• 2

    posted a message on Diamond Cards- Come chat with a Dev! [Confirmed]
    Quote from JollyCroquet >>

    Diamond Reno Jackson has to be on the tables though... His intro line would have a lot more emphasis.

     I know opinions on Reno Jackson are polarized, but I second the idea that iconic wild (I know Reno is in the current core set) cards should have a diamond variant.

    Posted in: General Discussion
  • 4

    posted a message on Diamond Cards- Come chat with a Dev! [Confirmed]

    Not trying to be rude. Just the cynic in me. Do you have evidence you are able to provide that shows you are an Art Supervisor for Team 5?

    Posted in: General Discussion
  • 1

    posted a message on Nobody accepts my friend requests :(

    I think it is because people expect angry responses for many accepted friend requests.

    Posted in: General Discussion
  • 1

    posted a message on Petition to make Seek Guidance a Shadow spell

    It doesn't make sense lore-wise.

    I just think it would give a better win condition to Shadow Control Priest

    Posted in: Card Discussion
  • 1

    posted a message on Petition to make Seek Guidance a Shadow spell

    I think that would be awesome, but I highly doubt it will happen.

    Posted in: Card Discussion
  • 3

    posted a message on Abominable Lieutenant
    Quote from Ilyanthiel >>

    Stats are our worst enemy here. You cannot just multiply the chance of each event to happen if they're  not linked. 

    Think of rolling a dice: whatever the number of 6 you rolled before, the probability of rolling a 6 on next roll is still 1/6....

     Multiplication is actually how independent statistical events are calculated. The next roll is 1/6 by itself, but rolling 2 6s in a row is 1/36, when considering both rolls.

    A more complex formula is required when the events are linked (dependent) to each other.

     

    Posted in: Card Discussion
  • 3

    posted a message on Abominable Lieutenant
     
    Quote from ArcyroX >>

    at first I was also like "bruh"

    but then I faced that card 3 times today, and it actually ate the biggest, all 3 times. (1st: 33%, 2nd: 16%, 3rd time: 50% chance)

     1/3 * 1/6 * 1/2 = 1/36

    Rare, but not unrealistic.

    Posted in: Card Discussion
  • 5

    posted a message on New Druid Common Card Revealed - Dire Frostwolf

    Wouldn’t it be a a slime at that point? I am guessing probably not.

    Posted in: News
  • 1

    posted a message on Where are the changes to mercenaries?
    Quote from FortyDust >>
    Quote from emicampo >>

     WTF dude, i read three or four post of you in other threads and you are always on the company side, whats you f***ing problem? Are you from blizzard or are you the worst grandson of Stephen Candy??

     

     When you have some kind of bug up your ass about making sure the world knows a company is "evil," I'm sure it can look like an objective voice is actually taking the company's side. But that's not what I'm doing.

    I have been very critical of Blizzard on many occasions. A couple of years ago when they were taking more than six months to nerf obvious problems, I complained about them on a regular basis. I have taken extended breaks from Hearthstone several times and skipped entire expansion cycles for that exact reason.

    Similarly, I've mentioned many, many times that the random-pack business model is predatory and too expensive. When it only applied to Hearthstone cards, people would just shrug and say, "That's just how collectible card games work." Now suddenly when the exact same system is used in Mercenaries, people act like the it was invented by Satan himself. So while I do agree that the monetization is not great, I am bemused by the hypocrisy of criticizing it in Mercenaries while having ignored it in Hearthstone for the past seven years.

    However, I do not mind pointing out that the act of offering products for sale is not inherently evil, that luxury items like video games are not a human right, or that no company wants its paying customers to be unhappy.

    On the other hand, I will always admit that Blizzard definitely wants its free players to be slightly unhappy -- because that is the how free-to-play games make money. If you want to be treated like a customer, you must first become a customer.

    FortyDust is spot on. If money isn’t made, there is no Hearthstone. The thing is, Hearthstone is more affordable than many Gachas, and that is probably one of the reasons it’s more profitable. Volume of consumers reduces reliance on a small base of whales. 

    Posted in: General Discussion
  • 5

    posted a message on 18.4 Patch - Nerfs (Guardian Animals;Tortollan Pilgrim), Elementals in BG & More!

    HSReplay is not a good reference for optimal utilization of a deck. If you check Tempostorm's Meta Snapshot, Tempo Mage and Turtle Mage are Tier 1

    Posted in: News
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