• 2

    posted a message on Is Shudderwock dead?

    shudder is the best deck atm. very few bad matches. if u know how to play it . its best

    Posted in: Standard Format
  • 1

    posted a message on Grind until July 12. Opinion on hoarding gold??

    im at 5.5k gold only by doing quests and didnt start to save from day one. i hope to go to 7k at least and its very good for the amount of time i play this game..mostly 30-40 mins a day

    Posted in: General Discussion
  • 1

    posted a message on who are you voting for in summer htc?

    turna

    Posted in: Tournaments
  • 1

    posted a message on Pretty good turn 4

     

    Quote from ashterhone >>

    dem ps1 graphics tho

     
     no graphics card..i have to play on lowest and windowed to get stable 30 fps
    Posted in: General Discussion
  • 2

    posted a message on Pretty good turn 4

    well..i still lost:)) he had 2 naturalize ..rip

    Posted in: General Discussion
  • 1

    posted a message on IksarHS (game dev) Balance changes post.

     

    Quote from MrNightmare >>

    1. Sunkeeper Tarim and Kobold Librarian [/card] are perfectly designed cards. They're just good, but not OP, like [card]Tar Creeper. They don't need nerfs.

    2. A nerf to Doomguard won't change a lot, because all Cubelock players will just spend ~2000 dust (which almost everyone  has still got - for example I have 4500 dust and probably nothing to do with it) and play Control Warlock

    3.Baku paladin isn't a problem. It's actually a tier 2 deck, so why do they even discuss about it? And how can it be changed? To summon a 2/2 Recruit?

    4. Nerfing Quest Rogue second time will kill this deck. Now it's a good deck, i also think that it's balanced and cheap to craft so no one cries like "i don't have dust for it, it beats my deck, nerf it please" (hello cubelock haters - not all but at least a half of them), because everyone is able to play this deck. 

    5. Spiteful Summoner shoul be nerfed to 8 mana. A 4/4 minion and at least an 8/8 minion for 8 mana is still strong (and a 4/4 minion and a 12/12 can't be targeted by spells or hero powers for 8 mana is still too much)

    6. I play wild only for fun, so i don't encounter many Giant Warlocks, but how many decks can deal with 53/53 on turn 5? Probably only pre-nerf Quest Rogue and even paladin with Equality+Consecration on his hand. This card should be nerfed, here's just "no discussion avaible"

    7. Nerfing Gul'dan is stupid. Again, how can they do it? Maybe make his hero power "Lifesteal. Deal 3 damage to a minion" or "Lifesteal. Deal 2 damage" but his battlecry is completely fine. OK, i agree that real problem of this card is it's hero power, which is a powrecreep to Paladin and Druid's DK power, and upgraded Warrior, Druid, Hunter and Mage's power.

     
     this
    Posted in: Card Discussion
  • 1

    posted a message on Spiteful vs. Taunt Druid

    i went 15-0 with taunt druid today. from rank 5.

    This deck only loses to quest rogue

    Posted in: Druid
  • 1

    posted a message on Best decks to climb with right now?

    taunt druid beat everything..paladin warlocks.. im at 10-0 right now lel rank 4

    Posted in: Standard Format
  • 1

    posted a message on Is the meta set in stone now?

    Meta is already defined..paladin tier 1 god. Cube tier 2. Hadronox tier 1

    Posted in: General Discussion
  • 1

    posted a message on Legendary Tier List & Crafting Guide

    I dont play wild. I will craft golden millhouse =))

    Thank you for the fast replies

    Posted in: Card Discussion
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