• 0

    posted a message on Summoning Stone Mage by Strifecro

    Very fun, and actually capable of winning! +1

    Posted in: Summoning Stone Mage by Strifecro
  • 1

    posted a message on 80% WR RenoC'thun

    A little bit sceptic about this. Reno Rogues tend to struggle with removal, unlike mage you can't just put 1x of every removal and get away with it.

    Posted in: 80% WR RenoC'thun
  • 0

    posted a message on Best Reno Mage Ever

    Is Yogg really needed? Any replacement?

    Posted in: Best Reno Mage Ever
  • 1

    posted a message on Best Reno Mage Ever

    Replacement for Forbidden Flame?

    Subbed an Arcane Explosionfor now.

    Posted in: Best Reno Mage Ever
  • 1

    posted a message on Arena for a new account: rigged?

    Hey guys, I've played an Arena run from a new account and it seriously feels like rigged.

    First of all, I got 2 legendaries, pretty unlikely, eh? Overall the deck was horrible though, I went for card quality too much, and had like 0 valid 2-drops.

    That's the deck:

    Forbidden Flame
    Lowly Squire
    Zombie Chow
    Frostbolt x 2
    Jeweled Scarab
    Novice Engineer
    Duplicate
    Effigy
    Mirror Entity
    Acolyte of Pain
    Flamewaker
    Saboteur
    Silver Hand Regent
    Spellslinger
    Dark Iron Dwarf
    Mechanical Yeti
    Polluted Hoarder
    Sen'jin Shieldmasta
    Water Elemental
    Blingtron 3000
    Madder Bomber
    Psych-o-Tron
    Corrupted Seer
    Faceless Summoner
    Nerubian Prophet
    The Black Knight
    Flamestrike x 2
    Eldritch Horror

    How do you think that'd perform? I average 6.1 win, and I'd say if I get to 7 wins with this, I'd be pretty happy. Like this deck has no early game, 3 secrets but no cards that cheat them into play, obviously pretty good lategame but Arena is not that much about lategame.

    ... I got 11. Could probably get 12 if I was a better player, but hey, having no real 2-drops is impossible for an arena deck above like 7 wins.

    I've read that you get players with 1 more loss during your first runs, so that explains it a bit. But I've met A LOT of horrible players aswell in places where they should not have been. Good players started at like 9 wins.

    Like, plays at 9-1. I am at 8 hp, have Flamewaker on board, some cards (no taunt), paladin against me plays THIRD Truesilver and a 3/3 that grants shields + hero power. And... he goes for a Hoarder. Seriously, you don't get to 9 wins playing like that!

    At 7-1 people don't play around obvious Effigy onto a Nerubian Prophet.

    But okay, bad players are common, it's Sunday after all. What's more interesting is absolutely stupid RNG I've had.

    So, I've had a Blingtron. I've though originally "well, against weapon classes, he's somewhat okay, works as a finisher...". Oh boy, he was an MVP.

    I've got:
    2x Gorehowl (!!!)
    Arcanite Reaper
    Death's Bite
    Twilight Hammer
    Sword of Justice (to get oiled from Spellslinger, so a 8-5 Blingtron and a 4/4 weapon)

    And in my last game I got a Rallying Blade, the only result that was not amazing but just good.

    Madder bomber... So the board is:
    My side: Dark Iron Dwarf, 4/3 I guess
    His side: 3/3 Shade of Naxxramas, 1/1 Patient Assassin (both stealthed)

    I play Madder bomber and clear his board. I am kinda lazy to calculate the probability, but it must be really low.

    Conspiracies are usually a bad explanation of stuff like this, but could it be possible that new runs have rigged RNG? For the same reason you get weaker opponents. Makes me wonder whether should I've went for those Servants of Yogg I've ignored like 3 times...

     

    Edit: see an attachment for an accurate showcase of that play...

    Posted in: The Arena
  • 2

    posted a message on [FastClimb] Cheap ZOO - in depth...

    Don't think there's a card for exact same goal, guess your best bet is to include more of something sticky like Harvest Golem, maybe even Infested Tauren. Another thing you can try is Stormwind Champion. But better just save 400 dust.

    Posted in: [FastClimb] Cheap ZOO - in depth...
  • 3

    posted a message on New Legendary Card - Y'Shaarj, Rage Unbound

    Varian's variation, unlikely to see play because of the same reasons. Unreliable and bad in fatigue games.

    Although maybe some druid ramp will make use of this, I don't think it will work.

    Posted in: Card Discussion
  • 3

    posted a message on Ke'lthuzad is significantly better than Rafaam

    Idk, my first game. Pretty fun.

    Posted in: Tavern Brawl
  • 1

    posted a message on The new premade decks are suprisingly un-terrible.

    The worst thing about those decks is that replacements offer random cards... Try replacing one card several times and it will offer several different cards without any idea behind them.

    Posted in: General Discussion
  • 4

    posted a message on 9 games in a row...NINE

    Play at the evenings, easiest time to win. Do not recommend playing arena in morning/late night.

    Posted in: The Arena
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