So basically a 3/3 with taunt for 1 mana on top of an arcane intellect. Seems good.
- VanHades21209
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BlueStripe posted a message on New Warlock Legendary Card Revealed - Sargeras, the DestroyerPosted in: NewsThe portal effect is a Battlecry effect, so it won't be possible to trigger it via Voidcaller.
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__l1ght posted a message on New Warlock Legendary Card Revealed - Sargeras, the DestroyerPosted in: NewsWith such ambiguous wording of his abilities, I guess they want to say that if you cheat him out with Voidcaller then you end up with a 6/12 Ancient Watcher ?
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Breakfast1 posted a message on New Paladin Legendary Card Revealed - Amitus the PeacekeeperPosted in: NewsLot of people weirded out by the 1 attack when she makes people 2/2s. Pretty sure that's the "peacekeeper" flavor. She don't wanna hurt nobody. Other people thinking a titan shouldn't have taunt, but a taunt that requires 4 hits to kill is a really good wall. It makes her a strong defensive card even if you no board, and even if you don't pick the debuff.
I think this is good. If you're behind she makes it very hard to die for a turn while setting up a big tempo swing with the draw effect. If you're ahead your board hits harder and gets insanely obnoxious to remove. I'm envisioning this board of 2 or 3 health minions that just got +2/+2 and take minimum 2-3 hits to kill, or they need to dump 4 hits into the 1/8 first. Nothing deals with that. It's like Jailer. Just whirlpool or bust.
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MatyL112 posted a message on New Paladin Legendary Card Revealed - Amitus the PeacekeeperPosted in: NewsSo you trying to say that Titans are on the same powerlevel as Ultrasaur and should cost 10 Mana?
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Hearthsam posted a message on New Paladin Legendary Card Revealed - Amitus the PeacekeeperPosted in: NewsThe fact that this doesn't have 2 attack is a real head scratcher, especially given the Pacify option. Baffling.
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MysteryboxHS posted a message on New Warrior Legendary Card Revealed - Khaz'gorothPosted in: NewsWhy do people evaluate and compare these to past cards that aren't even remotely identical. Sylvanas didn't draw cards. Sylvanas couldn't double kill/deal 5 to face (your hero gains +5 attack). Sylvanas didnt gain armor.
It's like in the thread for the Paladin one people comparing the pally titan to Cariel.
They are not even remotely the same thing..........
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MysteryboxHS posted a message on New Paladin Legendary Card Revealed - Amitus the PeacekeeperPosted in: NewsIt's a good card, but it's not Cariel on a stick lol. It's not even remotely the same card.
Cariel saved your hero damage, this saves minions.
Cariel also did this via a weapon that could never die save for enemy weapon destruction, this is a minion, which is much easier to remove than a weapon is.
It is absolutely nothing like Cariel whatsoever.
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Thanatos2k posted a message on The PuratorPosted in: The PuratorA lot of value for sure. I'm not sure why Pure Paladin is the only deck they're pushing.
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shiang20171 posted a message on Seal of BloodPosted in: Seal of Bloodbetter than kings, a lot better, and costs less. Very good card.
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it isnt shit. but i guess pala and warrior are left behind again, that seems to be the case.
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because its the only viable deck and in fact the most fun one for paladin mains. atleast from the viewing point of a 8k wins pala main =)
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you cant because all of they are not pure lmao
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What should me little Pala main say? I have to fight every game for every meter ground or i get beaten up heavily jeez 😅 BUT I WONT BACK DOWN! Pala is love 💕💕💕
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sadly you see more and more blizz hates paladin... its a disgrace what is happening to warrior and pala =(
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Finally a good card for Paladin.
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Now this ain't an aggro deck first. It's midrange and tempo. Second, this card is for stabilization against said aggro decks and for further value and tempo against Controldecks.
You are welcome 😁
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Hello fellow paladins. Hearthstone made a new event on their discord server to create a custom card. I did one for Paladin and after that i thought since paladin is my main class and in such a weak spot, i wanted to try and make an expansion for paladin by myself. here i wanted to focus on what in my mind is the strength and identity of the paladin in hearthstone: board presence and buffs, in a midrange or control style of play, and obviously everything what you need to accomplish that. so i made a complete set with 2 legendaries, 2 epics, 3 rare and 3 common. I would like to know if you guys think the balance is way off, if its okay or if it might help paladin to get back on track. Feel free to talk and critizice, but pls dont forget to be honest. =) Have a nice day and may the light be with you brothers!
PS: I will add the cards in the comments.
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so simply as twinspell xP
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you get 3 removals and 1 taunt to survive and after this you get a 30 damage battlecry that could easily be triggered twice (in wild) to finish your opponent. What else do you want? This card is more than generous. You don't need to play cthun. Jesus frickin Christ.