it wins you certain games. It errs a bit on the side of win-more, but if your plan involves a lot of stalling, that can be a good thing. For example, I like to run Deathwing. It is a nice all-in card, and if I can play a robotic egg the same turn as Deathwing, I get 20/20 in stats on 2 bodies, occasionally before turn 10, with a board clear. Pretty neat, especially if you do run its (better) cousin Divine Favor.

    Posted in: Card Discussion
  • 0

    posted a message on Scorpion Pally: A New Archetype

    I have no trouble against control at the moment. You need to think about your opponent's next possible moves; hold your cards a little more, and make 2 big minions through buffs at once. What sucks is sap and vanish, but I still beat half of those games.

    Posted in: Scorpion Pally: A New Archetype
  • 0

    posted a message on Lady in White Keleseth Dragon Priest

    Abomination. People forget that card, but it works wonders against Dude Pally which is popular atm. Low synergy with the deck, sure, but just consider it a tech card...

    Posted in: Lady in White Keleseth Dragon Priest
  • To post a comment, please login or register a new account.