No but seriously, I've seen plenty of people highrolling into a good Tarecgosa pretty early on and they tend to wreck people for a while with the huge stats. Without murlocs or poison, they can be annoying enough to take the game right there. But I completely agree that the low tier dragons need a big change.
edit; Now that I think about it, I haven't seen anyone play Kalecgos for quite a while. And if they did they lost pretty quickly. I also used to play him a lot, but nowadays whenever he's offered to me he's always too slow. So you could say that the only viable dragon build at the moment actually is around tier 4.
Not entirely sure why you think this is garbage. The requirement is definitely doable and for 10 mana you do a Pyroblast to the enemy's face, clear the whole opponent's board most of the times and you get a fat minion bonus. It means your opponent has to deal with possibly a full board of yours while his board is empty and also get some health up since a mage can easily burn the remaining hp off with a couple of spells next turn. That's a really bad position to be in for your opponent.
Dust refunds are mostly only done with nerfs, you never got a dust refund on the usual rotation. Nothing is getting nerfed here, so no reason to suddenly expect a dust refund this time.
Normally in all these cases disenchanting is the right way to go. If it's still is going to be used you can always craft it again from the dust you got, if it is indeed never used again you can use the free dust to craft something else.
I'm not saying this is rigged, but game developers already revealed that there are plenty of games that are rigged to make you feel better. One of the examples they used;
You fight a boss, but the boss has an invisible 20% damage buff. You get your ass kicked, but the 2nd attempt it 'only' has an invisible 15% damage buff. After that 10%. After that they give you a 40% damage reduction bonus when below 30% health. You remember you took those couple of hits you thought would kill you but you barely came through? Yeah, that might've been intended. After a couple of attempts you finally take down the boss and feel more sense of a victory than when you would've killed it straight away, while never knowing you actually got helped a bit.
So yes, it is definitely possible that some games are rigged to give players a sense of achievement and willing to continue on instead of giving up. If that's the case here? I don't know. I personally doubt it, but you're free to change my mind with any hard evidence.
You sound surprised. Blizzard already stated many times that they really dislike OTK-decks (and the majority of the playerbase don't like them either). Cards to mess them up are bound to happen, fighting against a ticking clock just isn't fun at all.
Seriously, a huge ton of mechanics have already been made up into custom cards by the community. You really want to tie their hands by blaming Blizz for not being original whenever a mechanic has already been done in a custom card? This definitely isn't the first time, deal with it.
14
Or, you know, you could actually learn how to play.
I mean, for over 2 years 90% of your comments were complaints about the game. At what point will you realize the problem might be you?
1
You sound like you watched the show against your will but only at the promise of a single free card pack. People actually do that?
Yikes!
0
Tarecgosa would like to have a word with you.
No but seriously, I've seen plenty of people highrolling into a good Tarecgosa pretty early on and they tend to wreck people for a while with the huge stats. Without murlocs or poison, they can be annoying enough to take the game right there. But I completely agree that the low tier dragons need a big change.
edit; Now that I think about it, I haven't seen anyone play Kalecgos for quite a while. And if they did they lost pretty quickly. I also used to play him a lot, but nowadays whenever he's offered to me he's always too slow. So you could say that the only viable dragon build at the moment actually is around tier 4.
1
Not entirely sure why you think this is garbage. The requirement is definitely doable and for 10 mana you do a Pyroblast to the enemy's face, clear the whole opponent's board most of the times and you get a fat minion bonus. It means your opponent has to deal with possibly a full board of yours while his board is empty and also get some health up since a mage can easily burn the remaining hp off with a couple of spells next turn. That's a really bad position to be in for your opponent.
0
Dust refunds are mostly only done with nerfs, you never got a dust refund on the usual rotation. Nothing is getting nerfed here, so no reason to suddenly expect a dust refund this time.
1
Is the artwork for 'Demonizer' reused? (which I think is a little lazy)
I somehow get a strong feeling I've seen that artwork on a card many times before...
1
Normally in all these cases disenchanting is the right way to go. If it's still is going to be used you can always craft it again from the dust you got, if it is indeed never used again you can use the free dust to craft something else.
0
I'm not saying this is rigged, but game developers already revealed that there are plenty of games that are rigged to make you feel better. One of the examples they used;
You fight a boss, but the boss has an invisible 20% damage buff. You get your ass kicked, but the 2nd attempt it 'only' has an invisible 15% damage buff. After that 10%. After that they give you a 40% damage reduction bonus when below 30% health. You remember you took those couple of hits you thought would kill you but you barely came through? Yeah, that might've been intended. After a couple of attempts you finally take down the boss and feel more sense of a victory than when you would've killed it straight away, while never knowing you actually got helped a bit.
So yes, it is definitely possible that some games are rigged to give players a sense of achievement and willing to continue on instead of giving up. If that's the case here? I don't know. I personally doubt it, but you're free to change my mind with any hard evidence.
4
Basically most things that have high cost and low attack. Who would have thought...
9
Did you even bother to read the only 2-3 sentences in the article before you commented?
0
Why remove Sneed's Old Shredder? Anytime you depend on it to help you win you'll get Shifter Zerus out of it anyway.
1
That's a dangerous comment. Hearthstone also controls the government and the FBI, so they definitely saw you typing that.
0
You sound surprised. Blizzard already stated many times that they really dislike OTK-decks (and the majority of the playerbase don't like them either). Cards to mess them up are bound to happen, fighting against a ticking clock just isn't fun at all.
0
Seriously, a huge ton of mechanics have already been made up into custom cards by the community. You really want to tie their hands by blaming Blizz for not being original whenever a mechanic has already been done in a custom card? This definitely isn't the first time, deal with it.
4
So basically your whole comment in short is 'Make the game completely to my specific likings or it sucks'? That's kinda selfish...