These two cards really snowball Murloc warbands in the lategame to the point it’s physically impossible to catch up. Bagurgle’s permanent attack and health buffs combined with Gentle Megasaur’s poisonous and divine shields makes Murloc bands invincible. One or the other should be in the mode, but not both.
- Velen_The_Prophet
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Member for 4 years and 17 days
Last active Sat, Mar, 12 2022 12:22:33 -
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Dr_Scaphandre posted a message on King Bagurgle and Gentle Megasaur are killing this modePosted in: Battlegrounds -
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jtikey posted a message on Shadowjeweler HanarPosted in: Shadowjeweler HanarIf this survives at least one turn, it wins the game. Mages surrender the moment they see counterspell.
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lightsarewet posted a message on Control Burn/Tempo DHPosted in: Control Burn/Tempo DHin card games 'burn' is just referring to anything that deals direct damage to your opponent. the whole point of this deck is to 'burn' your opponents health total slowly over the course of several turns
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Nimehte posted a message on Skull of Gul'danPosted in: Skull of Gul'danThis card supposed to be a legendary you know. With unique naming and OP effect totally a class legendary.
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Desir posted a message on Anti DH Res PriestPosted in: Anti DH Res PriestThis deck is not working at all vs DH...
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Jerry115 posted a message on Skull of Gul'danPosted in: Skull of Gul'danOne question...
What the fuck were they smoking? -
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Daulphas posted a message on Skull of Gul'danPosted in: Skull of Gul'danhmm aside from the OP cost reduction, I also can't help but wonder how thematically they made Guldan's skull a rare...
I mean yes there were 2 Guldan's on Azeroth thanks to Garrosh, but still, only 1 of his heads was linked to Illidan...
This should totally be a legendary card... Thematically and effect wise. -
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Fog_za posted a message on Flik SkyshivPosted in: Flik SkyshivThis card is ridiculous, it gives Rogue a level of survivability against token decks that it shouldn't have. It should at least be a combo card.
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1xbenx1 posted a message on Mill untill they squealPosted in: Mill untill they squealThis deck is far too slow. If they ban Naturalize (which they always will) you lose because you don't have a meaningful play until turn 5 when you break your twig with the other twig.
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This card is so getting nerfed! Calling it now.