The title says it all, Ive been bouncing around rank 4 trying to get to legend but I keep getting fatigued by mage and priest. Paladin is also a pain as well. I'm looking for ideas and card suggestions to play mainly around Potion of Madness for Priest. I was thinking swap Rat for Infested Wolf because if rat or grandma get stolen early its a big set back.
For Mage its mostly just getting fatigued out If I can't beat them to the punch and I play well around aoe which is rare because of the many options they have to stay alive. should I give up on this match up and try to tech more towards beating paladin and priest?
Lastly is Paladin, should I tech my Fiery Bat for a Hungry Crab. I feel like this is a risk because so much value is lost if don't end up playing alot of paladins.
These aren't the only options I'm considering. I know how meta heavy the last 5 ranks are. If theres a card you think could have a better fit let me know. I attached a picture of my deck below for you to check out.
Thanks in advance!
edit: the3 cards that are being hidden in the picture are 2 Alleycat and one Fiery Bat
So i just got Hogger in a recent pack and a little unsure about him, he looks a little to slow and can be killed by removal to easily, but he does do make a 2/2 taunt on the turn he's played and can be a problem if not dealt with right away so I could see him being bait for removal that would normally hit The one and only Swagnaros or Dr. Boom, or kinda being like a turn 6 Loatheb to kinda stall the board for a turn and make aggro zoo garbage run into him instead of my beautiful face, but idk let me know what you guys think. What type of deck do you think Hogger would be good in or is he even viable at all? Thx appreciate any feedback and would love to hear you opinion on him ;)
As Wiesse said, he is being currently used in Control Warrior and he is doing great. As you said, he is pretty good at deterring Aggro and he can also be used as a finisher for minion that you just didn't have the capability to kill. Unfortunately, his body is a bit flimsy and he is susceptible to Big Game Hunter, but overall, I would still definitely keep him. If you come across another Epic that you really want/need or maybe you're 400 dust off crafting a really good Legendary, then you *might* consider disenchanting him, but be careful.
Thats what every body is saying, but he doesn't give you much time with your combos you only have one turn to use Frothing Berserker and Grim Patron , unless you kill him off after a turn.
Baron Geddon is a complete $W4G 1ORD, and you can do so many combos with him like Equality, + Baron Geddon, which will leave you with a 7/5 and a whole board clear the next turn. Keep baron because he is a lad...
lol ok , thats a good combo I now know I have more options then control warrior with him . And yes he is indeed......a $W4G 1ORD
Hi, i recently got Baron Geddon in a pack but i have no clue what to do with him, is he even worth using in the current meta and if so with what ? I was thinking he could be a good deterrent for zoo and agro decks and use him almost as a spell, like a Holy Nova with benefits except more self destructive lol. Idk let me know what you think. Any suggestions would be much appreciated thanks! :)
And to OP, yeah the divine shield and taunt make up for the loss in stats when it comes to Sunwalker, especially if you want a sticky minions. Classes that can't deal 1 damage easily have a hard time dealing with it, and those than can usually spend 2 mana doing so. It's a good value minion, and that seems to be what your deck is based around.
Ok , thats probably what ill do then, thank you for your advice! :) , and no i don't have naxx
But you really need to be looking for better value cards. Sylvanas Windrunner is the obvious choice for a powerful 6 drop, but Kel'Thuzad is relatively easier to acquire and very strong in the right circumstances.
Even Chromaggus, a card you already own, is more powerful than the Ogre. Your deck already has a number of 6 drops so I don't feel like mana cost is really an important sticking point.
Ultimately, I'm confused about your strategy. Your deck is very spell heavy and seem to rely on keeping board control with HP buffs, but you only run 1 Velen's Chosen and most of your minions have low base health and are likely to be removed before you have the chance to buff them. I don't see a compelling reason to run Silence over Ironbeak Owl. You run two Shadow Word: Pain which seems like a lot. Your minion choices are strange to say the least.
Far be it from me to judge, by all means you do you, but choosing among underwhelming 6 drops seems like the least of your worries.
To Answer your questions
Sylvanas is obviously the best but i just crafted dr boom recently and won't have that much dust for a while. Someone mentioned Sunwalker earlier and i think he would make a good fit but his stats aren't the best . Chromaggus is to expensive he's not worth it imo.
While my strategy does use hp buffs to help keep board control i never thought that was my main strategy . Most decks are very aggro these days and try to play as much zoo esc creatures or spells very early , i try to just out last there barrage whether it be buffing creatures , taunts , or the shadow spells , holy nova... and eventually they'll run out of steam and be out of cards and then thats when i usually take over .
Ive thought about maybe taking something out for another vellens but i don't know what to take out , if you have any suggestions let me know :)
I have used iron beak before and i don't like that i have to spend 2 mana to silence something , i don't really care for a 2/1 for 1 , id rather be able to silence something with out any repercussions and have it cost nothing and go on with my normal plan , instead of having to make an adjustment cause i lost 2 mana silencing something .
