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    posted a message on Knights of the Frozen Throne is Hearthstone's Next Expansion

    Real sports.

    Posted in: News
  • 3

    posted a message on Am I right in thinking Rogue is completely screwed in Un'Goro?
    Quote from Sc0rPiO >>

    Miracle is unarguably dead. The whole point of Miracle was to Conceal an Auctioneer and draw until you reach an combo to kill the opponent instantly. While some may argue that the large amount of 0-1 cost spells Rogue has may allow Auctioneer to be useful without stealth, this still does not solve the less noticed combo problem. Simply put, there is no more combo for Rogue to use. Thrassian's rotation has made Malygos combos impossible without saving all the Preparations you would ideally be using for Auctioneer, Leroy has never dealt quite enough damage and has not seen play for quite awhile, and Arcane Giant and Questing Adventurer are not instant kills and are completely unreliable without Conceal giving them stealth.

    Quest Rogue is not and will not be a thing. Mimic Pod is far too unreliable and does not impact the board when it is played. Elementals can be easily destroyed by aggressive decks the turn they are played. To activate the quest a lot of cards that are completely useless draws post-activation and provide no tempo such as Preparation and Shadowstep must be included. If you're hoping these terrible topdecks aren't necessary and you think that you can build a midrange deck that does noting the first five turns while Pirate Warrior exists, then go ahead.

    Of course Water Rogue is still viable. But what is Water Rogue, really? It was created at the absolute worst point of the meta, when you were either playing a Pirate deck to rank up or a meme deck to try and get some semblance of fun. When everyone becomes motivated to construct viable decks again, I believe that Water Rogue will not survive.

    This has to be one of the worst, if not the worst, comments about Rogue I've seen in a long while. I was just going to ignore you, but you triggered me with your ignorance. Congratulations. Maybe you can learn something from what I have to say.
    The whole point of Miracle was to Conceal an Auctioneer and draw until you reach an combo to kill the opponent instantly.
    Completely wrong. Miracle is not an OTK deck, it might have been in its first iterations back in 2014 when Shadowstep was played together with a 4 mana Leeroy, but after they nerfed the deck, this aspect of the deck has been watered down a whole fucking lot. I don't know if this is common knowledge or not, but Miracle wins by having the right cards when needed and the whole point of drawing a lot is to achieve that. What's the difference between having the right cards and an OTK/Combo deck? The difference is that with Miracle, besides looking to be proactive in a near perfect way, you're also looking to be reactive in a similar fashion. Being able to perfectly answer your opponent's plays while maintaining a lot of pressure and having the option to burst them down very easily are Miracle's strengths. There's also another big mistake in your sentence; Conceal was never absolutely needed in Miracle decks. It's a very powerful combo, sure, but the amount of cycle you can achieve without it is enough for Miracle to see a lot of success.
    Thrassian's rotation has made Malygos combos impossible without saving all the Preparations you would ideally be using for Auctioneer, Leroy has never dealt quite enough damage and has not seen play for quite awhile, and Arcane Giant and Questing Adventurer are not instant kills and are completely unreliable without Conceal giving them stealth.

    While I agree that Malygos Rogue will be in a tight spot post rotation, I beg to differ about some of your points. You said that IDEALLY Malygos Rogue is looking to use Preparation with Auctioneer and while that happens a lot of times, it's far from being ideal. A very common mistake is using Preparation to cycle instead of holding it to combo with Malygos; it has been a common mistake since Thaurissan made people more reliant on him, instead of using Rogue's own resources to OTK like they did before BRM. Leeroy has seen a lot of play in 2014, too much play in fact, and Miracle Rogue was one of the main reasons he got nerfed in the first place. It has always seen play in the deck, as it is a very good with Cold Blood and the damage it deals is enough. You might be accustomed with the a different version of Miracle, which is Questing, and that's makes your silly arguments, although wrong, completely understandable, but please, research a little before you say something that's not entirely true with such confidence. Conceal is very important for Questing Miracle, but that's about it as far as Miracle is concerned. You say Questing is completely unreliable without Conceal, but the truth is that Questing is way more reliable with it, the difference is that not having Conceal doesn't make Questing unreliable by default. It might not be a win condition anymore, and if that's your point, then I don't disagree, still, Questing remains very good in Rogue even without Conceal.

