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    posted a message on Varian Warrior deck ideas?

    Hi there. As a control warrior player, I'm quite excited about our new class legendary Varian Wrynn. Not so confident about him being that überstrong (could be), but want to try him for sure. I modified some late game picks of my current control warrior deck in order to attempt to optimize Varian's battlecry outcomes (for example, Alexstrasza for Ysera, Geddon for Ragnaros, etc.). I also cut out Shieldmaiden x1 to include Justicar Trueheart, I know it may not be the right choice, and both aren't really good with Varian's battlecry, but still want to try that card (anyway, I'd like to hear opinions about Trueheart, do you think she'll be decent in this kind of deck?). And I love Sylvanas and Thaurissan, so I can't remove any of those (plus imo they are good targets for Varian). What do you think about this deck? Any obvious change I may not see? Thanks in advance and apologies for my English ^^

    Varian Warrior
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    Minion (18) Ability (8) Weapon (4)
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    Posted in: General Deck Building
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    posted a message on Preview: Rise of the Zandalari Expansion

    Have to agree, those cards look OP as hell. Some concepts are nice, but they need tweaks.

    Only class cards look somewhat balanced to me.

    Anyway, it's just personal opinion. As said, some ideas are cool, just keep polishing it :3

    Have a nice day!

    Posted in: Fan Creations
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    posted a message on New Card - Dragon Consort (Paladin)



    Enough said D:


    Posted in: Card Discussion
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    posted a message on Best looking golden card?
    Quote from Cyg2112 »
    Quote from Ono_Palaver »

    Really like Iron Juggernaut and Piloted Shredder. So cutting, much saw. Wow.

    My thoughts exactly.

    Then we can say you got... Thoughtstolen.

     

    P.S: http://www.hearthpwn.com/cards/62-thoughtsteal#gold

    Posted in: Card Discussion
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    posted a message on Best looking golden card?

    Iron Juggernaut, hands down. First golden legendary I've ever crafted (good bye 3200 dust :'D). And it has the plus of bringing a lovely golden Mine too :3

    http://www.hearthpwn.com/cards/12295-iron-juggernaut#gold

    Posted in: Card Discussion
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    posted a message on Music when playing Milhouse Manastorm

    Lovely theme song :3

    Posted in: Card Discussion
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    posted a message on Warrior is out of control.

    Warrior might feel annoying in a similar way as Priest, cause they tend to go for long games via heals/armor while just clearing your board, and then their big minions come and gg. The fact is that if they don't get their removal early game (and start with only big stuff in hand, which isn't that strange, even if you "know" how to mulligan) you can just overflow board and their heals/armor won't be enough. I main Warrior and lots of games I get screwed early game and then you can't do much cause your mana curve tends to go for a 1 card-drop per turn and against a flooded board you can't do shit.

    Posted in: General Discussion
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    posted a message on Iron Juggernaut and others in Control Warrior!

    What they say about Alexstrasza "interaction" with Iron Juggernaut is true, sometimes you can screw your own plays with that two cards together, but that was my main reason to cut Alexstrasza from my deck: let's say I was a bit tired of that card, there were many games where I found quite difficult to play her (9 mana cost ~ full turn), so you can understand Iron Juggernaut like a smaller "substitute", with the plus of being immune to Big Game Hunter (card that is going to see a lot of play). But yeh, it depends on the game, sometimes one will be better, sometimes the other... Iron Juggernaut will always be 10 damage, Alextrasza sometimes is better (i.e. bring 30 to 15 HP) and others you just get "shitty plays" like a 17 to 15 HP and Faceless'ed/BGH'ed next turn, which happens A LOT to me Y___Y, and sometimes you can't even get a positive play and get forced to heal your enemy (well, there's the self-healing scenario too, but if you have to use Alex as a heal, you are probably screwed anyway, considering how control warrior works). So yes, Iron Juggernaut has an obvious random factor with the mine-card position, but at the same time it's a solid mechanic of plain 10 damage to the face, which is always good.

    In addition, I tend to prefer lower mana drops cause I'm really unlucky and get these Alexstraszas and stuff like that in the opening hand, so a 6 drop > 9 drop in that scenarios, and in late game you can consider a 6 drop more "flexible" cause you can spend the other 4 crystals in "other things" (well, that's obvious shit). I admit I hate 9 mana drops cause they just shut your turn 95% times.

    That's my non-pr0 vision of this pair of cards, and my reason to prefer Iron Maccaroni to Alexstrasza.

    Have a nice day! :D

    Posted in: Warrior
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    posted a message on Iron Juggernaut and others in Control Warrior!

    I spent almost all my dust fortune in a Golden Iron Juggernaut. As it's been said, I think it's such a cool card you "need" to have it in your warrior deck. Besides that, it's a really good card for a control deck, when you tend to make games last longer (aka more chances to draw mine). Victories with the mine explosion are the best that has happened to me in this game since release. As a minion, it's just average (6/5 for 6), but has the advantage of being a mech, with all the new interactions and synergies, and it's a nice "fake-target" for hard removal, so then you can drop your bigger guys with no worries. The 10 damage to the face is huge value, like a random Pyroblast, which is great when you try to go for fatigue games (typical control warrior way).

    About Bouncing Blades, I'm not a big fan for now... sometimes can be great, others you just can't use it in a viable way.

    But Crush... oh, Crush, gotta love that card. Assassinate for 3 mana? Gimme please. It's really easy to activate the -4 mana cost (7 to 3) with warrior... I mean, that's not hard with almost any class that uses big minions, but particularly warrior has lots of tools for self-damage, so yeh. Plus, this spell has a really cool animation.

    I'd ignore Bouncing Blades for now and go for Crush and Iron Juggernaut, particularly if you play control warrior.

    Sorry for my English and have a nice day :D

    Posted in: Warrior
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    posted a message on New Card: Mal'Ganis

    Well, Paladin is quite a pussy-theme, all that light and golden stuff, you know... I wouldn't expect really cool things :333

    Posted in: Card Discussion
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