The reason why i use 2 Shadow word pains is cause my whole plan is board control and since most decks are very aggro they play little creatures which is what the shadow word pains are for. To maintain early board control.
There those are all explanations to why i do what i do :) I do really appreciate the feedback though, it makes me think about what i can do better !!!!
Why do you keep thinking Boulderfist Ogre is viable in constructed...
cause its a 6/7 for 6 , it cant be ignored and cant be killed by one spell, and most likely will have to ram at least two creatures into it or creature and spell , there really aren't any 7 attack 6 cost creatures , it can easily mess up your tempo cause you have to sacrifice so much to get rid of it , the only spells that can get rid of it on one turn is poly , shadow word death, hex and assassinate .
Why do you keep thinking Boulderfist Ogre is viable in constructed...
cause its a 6/7 for 6 , it cant be ignored and cant be killed by one spell, and most likely will have to ram at least two creatures into it or creature and spell , there really aren't any 7 attack 6 cost creatures , it can easily mess up your tempo cause you have to sacrifice so much to get rid of it , the only spells that can get rid of it on one turn is poly , shadow word death, hex and assassinate .
Ok ... so what kind of deck do you want to make when you get more cards (control, midrange, aggro, tempo, ...)?
Once you've told me that I might be able to help you better :)
I don't think its a matter of cards , i have a good amount until i dusted a lot to make Dr. Balanced , I've experimented with all the deck types , I like control the most even though thats not really "in" at the moment , I just need help deciding what should replace [card]Emperor Thaurissan[/card]. He's more offensive with bad stats (5/5) which isn't what I'm going for anymore with this deck, i need something that can stay on the board , like boulder fist :) but if you have any suggestions let me no ...thanks :)
When I started out, I used to run Sunfury Protector in my priest deck to get more value out of beefy stuff like boulderfists and temple enforcers - I'd be tempted to swap out the clockwork gnomes for some sunfuries. Another great choice in the 6 drop slot is the Sunwalker. Sylvanas is the optimal choice, though
I never thought of Sunwalker! but Sunwalker isn't that beefy he offers good protection but lacks in good stats, do you think his divine shield and taunt make up for 2 attack and 2 health (Boulderfist Ogre), yeah obviously sylvanas is the best choice but i don't have enough dust to make her atm ,
Ok ... so what kind of deck do you want to make when you get more cards (control, midrange, aggro, tempo, ...)?
Once you've told me that I might be able to help you better :)
I don't think its a matter of cards , i have a good amount until i dusted a lot to make Dr. Balanced , I've experimented with all the deck types , I like control the most even though thats not really "in" at the moment , I just need help deciding what should replace [card]Emperor Thaurissan[/card]. He's more offensive with bad stats (5/5) which isn't what I'm going for anymore with this deck, i need something that can stay on the board , like boulder fist :) but if you have any suggestions let me no ...thanks :)
emperor by a land mile. ogre is way to slow for constructed
ya think? i know everybody is using agro decks but I've had relative succes slowing down the agro decks with this , this deck isn't really made to go on the offensive.
On the long term Sylvanas Windrunner is a must have :D, but i guess you don't have many legends? Maybe a new player even?
You understand that a 6/7 that does nothing is faster than a 5/5 that gives you discounts for the future, right? Which is faster, Frostwolf Grunt or Wild Growth?
Ive been playing for like 4 months , and the legends i have are Prophet Velen, i dusted Captain Greenskin to make Dr. Boom , Gahz'rilla and all the black rock legends. But a 6/7 is out of range of a lot more then a 5/5 , its more of a nuisance , and it cant be fire balled. and its good for its cost .
, what I'm deciding between is Emperor Thaurissan and Boulderfist Ogre , this deck has gone threw a lot of revisions as this is the first deck i ever made in hearth stone , so a bunch of cards have come and gone but now I'm at a crossroads , i put Emperor Thaurissan in when blackrock came out and at the time Emperor Thaurissan was a good fit , but now the deck has become more control based and with a good mana curve and theres nothing i really need Emperor Thaurissan to lower for me really , but don't get me wrong he doesn't make anything worse when i play him either , but Boulderfist Ogre is a more solid card and seems to fit better in a control deck so idk tell me what you guys think. i know my deck isn't amazing but it works , I'm rank 14 on ladder so i know it works . Id really appreciate the feed back !
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Thanks I gave it a try works pretty well got to rank 3 so far
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Hi
The title says it all, Ive been bouncing around rank 4 trying to get to legend but I keep getting fatigued by mage and priest. Paladin is also a pain as well. I'm looking for ideas and card suggestions to play mainly around Potion of Madness for Priest. I was thinking swap Rat for Infested Wolf because if rat or grandma get stolen early its a big set back.