    Quest Rogue is not and will not be a thing. Mimic Pod is far too unreliable and does not impact the board when it is played. Elementals can be easily destroyed by aggressive decks the turn they are played. To activate the quest a lot of cards that are completely useless draws post-activation and provide no tempo such as Preparation and Shadowstep must be included.

    Far from me to say that what you said is wrong, do you know why? Because I couldn't possibly know. The new cards weren't released yet and any bold statements like those are nothing more than completely ignorant. Wait and see, before telling others what is and what isn't a thing. You can theorycraft all you want, but in the end, be it good or bad, it remains only theoretical.

    It was created at the absolute worst point of the meta, when you were either playing a Pirate deck to rank up or a meme deck to try and get some semblance of fun. When everyone becomes motivated to construct viable decks again, I believe that Water Rogue will not survive.

    This is absolutely fantastic. I don't know what this absolutely worst point of the meta is, but saying that Water Rogue is only good because people aren't creating viable decks due to the state of the meta is just saddening; It's a complete disrespect to deck builders.

     Anyway, I'm not trying to change your mind, it's up to you to read this or even accept it, I just didn't like your attitude. Have a nice day.

    Posted in: Rogue
  • 0

    posted a message on New Card - Razorpetal Volley

    Can anybody confirm how much Razorpetals cost?

    Posted in: Card Discussion
  • 1

    posted a message on [Theorycrafting] Less gimmicky Holy Wrath deck

    I'm not sure about the deck itself, but I like the idea.

    Posted in: Paladin
  • 0

    posted a message on Oh my - Malygos Rogue is soooooo bad. Are there are ANY matchups that are decent at all?

    Maly Rogue is bad against aggro, but if you're losing to Reno decks then there's something wrong because they get destroyed by it. Not really draw dependent, but you can always draw like shit. In all honesty, you're overreacting.

    Posted in: Rogue
  • 0

    posted a message on Rogue Quest Decks

    I tried making my own with an explanation for all the cards. See if you can get any ideas from it. 

    Rogue Quest
    Export to BBCode Export to Cockatrice Export to MarkDown Export to Html Clone this deck
    Minion (19) Ability (11)
    Loading Collection

    Posted in: Rogue
  • 3

    posted a message on How are Reno decks working for you?

    My results are mixed because my decks aren't refined, but I can tell you one thing for sure, I'm having a lot of fun!

    Posted in: General Discussion
  • 0

    posted a message on Re-Crafting Reno

    Of all the things I regret doing with my collection, at least I can go to bed knowing that I haven't dusted one of the most interesting cards in the game. Thanks for that OP.

    Oh, and even if you can't craft him again, you should be able to at least craft him golden.

    Posted in: Card Discussion
  • 0

    posted a message on Looking for a Senpai...
    Quote from smontage >>
    Quote from Vasz_ >>
    Quote from smontage >>

    If it makes you feel any better, this is quite possibly one of the most toxic metas for rogue: Poor matchups vs Shaman, Hunter and tempo Mage, while not even having insane winrates vs the decks you're meant to beat such as control Warrior or anyfin Paladin. Right now the only class I see which allows me to sit back in my chair and relax a little, is Priest. Vs all the others I find myself looking at my starting hand and asking myself 'how the fuck am I even going to survive beyond t6', and that's using a strong Malyrogue variant.

    While all of these decks can beat YOU with perfect card draws (not so rare to see Trogg > Totem Golem > Totem Golem or Trogg > Coin wolves for example) by about t5-6, your only all-in option early, a huge VanCleef, is countered by ALL of the current popular decks having some form of hard removal. 

    I got legend easily the first season Standard released with a double Sap, double Cold Blood Leeroy win condition, and trust me, in this meta I'd barely be capable of taking that above r10 before losing my hair.

    The odds are pretty much just against you. I think what's particularly demoralising is that your HARDEST matchup, midrange shaman, is not only the most prevalent but also the easiest. The guys playing the deck on r20 won't be doing anything very different to the guys playing it at r1. The deck plays itself. Stay strong till the xpansion!

