The Idea of making turn time based on playable cards is a good one, but how would it work when it comes about card draw? or cards that generate more cards and stuff? Also some times it's about thinking what trades are gonna be made, and this one is kinda tricky.
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The Idea of making turn time based on playable cards is a good one, but how would it work when it comes about card draw? or cards that generate more cards and stuff? Also some times it's about thinking what trades are gonna be made, and this one is kinda tricky.
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Perhaps it's really weak against aggro decks?
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I'm afraid I couldn't understand the concept of it D:
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If the Warrior Non-Targetable Mech gets to see some play, then a simple removal won't be enough :v
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More tech stuff...
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A lot of mage cards are really that blue. Maybe it is even possible to build a deck just with those :v
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I think that's easier than having three 7 health minions :v
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Guess RenounceLock has a better brother now