Same here. Achievement didn't pop up :(
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Nov 27, 2020Posted in: Duels
Sorry in advance for the salt, I haven't seen a salt thread, so I made this post.
So yeah, before I begin, I know, Duels is Hearthstone turned up to 11, but damn it feels bad to have such an amazing deck and being defeated by RNG. I really though I was going for 12 wins this time.
For example, I'm dominating the match, my opponent's down to 4 life with Tirion Fordring and a paladin secret on board. I've got lethal in hand and Maw of C'Thun to deal with Tirion. But surprise surprise, as I cast Maw, the secret (which was cast by Scroll of Wonders, no less) was Oh My Yogg!, transformed Maw with Blessed Champion, which triggered twice on Tirion (because of Double Time and it was the only minion on the field), which essentially gave my opponent a 32/6 minion with divine shield and lethal on board, of which I could not deal with. I mean, what were the chances of exactly that happening?
Here is my feeling about Duels up to this point, after having played about 100 matches. Victories seldom feel earned and defeats often feel like you've been robbed. All because of that excessive RNG. In ranked, I go to a match with confidence in my own abilities as an experienced player. I know the meta, I know what to expect. In Duels, I sincerely have no idea if I'll ever make it to 12 wins, simply because the game can flip the middle finger and ruin your run on a whim, even if you had played flawlessly, drafted the best cards/passives and drew perfectly. It sucks. The example above is far from the only time such bad RNG ruined my runs.
Maybe I've been unlucky thus far. But I'm at a point where I don't even feel like playing Duels... and it sucks that I don't want to play. I want to love the mode, as I loved the single player experience. Maybe the pool of draftable cards is too large? Maybe I should lower my expectations and play less competitively. Idk...
Anyway, thanks for reading, I really needed to vent. I hope you guys have a great day.
Nov 23, 2020Posted in: Duels
I was just about to post about it. Played about 20 matches today, half of them being against Mozaki as well. And that hero power is just ridiculous. For that value, it should cost 3. Also, too many freezes available. Mozaki makes other classes look like clowns.
May 7, 2020Posted in: Flik Skyshiv
Absolutely this. Also, didn't the dev team say it wasn't Rogue's identity to be able to remove wide boards and why they nerfed Blade Flurry and moved Vanish to HoF? I know Skyshiv doesn't "remove" a wide board like let's say Plague of Death or even Twisting Nether. But it's still able to deal with huge treats like Eye of the Storm, The Forest's Aid, etc., destroy minions in the deck AND put a 4/4 body on the board. As it is, it's too good for a 6 mana card.
Apr 27, 2020Posted in: Flamewaker Mage
Disgustingly good! I'm 6-0 with this deck and I was never, ever close to be threatened by any opponents. I've even beaten a warrior who at some point had ~35 armor and still ended up destroying him. Just keep your flamewakers/questing/mana addict till you're ready for a big burn damage turn.
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