For Mage its mostly just getting fatigued out If I can't beat them to the punch and I play well around aoe which is rare because of the many options they have to stay alive. should I give up on this match up and try to tech more towards beating paladin and priest?
Lastly is Paladin, should I tech my Fiery Bat for a Hungry Crab. I feel like this is a risk because so much value is lost if don't end up playing alot of paladins.
These aren't the only options I'm considering. I know how meta heavy the last 5 ranks are. If theres a card you think could have a better fit let me know. I attached a picture of my deck below for you to check out.
Thanks in advance!
edit: the3 cards that are being hidden in the picture are 2 Alleycat and one Fiery Bat
0
So i just got Hogger in a recent pack and a little unsure about him, he looks a little to slow and can be killed by removal to easily, but he does do make a 2/2 taunt on the turn he's played and can be a problem if not dealt with right away so I could see him being bait for removal that would normally hit The one and only Swagnaros or Dr. Boom, or kinda being like a turn 6 Loatheb to kinda stall the board for a turn and make aggro zoo garbage run into him instead of my beautiful face, but idk let me know what you guys think. What type of deck do you think Hogger would be good in or is he even viable at all? Thx appreciate any feedback and would love to hear you opinion on him ;)
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Thats what every body is saying, but he doesn't give you much time with your combos you only have one turn to use Frothing Berserker and Grim Patron , unless you kill him off after a turn.
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lol ok , thats a good combo I now know I have more options then control warrior with him . And yes he is indeed......a $W4G 1ORD
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Hi, i recently got Baron Geddon in a pack but i have no clue what to do with him, is he even worth using in the current meta and if so with what ? I was thinking he could be a good deterrent for zoo and agro decks and use him almost as a spell, like a Holy Nova with benefits except more self destructive lol. Idk let me know what you think. Any suggestions would be much appreciated thanks! :)
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Ok , thats probably what ill do then, thank you for your advice! :) , and no i don't have naxx
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To Answer your questions
Sylvanas is obviously the best but i just crafted dr boom recently and won't have that much dust for a while. Someone mentioned Sunwalker earlier and i think he would make a good fit but his stats aren't the best . Chromaggus is to expensive he's not worth it imo.
While my strategy does use hp buffs to help keep board control i never thought that was my main strategy . Most decks are very aggro these days and try to play as much zoo esc creatures or spells very early , i try to just out last there barrage whether it be buffing creatures , taunts , or the shadow spells , holy nova... and eventually they'll run out of steam and be out of cards and then thats when i usually take over .
Ive thought about maybe taking something out for another vellens but i don't know what to take out , if you have any suggestions let me know :)
I have used iron beak before and i don't like that i have to spend 2 mana to silence something , i don't really care for a 2/1 for 1 , id rather be able to silence something with out any repercussions and have it cost nothing and go on with my normal plan , instead of having to make an adjustment cause i lost 2 mana silencing something .
The reason why i use 2 Shadow word pains is cause my whole plan is board control and since most decks are very aggro they play little creatures which is what the shadow word pains are for. To maintain early board control.
There those are all explanations to why i do what i do :) I do really appreciate the feedback though, it makes me think about what i can do better !!!!
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Read the last part of what i said
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cause its a 6/7 for 6 , it cant be ignored and cant be killed by one spell, and most likely will have to ram at least two creatures into it or creature and spell , there really aren't any 7 attack 6 cost creatures , it can easily mess up your tempo cause you have to sacrifice so much to get rid of it , the only spells that can get rid of it on one turn is poly , shadow word death, hex and assassinate .
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I never thought of Sunwalker! but Sunwalker isn't that beefy he offers good protection but lacks in good stats, do you think his divine shield and taunt make up for 2 attack and 2 health (Boulderfist Ogre), yeah obviously sylvanas is the best choice but i don't have enough dust to make her atm ,
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I don't think its a matter of cards , i have a good amount until i dusted a lot to make Dr. Balanced , I've experimented with all the deck types , I like control the most even though thats not really "in" at the moment , I just need help deciding what should replace [card] Emperor Thaurissan[/card]. He's more offensive with bad stats (5/5) which isn't what I'm going for anymore with this deck, i need something that can stay on the board , like boulder fist :) but if you have any suggestions let me no ...thanks :)
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ya think? i know everybody is using agro decks but I've had relative succes slowing down the agro decks with this , this deck isn't really made to go on the offensive.
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Ive been playing for like 4 months , and the legends i have are Prophet Velen, i dusted Captain Greenskin to make Dr. Boom , Gahz'rilla and all the black rock legends. But a 6/7 is out of range of a lot more then a 5/5 , its more of a nuisance , and it cant be fire balled. and its good for its cost .
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Hi , I need help deciding which card i should keep in my deck , this is my deck