Spent awhile laddering with the OP deck list and I think I've found the problem, replace Noble Sacrifice with Redemption and now Charge minions can attack into a Taunt twice - this allows a single Wolfrider to clear the board vs Feral Spirits or a Druid of the Claw.
Yes. I have also found putting in Redemption and Youthful Brewmaster provide more options to get around the various taunt creatures.
Has replaced Mukla with Brewmaster because i seldom find it surviving the round when I put it out.
Also considering replacing one of the Arcane Golem with Argent Commander or Rocketeer because of Redemption.
Odd.. you're getting a 5/5 removed turn 3?
Don't think I got Mukla out on turn 3 before. Usually, it is out in the later turns. They will use the 2 banana to pump their smaller creatures to kill it.
Spent awhile laddering with the OP deck list and I think I've found the problem, replace Noble Sacrifice with Redemption and now Charge minions can attack into a Taunt twice - this allows a single Wolfrider to clear the board vs Feral Spirits or a Druid of the Claw.
Yes. I have also found putting in Redemption and Youthful Brewmaster provide more options to get around the various taunt creatures.
Has replaced Mukla with Brewmaster because i seldom find it surviving the round when I put it out.
Also considering replacing one of the Arcane Golem with Argent Commander or Rocketeer because of Redemption.
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Don't think I got Mukla out on turn 3 before. Usually, it is out in the later turns. They will use the 2 banana to pump their smaller creatures to kill it.
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Yes. I have also found putting in Redemption and Youthful Brewmaster provide more options to get around the various taunt creatures.
Has replaced Mukla with Brewmaster because i seldom find it surviving the round when I put it out.
Also considering replacing one of the Arcane Golem with Argent Commander or Rocketeer because of Redemption.