     What the actual fuck? What kind of Rogue deck have you been playing? Rogue is good against a lot of decks out there, and definitely has a good winrate against Shaman if you don't play like a monkey. 
     I state pretty clearly in the post which you're trashing without any arguments that I've been playing Malyrogue.
    Tell me how Rogue has a 'good' winrate vs midrange shaman, if you can. You lose to Spirit Claws alone pretty much. How can you build a board vs 2 x Maelstrom 2 x Lightning Storm always +Spell Power buffed? How can you ever win back the tempo without any real board clear vs t4-5 0 cost Thing from Below plays? I'm curious.

    PS I realise it looks like I'm saying it isn't possible to beat these guys - of course it is, this is a game of luck. Even so, I don't think Malyrogue is the favoured party here, even if it's only like 60-40 or so.
    Sorry if I offended you, mate. Spirit Claws is not a problem at all, if you can build a board spirit claws doesn't matter. Now, you say you can't build a board, but Storm just comes later since Rogue is slow to build a board so by then you should have already cycled a lot with auctioneer and by the time they play a board clear you just dump your hand and build your board again. Turn 4-5 0 mana Thing for Below is rare and if they do that Shadowstrike/Spell power + Fan do the job just fine. If they span those pesky 3 health minions I just play Kobold + Fan. You keep countering their plays while doing some face damage and then finish it with a Malygos combo. The way to lose this match up is by drawing poorly and having a very aggressive opponent, other than that you can win just fine if you play well. Sorry again. I have 60% win rate against Shaman, so Malygos Rogue is definitely not bad against them, but I would understand if you don't consider that a good win rate sir. Good luck on your laddering and sorry again for anything!
    Posted in: Rogue
  • 0

    posted a message on Looking for a Senpai...
    Quote from smontage >>

    If it makes you feel any better, this is quite possibly one of the most toxic metas for rogue: Poor matchups vs Shaman, Hunter and tempo Mage, while not even having insane winrates vs the decks you're meant to beat such as control Warrior or anyfin Paladin. Right now the only class I see which allows me to sit back in my chair and relax a little, is Priest. Vs all the others I find myself looking at my starting hand and asking myself 'how the fuck am I even going to survive beyond t6', and that's using a strong Malyrogue variant.

    While all of these decks can beat YOU with perfect card draws (not so rare to see Trogg > Totem Golem > Totem Golem or Trogg > Coin wolves for example) by about t5-6, your only all-in option early, a huge VanCleef, is countered by ALL of the current popular decks having some form of hard removal. 

    I got legend easily the first season Standard released with a double Sap, double Cold Blood Leeroy win condition, and trust me, in this meta I'd barely be capable of taking that above r10 before losing my hair.

    The odds are pretty much just against you. I think what's particularly demoralising is that your HARDEST matchup, midrange shaman, is not only the most prevalent but also the easiest. The guys playing the deck on r20 won't be doing anything very different to the guys playing it at r1. The deck plays itself. Stay strong till the xpansion!

     What the actual fuck? What kind of Rogue deck have you been playing? Rogue is good against a lot of decks out there, and definitely has a good winrate against Shaman if you don't play like a monkey. 
    Posted in: Rogue
  • 4

    posted a message on Rogue finally viable again efter MSG?

    It's still too early to tell.

    Posted in: Rogue
  • 0

    posted a message on [Rank 1 LEGEND] Malygos Rogue

    Instead of getting rid of Shiv for Xaril what do you think about -1 Sap +1 Shiv?

    Posted in: [Rank 1 LEGEND] Malygos Rogue
  • 6

    posted a message on Why is Rogue soooooooo horrible?

    Don't worry about it OP, you're just bad.

    Posted in: Rogue
  • 1

    posted a message on Riddle me this

    Standard was created to keep the game fresh.

    Posted in: Standard Format
  • 0

    posted a message on So I dusted all my golden cards.

    I've already spent 22k dust with my Malygos Rogue deck so yeah, I like having golden cards for the decks I play and like the most.

    Posted in: Card Discussion
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