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    posted a message on Mid DH [To Legend 70%WR]

    Also, it's zero words about single warrior class in description. Was not encountering them that often on my way.

    Posted in: Mid DH [To Legend 70%WR]
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    posted a message on Mid DH [To Legend 70%WR]

    You can't perfect counter warrior with this deck, but it's a chance to win if your curve is good. Anyway, not sure if it's any ideal counters to Warrior right now. Zarimi Priest maybe...

    Posted in: Mid DH [To Legend 70%WR]
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    posted a message on Mid DH [To Legend 70%WR]

    Hi! Have a nice run with it! But Zilliax... I don't have him in deck, did you get it by copying code from the site?
    I know some decklists have it, but not mine, since i didn't find lot of success with it

    Posted in: Mid DH [To Legend 70%WR]
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    posted a message on Music Hunter [ft.Invincible]

    Thanks for comment! 
    What ideas do you have with changing Nathanos and Sanlayns? 
    Weapon is just a top-deck control card, so it's much lower chance to draw your big minions early.
    Also about "useless" minions here - I had problems with it, but not so often. If you got Thaddius ouf of Behemoth on 6-7 turn it's almost guaranteed win. Without Nathanos - Invincible here seem to be useless, but he is the main "star" of deck. 
    The only real problem I see here for me are Sanlayns. I just can't figure out how to stay alive against those decks which can just ignore your board and push everything to face.
    I know this deck really depends on how lucky you will be with summons, but other way I thought is to remake whole deck into some kind of Midrange... So, looking forward to hear your thoughts! Have a great day!

    Posted in: Music Hunter [ft.Invincible]
  • -6

    posted a message on Constructed Balance Changes Next Week

    Wtf are all of these words and excuses duuude... Is it a serious company or a kindergarten. 
    Sorry for being toxic, but this thing is just killing me. Just stop drinking this champagne already and start working.

    Posted in: News
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    posted a message on New Death Knight Epic Card Revealed - Soulstealer

    jesus

    Posted in: News
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    posted a message on Control Shaman [Diamond Standard]

    1. Sir Finley helps you find a better option for a certain situation. How many games did you play with this deck? One game?  It's almost the same purpose as for a control warrior. If you need something like Bru'kan right now on turn 9 - you can easily swap your hand and find it with a very high chance. If it's useless for you - change it. I wrote stats special for you, and I see they are really good.
    2. Dragons. I was also very rarely able to play Kazakusan. It's mostly for a slow control matchups like Control Warrior or Control Paladin.
    This deck is not about fast Kazakusan>win with random crap.
    3. Guild Traders. They are here to boost you Portals and Lightnings, since often you face 3-5hp minion boards. If control matchup - get spells from a Azharan Scroll and use with them. Don't understand, how you got such a problem like Guild Traders as a last 2 cards. Bah!

    Posted in: Control Shaman [Diamond Standard]
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    posted a message on Control Shaman [Diamond Standard]

     

    Wow, that's a very kind comment from you! Thanks for a feedback!
    I will continue to refine this deck for sure. Sadly, it's very hard to win against Druid, because I made it to counter mostly agressive decks.
    I am not even sure yet, which card I will put in to replace second Rustror Viper and both Tidal Surges, if someone face slower more often than aggro decks. But I have some thoughts about it!

    Posted in: Control Shaman [Diamond Standard]
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    posted a message on Winning with a Thief Rogue [Sunken City]

    Thanks for commenting! ^_^

    Posted in: Winning with a Thief Rogue [Sunken City]
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    posted a message on Murloc Shaman [Sunken City]

    Yep, was thinking about it... But I am not sure if you really want to change your hero power. It's more about token strategy, not face damage, so can't see a reason to change hero power that summons tokens.

    Posted in: Murloc Shaman [Sunken City]
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    posted a message on Control Paladin [D5 Standard]

    I'm sorry, but trying hard to make it good. The only one legendary that I will MAYBE change later is Dungar. Others are core cards here.
    I can help you to build this deck for your metagame if it's needed :)
    But now I can recommend you one thing -- play Fantastic Firebird ONLY IF your ladder is mostly Druids, Warlocks and Mages. Otherwise change it to 2xRustrot Viper against Warriors, Paladins or Weapon Rogues

    Posted in: Control Paladin [D5 Standard]
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    posted a message on Control Paladin [D5 Standard]

    Really appreciate your feedback, man! Thanks! 

    Yep, Quest warlock is really a big problem. But here I just accept the fact "you can't win them all".

    Have a nice day <3

    Posted in: Control Paladin [D5 Standard]
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    posted a message on Control Paladin [D5 Standard]

     

    D5 Reached 12.01
    I was playing only Control Paladin, but experimenting with cards all the way. Forgot to take a screenshot of a last win...
    photo-2022-01-12-14-57-43

    Posted in: Control Paladin [D5 Standard]
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    posted a message on Control Paladin [D5 Standard]

     

    "Diamond X" 10.01 going for a "Legend"

    Posted in: Control Paladin [D5 Standard]
  • 0

    posted a message on Control Paladin [D5 Standard]

     

    Hi!
    Fishy Flyer may be the best variant. Now I also think to try playing with it, because it gives you more resources and is a good murloc for nzoth res pool. Royal Librarian if you meet many Paladins and Priests.

    Posted in: Control Paladin [D5 Standard]
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