They are not obligatory. Its aggro deck you playing. There are other draws in rogue, and you can replace kalimos with any suitable option.
- VSVPdiaz
- Registered User
-
Member for 6 years, 6 months, and 16 days
Last active Sat, Jul, 27 2019 00:54:13 -
- 1
- 15
- 23
- 0 Followers
- 117 Total Posts
- 42 Thanks
-
1
DSchu102285 posted a message on Does magic the gathering have..Posted in: Other GamesThere is Magic: The Gathering Duel of the Planeswalkers (2015) and there is Magic: The Gathering Arena which is or is about to be open beta (2018)... I'll let you come to your own conclusion.
-
1
Kuhuuni posted a message on Does magic the gathering have..Posted in: Other GamesMagic duels is available...but wont get any updates. Arena only for PC and perhaps later on ios/android.
-
1
nekemtenee posted a message on the better deckPosted in: General DiscussionI've been playing shudderwock a lot lately, around rank5 and i have to say, hemet is not really good in the deck. It destroys rain and freeze, also your key minion, who saves the day: zola. I've been waiting too much with hemet in my hand doing nothing, and this deck already has many high cost minions, and also hemet only really helps against greedy decks and mirror. So maybe no
-
4
MrNightmare posted a message on IksarHS (game dev) Balance changes post.Posted in: Card Discussion1. Sunkeeper Tarim and Kobold Librarian are perfectly designed cards. They're just good, but not OP, like Tar Creeper. They don't need nerfs.
2. A nerf to Doomguard won't change a lot, because all Cubelock players will just spend ~2000 dust (which almost everyone has still got - for example I have 4500 dust and probably nothing to do with it) and play Control Warlock
3.Baku paladin isn't a problem. It's actually a tier 2 deck, so why do they even discuss about it? And how can it be changed? To summon a 2/2 Recruit?
4. Nerfing Quest Rogue second time will kill this deck. Now it's a good deck, i also think that it's balanced and cheap to craft so no one cries like "i don't have dust for it, it beats my deck, nerf it please" (hello cubelock haters - not all but at least a half of them), because everyone is able to play this deck.
5. Spiteful Summoner shoul be nerfed to 8 mana. A 4/4 minion and at least an 8/8 minion for 8 mana is still strong (and a 4/4 minion and a 12/12 can't be targeted by spells or hero powers for 8 mana is still too much)
6. I play wild only for fun, so i don't encounter many Giant Warlocks, but how many decks can deal with 53/53 on turn 5? Probably only pre-nerf Quest Rogue and even paladin with Equality+Consecration on his hand. This card should be nerfed, here's just "no discussion avaible"
7. Nerfing Gul'dan is stupid. Again, how can they do it? Maybe make his hero power "Lifesteal. Deal 3 damage to a minion" or "Lifesteal. Deal 2 damage" but his battlecry is completely fine. OK, i agree that real problem of this card is it's hero power, which is a powrecreep to Paladin and Druid's DK power, and upgraded Warrior, Druid, Hunter and Mage's power.
Edit:
8. I have no idea what can they do with Possessed Lackey. Maybe increasing its cost to 6 is the best option, giving control more turn to deal with recruited Demon.
9. Call to Arms should be changed to 5 mana. Would be still powerful in Murloc Paladin, but wouldn't be played in Odd Paladin (and Even Paladin of course) because recruiting 3 minions that cost (1) will shorten your deck giving you better topdecks, but i think it wouldn't generate enough tempo to deal with potential taunts, boardclears, etc. There are better cards for 5 mana, but maybe one Call for could find place in new Odd Paladin
-
1
enefkei posted a message on When does next expansion hit?Posted in: General Discussionits gonna happen approx. in 4 months.
-
3
Likafoss posted a message on Legendary Tier List & Crafting GuidePosted in: Card DiscussionSplintergraft is good for ramp/big druid, and I wish I had him a little bit.
Houndmaster Shaw seems good for a fast hunter deck outside of Baku decks.
I doubt Emeriss will see much play
Archmage Arugal is nice, but not necessarily game changing.
Toki, Time-Tinker is fun, but a little slow if you ask me.
The Glass Knight would be a fine addition to Even Paladin, or some midrange or control paladin with some Lifesteal and such.
I really want to try Prince Liam in a Secret or Odd deck for some late game value if the game runs long enough.
Chameleos is probably going to be a must have later this year if control priest steps us it's game.
Lady in White seems like an unnecessary luxury to me.
Tess Greymane sounds cool, but I'm afraid the efficiency isn't there right now, I'd wait on her or play Wild maybe.
Hagatha the Witch may become a staple in a Control Shaman, but I'm not certain that will be a thing yet.
Glinda Crowskin seems fun, mostly Wisp combo works though.
I imagine Lord Godfrey will see some play eventually.
Blackhowl Gunspire is awesome if it survives, but it isn't necessary. You could play any other 8 mana legendary in the class or The Lich King instead.
Dollmaster Dorian hasn't found a home yet and I doubt he ever will. it's a strong effect, but a little too costly to pull off.
Genn Greymane is decent, maybe not as good as Baku, but he's just as fun to experiment with. I made a surprisingly good Handlock deck with him in it and I like it a lot (check my profile for the deck if you want, I need to post it though). One thing I like about him over Baku is that you don't feel bad actually playing the minion as a 6 mana 6/5 over a 9 mana 7/8 clunky thing.
Azalina Soulthief will only be a meme. Maybe in combination with King Togwaggle or something, but I already opened her and DE'ed her. Her 3/3 stats just don't do anything for you and in a control Vs. control, I's rather have just about any other legendary.
Countess Ashmore is nice, but not a must-craft right now.
Phew. That's done. Hope it helps!
-
1
Wurstfett posted a message on Cubelock is weakPosted in: General DiscussionCrafted it and lost all my games..mages destroy this deck so bad..
idk why ppl is complaining so much about cube. It s not so great after all. maybe it s a low tier 2 at most
If you have problems against Mage: Less tapping and maybe 1-2 cards, which are providing HP or have taunt. -
1
NightCrawl3r posted a message on Aggro pally or Murloc aggro pally? what is better to craft?Posted in: General DiscussionKey parts of murloc paladin are rotating in April. Aggro paladin has a better chance to survive through the HS new year
-
1
KingSevault posted a message on 40 packs DustPosted in: General DiscussionIf you dust *everything*, you'll get about 100 dust per pack. That said, you should get most cards you want through packs, not dust, if you're being wise with your resources
- To post a comment, please login or register a new account.
2
shudder is the best deck atm. very few bad matches. if u know how to play it . its best
1
im at 5.5k gold only by doing quests and didnt start to save from day one. i hope to go to 7k at least and its very good for the amount of time i play this game..mostly 30-40 mins a day
1
turna
1
2
well..i still lost:)) he had 2 naturalize ..rip
1
1
i went 15-0 with taunt druid today. from rank 5.
This deck only loses to quest rogue
1
taunt druid beat everything..paladin warlocks.. im at 10-0 right now lel rank 4
1
Meta is already defined..paladin tier 1 god. Cube tier 2. Hadronox tier 1
1
I dont play wild. I will craft golden millhouse =))
Thank you for the fast replies